Player Matchup

Medusa
Medusa
Apache_Tattoo
Medusa
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
EL ZORE7462
Fenrir
Level 87
God Stats
1W - 4L
1,308 SR
Queue Stats
70W - 82L
1,383 Elo+
Solo
Bellona
Bellona
Kevinhoo-68
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,632 Elo+
Party 1
Jormungandr
Jormungandr
Mxt624004
Jormungandr
Level 119
God Stats
2W - 4L
1,529 SR
Queue Stats
272W - 298L
1,453 Elo+
Solo
Charybdis
Charybdis
l-PSYCO-l-
Charybdis
Level 53
God Stats
3W - 3L
1,545 SR
Queue Stats
5W - 3L
1,601 Elo+
Party 1
Team Averages
Level 76
1,476 SR
1,514 Elo+

VS

Team Averages
Level 74
1,575 SR
1,481 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BatmanPFK
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
NymVel
Baron Samedi
Level 66
God Stats
13W - 5L
1,749 SR
Queue Stats
16W - 9L
1,621 Elo+
Solo
Hachiman
Hachiman
Zsweeti
Hachiman
Level 65
God Stats
11W - 5L
1,607 SR
Queue Stats
112W - 132L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
leleloab
Ne Zha
Level 63
God Stats
37W - 28L
1,518 SR
Queue Stats
279W - 285L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,934
380
1,490
9,231
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
9
2 / 6 / 0
6,027
464
4,105
8,860
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Kevinhoo-68
Bellona
10
0 / 5 / 0
5,802
446
6,472
13,845
12,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Mxt624004
Jormungandr
11
3 / 7 / 5
6,385
491
8,830
14,977
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
l-PSYCO-l-
Charybdis
12
4 / 4 / 2
7,438
572
6,744
7,418
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 2 / 7
7,166
551
7,973
12,659
10,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
BatmanPFK
Sun Wukong
13
4 / 0 / 5
8,000
615
8,143
10,618
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NymVel
Baron Samedi
13
12 / 1 / 5
9,347
719
12,064
7,883
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Zsweeti
Hachiman
13
5 / 5 / 7
7,245
557
8,018
7,741
2,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
leleloab
Ne Zha
14
6 / 1 / 7
8,463
651
3,445
10,947
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
30
30
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
7
3.25
L
0
8
0
0
W
Sun Wukong
BatmanPFK
Sun Wukong
4
0
5
6.5
L
Fenrir
2
6
0
0.33
L
Bellona
Kevinhoo-68
Bellona
0
5
0
0
L
Jormungandr
Mxt624004
Jormungandr
3
7
5
0.79
W
Baron Samedi
NymVel
Baron Samedi
12
1
5
14.5
W
Hachiman
Zsweeti
Hachiman
5
5
7
1.7
L
Charybdis
l-PSYCO-l-
Charybdis
4
4
2
1.25
W
Ne Zha
leleloab
Ne Zha
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
39,643
54,331
Taken
49,848
25,416
Mitigated
30,169
7,432
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,973
456
0
5,800
12,659
10,712
0
4,440
8,219
42,741
1,306
L
1,490
701
0
451
9,231
2,100
0
5,435
3,763
0
10,698
W
Sun Wukong
BatmanPFK
Sun Wukong
8,143
1,159
0
3,114
10,618
10,207
42
44
10,574
0
42,374
L
Fenrir
4,105
920
0
707
8,860
3,185
0
3,841
4,937
0
18,092
L
Bellona
Kevinhoo-68
Bellona
6,472
2,476
0
2,244
13,845
12,474
0
1,449
11,680
0
30,124
L
Jormungandr
Mxt624004
Jormungandr
8,830
2,883
0
2,262
14,977
5,818
0
5,919
9,018
31,871
0
W
Baron Samedi
NymVel
Baron Samedi
12,064
2,529
620
2,867
7,883
3,065
1,571
511
7,372
58,319
1,371
W
Hachiman
Zsweeti
Hachiman
8,018
5,474
0
1,520
7,741
2,250
0
3,835
3,906
0
33,006
L
Charybdis
l-PSYCO-l-
Charybdis
6,744
3,189
0
1,768
7,418
1,839
357
3,115
4,263
0
45,871
W
Ne Zha
leleloab
Ne Zha
3,445
461
0
6,270
10,947
3,935
0
0
10,947
0
61,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
40,221
209
Minions Killed
449
0
Camps Cleared
0
1,227,165
Distance Traveled
1,272,491
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,166
551
117
9
0
275,642
0
L
Medusa
4,934
380
18
1
0
270,000
0
W
Sun Wukong
8,000
615
71
5
0
236,348
0
L
Fenrir
6,027
464
29
2
0
229,495
0
L
Bellona
5,802
446
35
3
0
229,821
0
L
Jormungandr
6,385
491
34
3
0
259,388
4
W
Baron Samedi
9,347
719
108
8
0
226,343
0
W
Hachiman
7,245
557
59
5
0
224,064
0
L
Charybdis
7,438
572
93
7
0
238,461
0
W
Ne Zha
8,463
651
94
7
0
310,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role