Player Matchup

Scylla
Scylla
Diamond III
Fusionality
Scylla
Diamond III
Level 97
God Stats
2W - 6L
1,441 SR
Queue Stats
157W - 139L
2,176 MMR
Party 1
Lancelot
Lancelot
Diamond IV
PinkPickle3
Lancelot
Diamond IV
Level 87
God Stats
1W - 6L
1,567 SR
Queue Stats
394W - 382L
2,144 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Spikejolteon
Erlang Shen
Platinum I
Level 169
God Stats
8W - 6L
1,617 SR
Queue Stats
126W - 117L
2,081 MMR
Solo
Apollo
Apollo
Diamond IV
Vunn
Apollo
Diamond IV
Level 181
God Stats
0W - 3L
1,355 SR
Queue Stats
237W - 204L
2,133 MMR
Party 1
Cerberus
Cerberus
Diamond V
xxxMegaxManxxx
Cerberus
Diamond V
Level 241
God Stats
15W - 11L
1,617 SR
Queue Stats
329W - 323L
2,087 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,520 SR
2,124 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,620 SR
2,123 MMR
Neith
Neith
Platinum I
ANHURKNEES
Neith
Platinum I
Level 200
God Stats
92W - 53L
1,762 SR
Queue Stats
513W - 508L
1,941 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Jayswervy
Ao Kuang
Masters
Level 189
God Stats
17W - 6L
1,822 SR
Queue Stats
215W - 181L
2,480 MMR
Solo
Discordia
Discordia
Diamond III
JonahEpps8492
Discordia
Diamond III
Level 148
God Stats
11W - 10L
1,641 SR
Queue Stats
281W - 264L
2,165 MMR
Solo
Mulan
Mulan
Diamond V
Kouss
Mulan
Diamond V
Level 149
God Stats
1W - 3L
1,195 SR
Queue Stats
326W - 308L
2,026 MMR
Solo
Anubis
Anubis
Diamond IV
bustncherries
Anubis
Diamond IV
Level 198
God Stats
43W - 36L
1,678 SR
Queue Stats
268W - 244L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 5 / 1
5,226
523
2,536
5,995
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PinkPickle3
Lancelot
8
0 / 6 / 1
4,669
467
3,421
8,404
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Spikejolteon
Erlang Shen
10
0 / 1 / 0
5,283
528
3,119
7,784
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Apollo
Vunn
Apollo
12
1 / 2 / 0
6,130
613
2,353
6,573
1,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
7
0 / 3 / 1
4,522
452
2,068
8,238
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ChronosCthulhuAnhurKuzenbo

VS

Bans
JanusLokiBacchusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 0 / 4
6,750
675
3,907
3,991
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ao Kuang
Jayswervy
Ao Kuang
12
4 / 0 / 3
6,289
629
3,428
6,947
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
JonahEpps8492
Discordia
12
6 / 1 / 6
7,241
724
8,026
4,232
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Kouss
Mulan
12
1 / 0 / 0
6,592
659
4,837
6,697
5,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
6 / 0 / 4
6,922
692
7,011
7,291
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
17
17
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
4
2
L
Scylla
0
5
1
0.1
W
Ao Kuang
Jayswervy
Ao Kuang
4
0
3
5.5
W
Discordia
JonahEpps8492
Discordia
6
1
6
9
W
Mulan
Kouss
Mulan
1
0
0
1
L
Lancelot
PinkPickle3
Lancelot
0
6
1
0.08
L
Erlang Shen
Spikejolteon
Erlang Shen
0
1
0
0
L
Apollo
Vunn
Apollo
1
2
0
0.5
W
6
0
4
8
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
27,209
36,994
Taken
29,158
11,422
Mitigated
14,971
9,008
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,907
836
0
1,525
3,991
1,283
649
337
3,654
0
57,198
L
Scylla
2,536
352
0
145
5,995
1,001
0
4,688
985
32,823
0
W
Ao Kuang
Jayswervy
Ao Kuang
3,428
844
0
2,562
6,947
2,497
0
557
6,350
54,057
0
W
Discordia
JonahEpps8492
Discordia
8,026
195
0
773
4,232
1,139
399
593
3,547
43,262
0
W
Mulan
Kouss
Mulan
4,837
1,229
0
4,135
6,697
5,090
0
184
6,513
0
40,326
L
Lancelot
PinkPickle3
Lancelot
3,421
913
0
1,792
8,404
1,760
0
4,966
3,162
0
18,979
L
Erlang Shen
Spikejolteon
Erlang Shen
3,119
1,004
0
2,265
7,784
4,417
0
667
7,117
354
28,808
L
Apollo
Vunn
Apollo
2,353
1,035
0
2,364
6,573
1,653
0
2,543
3,984
0
44,411
W
7,011
313
0
3,371
7,291
4,962
248
2,971
4,136
29,688
0
L
Cerberus
2,068
81
0
2,442
8,238
2,591
0
4,841
3,281
10,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
33,794
286
Minions Killed
403
0
Camps Cleared
0
1,085,651
Distance Traveled
1,029,830
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,750
675
114
11
0
190,874
0
L
Scylla
5,226
523
86
9
0
218,003
0
W
Ao Kuang
6,289
629
85
9
0
237,080
0
W
Discordia
7,241
724
94
9
0
195,113
1
W
Mulan
6,592
659
79
8
0
206,097
1
L
Lancelot
4,669
467
34
3
0
227,005
1
L
Erlang Shen
5,283
528
51
5
0
228,785
2
L
Apollo
6,130
613
87
9
0
216,372
2
W
Anubis
6,922
692
31
3
0
200,666
0
L
Cerberus
4,522
452
28
3
0
195,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role