Player Matchup

Nike
Nike
 
Nike
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DynamicNIPS
Izanami
Level 129
God Stats
4W - 8L
1,489 SR
Queue Stats
192W - 193L
1,572 Elo+
Solo
Guan Yu
Guan Yu
JohnnyballsTx
Guan Yu
Level 158
God Stats
0W - 3L
1,283 SR
Queue Stats
232W - 240L
1,526 Elo+
Solo
Cerberus
Cerberus
axmcmill09
Cerberus
Level 109
God Stats
5W - 7L
1,285 SR
Queue Stats
265W - 281L
1,446 Elo+
Solo
Team Averages
Level 151
1,412 SR
1,509 Elo+

VS

Team Averages
Level 127
1,372 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HabaneroJohn
Artemis
Level 119
God Stats
1W - 2L
1,213 SR
Queue Stats
32W - 32L
1,522 Elo+
Solo
Chaac
Chaac
JayTerrel
Chaac
Level 128
God Stats
3W - 7L
1,179 SR
Queue Stats
525W - 525L
1,484 Elo+
Solo
Chang'e
Chang'e
XTizza-__-X
Chang'e
Level 141
God Stats
7W - 2L
1,549 SR
Queue Stats
280W - 282L
1,459 Elo+
Solo
Bake Kujira
Bake Kujira
existentialvoid
Bake Kujira
Level 148
God Stats
2W - 1L
1,418 SR
Queue Stats
101W - 117L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 2 / 3
6,545
1,091
7,399
6,571
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
11
0 / 4 / 4
5,984
997
5,314
4,721
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DynamicNIPS
Izanami
12
2 / 3 / 3
6,365
1,061
6,247
5,135
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
1
0 / 0 / 0
1,630
272
0
0
0
Cerberus
axmcmill09
Cerberus
11
1 / 3 / 5
5,958
993
6,795
12,080
11,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 1 / 7
7,414
1,236
7,432
4,709
1,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HabaneroJohn
Artemis
12
1 / 0 / 6
6,433
1,072
5,313
3,743
1,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
JayTerrel
Chaac
12
5 / 1 / 4
7,388
1,231
7,485
5,775
5,912
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
XTizza-__-X
Chang'e
11
1 / 1 / 6
6,238
1,040
3,189
6,663
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bake Kujira
existentialvoid
Bake Kujira
9
0 / 3 / 4
6,150
1,025
1,362
9,289
3,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
6
Kills
12
12
Deaths
6
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
3
2.25
L
Janus
 
Janus
0
4
4
0.5
W
Agni
 
Agni
5
1
7
8.5
L
Izanami
DynamicNIPS
Izanami
2
3
3
1.17
W
Artemis
HabaneroJohn
Artemis
1
0
6
4
W
Chaac
JayTerrel
Chaac
5
1
4
7
L
Guan Yu
0
0
0
0
W
Chang'e
XTizza-__-X
Chang'e
1
1
6
4
L
Cerberus
axmcmill09
Cerberus
1
3
5
1.17
W
Bake Kujira
existentialvoid
Bake Kujira
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
24,781
28,507
Taken
30,179
19,292
Mitigated
15,337
8,307
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,399
544
569
580
6,571
4,825
0
1,942
4,629
0
13,852
L
Janus
 
Janus
5,314
251
126
141
4,721
1,505
0
2,352
2,369
15,647
244
W
Agni
 
Agni
7,432
698
502
875
4,709
1,472
35
1,500
3,133
13,558
391
L
Izanami
DynamicNIPS
Izanami
6,247
3,846
259
585
5,135
1,735
0
2,297
2,838
0
12,520
W
Artemis
HabaneroJohn
Artemis
5,313
3,107
0
849
3,743
1,175
640
2,104
1,575
0
10,997
W
Chaac
JayTerrel
Chaac
7,485
1,012
256
1,121
5,775
5,912
0
2,038
3,549
0
18,661
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
XTizza-__-X
Chang'e
3,189
411
4,305
3,879
6,663
3,114
270
2,726
3,855
8,154
0
L
Cerberus
axmcmill09
Cerberus
6,795
473
434
5,613
12,080
11,227
0
4,855
7,225
12,252
0
W
Bake Kujira
existentialvoid
Bake Kujira
1,362
539
878
1,824
9,289
3,664
0
3,003
6,121
2,133
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
33,623
72
Minions Killed
66
0
Camps Cleared
0
483,154
Distance Traveled
642,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,545
1,091
15
3
0
137,129
0
L
Janus
5,984
997
25
4
0
108,894
0
W
Agni
7,414
1,236
12
2
0
144,934
0
L
Izanami
6,365
1,061
19
3
0
120,805
0
W
Artemis
6,433
1,072
21
4
0
118,459
0
W
Chaac
7,388
1,231
14
2
0
123,834
0
L
Guan Yu
1,630
272
0
0
0
0
0
W
Chang'e
6,238
1,040
13
2
0
136,108
0
L
Cerberus
5,958
993
13
2
0
116,326
0
W
Bake Kujira
6,150
1,025
6
1
0
118,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role