Player Matchup

Merlin
Merlin
Drew92103648
Merlin
Level 89
God Stats
3W - 2L
1,515 SR
Queue Stats
170W - 152L
1,509 Elo+
Solo
Atlas
Atlas
GYMRATHoyle
Atlas
Level 212
God Stats
6W - 11L
1,468 SR
Queue Stats
469W - 454L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
Tr4shGamer
Cernunnos
Level 154
God Stats
1W - 2L
1,206 SR
Queue Stats
131W - 148L
1,463 Elo+
Party 2
Surtr
Surtr
Upset Tater
Surtr
Level 69
God Stats
13W - 10L
1,589 SR
Queue Stats
112W - 103L
1,464 Elo+
Party 3
Tiamat
Tiamat
iiTwiz Royal
Tiamat
Level 143
God Stats
1W - 3L
1,133 SR
Queue Stats
185W - 169L
1,470 Elo+
Party 3
Team Averages
Level 133
1,382 SR
1,482 Elo+

VS

Team Averages
Level 182
1,459 SR
1,510 Elo+
Achilles
Achilles
B SharkUrM0M
Achilles
Level 278
God Stats
17W - 19L
1,444 SR
Queue Stats
245W - 245L
1,557 Elo+
Solo
Skadi
Skadi
Luthonian
Skadi
Level 158
God Stats
1W - 4L
1,399 SR
Queue Stats
171W - 198L
1,494 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MobilizedEagle4
Kumbhakarna
Level 159
God Stats
2W - 5L
1,534 SR
Queue Stats
189W - 166L
1,507 Elo+
Solo
Bastet
Bastet
axilslayer2
Bastet
Level 155
God Stats
3W - 3L
1,521 SR
Queue Stats
71W - 75L
1,525 Elo+
Party 1
Raijin
Raijin
blveflame
Raijin
Level 158
God Stats
2W - 5L
1,396 SR
Queue Stats
112W - 124L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 2 / 5
7,753
485
4,774
6,945
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 5
9,808
613
12,540
12,359
8,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Tr4shGamer
Cernunnos
16
1 / 3 / 4
8,605
538
5,858
11,625
4,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 3 / 3
9,844
615
11,898
14,748
11,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
14
1 / 4 / 4
7,592
475
6,182
12,598
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B SharkUrM0M
Achilles
8
0 / 2 / 4
6,249
391
2,369
8,645
6,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Luthonian
Skadi
15
2 / 2 / 2
8,449
528
10,122
9,640
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
MobilizedEagle4
Kumbhakarna
13
1 / 5 / 4
7,335
458
4,363
14,165
8,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
14
9 / 4 / 4
8,969
561
11,228
16,341
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
blveflame
Raijin
13
2 / 2 / 4
8,117
507
10,142
10,830
3,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
15
Kills
14
14
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
B SharkUrM0M
Achilles
0
2
4
1
W
Merlin
1
2
5
1.75
W
6
2
5
4.25
L
Skadi
Luthonian
Skadi
2
2
2
1.5
L
Kumbhakarna
MobilizedEagle4
Kumbhakarna
1
5
4
0.6
W
Cernunnos
Tr4shGamer
Cernunnos
1
3
4
1
W
6
3
3
2.5
L
Bastet
9
4
4
2.75
L
Raijin
blveflame
Raijin
2
2
4
2
W
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,252
Damage
38,224
58,275
Taken
59,621
33,655
Mitigated
26,835
18,817
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B SharkUrM0M
Achilles
2,369
454
0
2,847
8,645
6,179
0
5,724
2,857
0
9,129
W
Merlin
4,774
210
0
750
6,945
2,084
0
3,253
3,692
47,584
466
W
12,540
4,534
0
2,544
12,359
8,185
0
2,352
10,007
40,186
0
L
Skadi
Luthonian
Skadi
10,122
2,664
0
2,529
9,640
2,829
11
1,793
7,732
0
72,239
L
Kumbhakarna
MobilizedEagle4
Kumbhakarna
4,363
419
0
4,531
14,165
8,687
0
4,688
9,356
31,725
1,159
W
Cernunnos
Tr4shGamer
Cernunnos
5,858
2,933
0
5,288
11,625
4,588
0
0
11,625
0
70,692
W
11,898
4,280
0
4,686
14,748
11,439
1,009
6,307
8,441
2,394
69,319
L
Bastet
11,228
1,927
0
7,459
16,341
5,398
12
5,287
10,741
0
59,380
L
Raijin
blveflame
Raijin
10,142
1,125
0
5,447
10,830
3,742
102
5,978
4,693
65,379
1,204
W
Tiamat
6,182
823
0
5,549
12,598
7,359
0
2,513
10,085
48,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
39,119
465
Minions Killed
380
0
Camps Cleared
0
1,538,042
Distance Traveled
1,404,757
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,249
391
19
1
0
200,563
3
W
Merlin
7,753
485
98
6
0
303,213
0
W
Atlas
9,808
613
36
2
0
329,425
0
L
Skadi
8,449
528
122
8
0
309,330
0
L
Kumbhakarna
7,335
458
52
3
0
270,834
3
W
Cernunnos
8,605
538
118
7
0
294,686
0
W
Surtr
9,844
615
122
8
0
280,416
0
L
Bastet
8,969
561
84
5
0
356,433
0
L
Raijin
8,117
507
103
6
0
267,597
3
W
Tiamat
7,592
475
91
6
0
330,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role