Player Matchup

Jing Wei
Jing Wei
DR HOCTOR 01
Jing Wei
Level 148
God Stats
2W - 1L
1,248 SR
Queue Stats
114W - 122L
1,474 Elo+
Solo
He Bo
He Bo
GaB1LaN
He Bo
Level 126
God Stats
4W - 3L
1,538 SR
Queue Stats
118W - 116L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
MrzGhost
Kuzenbo
Level 86
God Stats
8W - 9L
1,555 SR
Queue Stats
92W - 101L
1,456 Elo+
Party 1
Merlin
Merlin
SrDeadStroke
Merlin
Level 105
God Stats
3W - 1L
1,404 SR
Queue Stats
91W - 98L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXvann64Xx
Cu Chulainn
Level 143
God Stats
89W - 96L
1,497 SR
Queue Stats
340W - 392L
1,463 Elo+
Solo
Team Averages
Level 122
1,448 SR
1,462 Elo+

VS

Team Averages
Level 132
1,430 SR
1,408 Elo+
Ne Zha
Ne Zha
Dumbo_020
Ne Zha
Level 140
God Stats
33W - 48L
1,484 SR
Queue Stats
324W - 328L
1,429 Elo+
Party 2
Hachiman
Hachiman
ErGuan13
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,309 Elo+
Party 3
Bacchus
Bacchus
KorzhikTw
Bacchus
Level 144
God Stats
92W - 82L
1,600 SR
Queue Stats
338W - 308L
1,522 Elo+
Solo
Ra
Ra
dyslexic-felspar
Ra
Level 146
God Stats
28W - 28L
1,393 SR
Queue Stats
323W - 338L
1,429 Elo+
Party 2
Erlang Shen
Erlang Shen
x66RaidenBlaze
Erlang Shen
Level 122
God Stats
1W - 3L
1,174 SR
Queue Stats
19W - 25L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DR HOCTOR 01
Jing Wei
18
3 / 1 / 2
10,990
578
8,994
10,370
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
GaB1LaN
He Bo
18
13 / 2 / 9
11,593
610
20,564
14,196
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MrzGhost
Kuzenbo
15
4 / 2 / 14
9,770
514
6,148
12,107
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
17
6 / 1 / 10
10,147
534
8,381
7,509
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
xXvann64Xx
Cu Chulainn
16
1 / 4 / 15
10,200
537
12,876
18,132
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dumbo_020
Ne Zha
14
2 / 7 / 3
8,302
437
8,019
16,326
6,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ErGuan13
Hachiman
16
2 / 1 / 0
8,986
473
6,880
12,206
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
KorzhikTw
Bacchus
11
1 / 5 / 5
8,045
423
5,935
15,966
14,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 6 / 2
9,619
506
11,171
11,050
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
x66RaidenBlaze
Erlang Shen
14
1 / 8 / 4
8,803
463
8,159
22,258
12,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
27
Kills
10
10
Deaths
27
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DR HOCTOR 01
Jing Wei
3
1
2
4
L
Ne Zha
Dumbo_020
Ne Zha
2
7
3
0.5
L
Hachiman
ErGuan13
Hachiman
2
1
0
2
W
He Bo
GaB1LaN
He Bo
13
2
9
8.75
L
Bacchus
KorzhikTw
Bacchus
1
5
5
0.7
W
Kuzenbo
MrzGhost
Kuzenbo
4
2
14
5.5
W
Merlin
6
1
10
11
L
4
6
2
0.83
L
Erlang Shen
x66RaidenBlaze
Erlang Shen
1
8
4
0.38
W
Cu Chulainn
xXvann64Xx
Cu Chulainn
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
40,164
62,314
Taken
77,806
37,300
Mitigated
39,934
22,614
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DR HOCTOR 01
Jing Wei
8,994
6,614
0
4,782
10,370
3,515
2,424
1,071
9,299
0
95,136
L
Ne Zha
Dumbo_020
Ne Zha
8,019
1,102
0
1,745
16,326
6,500
0
9,042
7,200
0
67,535
L
Hachiman
ErGuan13
Hachiman
6,880
4,214
0
5,045
12,206
3,209
0
1,508
10,649
0
68,184
W
He Bo
GaB1LaN
He Bo
20,564
1,489
0
8,001
14,196
4,016
368
4,643
9,113
103,647
595
L
Bacchus
KorzhikTw
Bacchus
5,935
333
0
2,176
15,966
14,507
0
8,679
7,098
21,775
0
W
Kuzenbo
MrzGhost
Kuzenbo
6,148
2,326
0
3,001
12,107
12,210
81
4,069
7,849
25,377
0
W
Merlin
8,381
400
0
2,220
7,509
2,267
0
1,875
5,524
64,781
0
L
11,171
133
386
1,328
11,050
3,100
0
8,934
2,028
62,121
1,920
L
Erlang Shen
x66RaidenBlaze
Erlang Shen
8,159
4,012
0
7,082
22,258
12,618
0
9,323
12,278
168
57,783
W
Cu Chulainn
xXvann64Xx
Cu Chulainn
12,876
1,436
0
4,610
18,132
15,292
128
4,881
13,108
14,461
59,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
43,755
541
Minions Killed
463
0
Camps Cleared
0
1,966,932
Distance Traveled
1,852,057
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,990
578
161
8
0
370,337
0
L
Ne Zha
8,302
437
86
5
0
384,667
0
L
Hachiman
8,986
473
118
6
0
365,403
0
W
He Bo
11,593
610
141
7
0
460,507
3
L
Bacchus
8,045
423
32
2
0
372,285
10
W
Kuzenbo
9,770
514
19
1
0
412,197
2
W
Merlin
10,147
534
105
6
0
355,477
2
L
Ra
9,619
506
125
7
0
386,609
1
L
Erlang Shen
8,803
463
102
5
0
343,093
7
W
Cu Chulainn
10,200
537
115
6
0
368,414
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role