Player Matchup

King Arthur
King Arthur
GaB1LaN
King Arthur
Level 126
God Stats
5W - 7L
1,384 SR
Queue Stats
118W - 116L
1,466 Elo+
Party 2
Izanami
Izanami
Gamakichi02
Izanami
Level 48
God Stats
1W - 2L
1,525 SR
Queue Stats
113W - 135L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
GwaDaKu
Ao Kuang
Level 154
God Stats
18W - 17L
1,496 SR
Queue Stats
721W - 702L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
MrzGhost
Kuzenbo
Level 86
God Stats
8W - 9L
1,596 SR
Queue Stats
92W - 101L
1,466 Elo+
Party 2
Ra
Ra
SrDeadStroke
Ra
Level 104
God Stats
1W - 3L
1,483 SR
Queue Stats
91W - 98L
1,472 Elo+
Party 2
Team Averages
Level 104
1,497 SR
1,444 Elo+

VS

Team Averages
Level 78
1,500 SR
1,463 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MustaSalama
Kukulkan
Level 145
God Stats
135W - 122L
1,499 SR
Queue Stats
358W - 336L
1,481 Elo+
Solo
Vamana
Vamana
Shrek3InDvD
Vamana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 65L
1,405 Elo+
Party 1
Eset
Eset
badforgoodd
Eset
Level 65
God Stats
6W - 0L
1,500 SR
Queue Stats
191W - 188L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GaB1LaN
King Arthur
11
3 / 0 / 0
6,462
646
7,756
6,807
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Gamakichi02
Izanami
8
0 / 3 / 1
4,787
479
1,753
6,591
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
GwaDaKu
Ao Kuang
7
0 / 2 / 0
4,226
423
952
7,208
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
MrzGhost
Kuzenbo
7
1 / 3 / 0
5,089
509
1,994
7,278
5,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 0
6,060
606
254
4,557
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 0 / 0
5,875
588
3,250
4,037
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ymir
 
Ymir
9
0 / 0 / 6
5,324
532
2,203
7,137
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
MustaSalama
Kukulkan
13
2 / 0 / 3
6,794
679
1,898
2,332
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
7
0 / 3 / 0
4,589
459
3,654
10,271
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 4
6,413
641
10,216
5,200
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
11
11
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
0
4
W
Ymir
 
Ymir
0
0
6
3
L
King Arthur
GaB1LaN
King Arthur
3
0
0
3
L
Izanami
Gamakichi02
Izanami
0
3
1
0.17
L
Ao Kuang
GwaDaKu
Ao Kuang
0
2
0
0
L
Kuzenbo
MrzGhost
Kuzenbo
1
3
0
0.33
W
Kukulkan
MustaSalama
Kukulkan
2
0
3
3.5
W
Vamana
0
3
0
0
L
0
3
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
21,221
32,441
Taken
28,977
16,596
Mitigated
12,105
9,576
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,250
1,266
0
971
4,037
1,453
0
294
3,743
551
36,184
W
Ymir
 
Ymir
2,203
488
0
1,767
7,137
3,897
103
1,320
5,817
17,833
0
L
King Arthur
GaB1LaN
King Arthur
7,756
912
0
2,477
6,807
5,394
0
0
6,311
0
48,167
L
Izanami
Gamakichi02
Izanami
1,753
1,053
0
2,092
6,591
1,698
0
4,683
1,426
0
27,982
L
Ao Kuang
GwaDaKu
Ao Kuang
952
380
0
1,850
7,208
2,138
0
1,556
5,474
17,412
0
L
Kuzenbo
MrzGhost
Kuzenbo
1,994
1,129
0
1,953
7,278
5,753
0
4,179
2,825
12,440
0
W
Kukulkan
MustaSalama
Kukulkan
1,898
128
0
527
2,332
758
742
24
2,308
47,899
0
W
Vamana
3,654
1,031
0
2,432
10,271
4,662
0
210
10,061
0
23,324
L
254
0
326
878
4,557
1,613
0
2,540
1,927
47,617
390
W
10,216
744
232
1,809
5,200
1,335
1,210
1,322
3,878
40,036
2,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
28,995
269
Minions Killed
300
0
Camps Cleared
0
1,033,054
Distance Traveled
1,095,715
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,875
588
59
6
0
244,720
0
W
Ymir
5,324
532
23
2
0
217,283
0
L
King Arthur
6,462
646
77
8
0
210,685
2
L
Izanami
4,787
479
57
6
0
196,029
0
L
Ao Kuang
4,226
423
41
4
0
226,248
0
L
Kuzenbo
5,089
509
11
1
0
205,550
0
W
Kukulkan
6,794
679
103
10
0
201,458
3
W
Vamana
4,589
459
40
4
0
229,507
0
L
Ra
6,060
606
83
8
0
194,542
0
W
Eset
6,413
641
75
8
0
202,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role