Player Matchup

Bellona
Bellona
Masters
 
Bellona
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
BlackPh03nix
Scylla
Masters
Level 215
God Stats
1W - 3L
1,462 SR
Queue Stats
300W - 229L
2,830 MMR
Solo
Cupid
Cupid
Masters
CLYDΕ
Cupid
Masters
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 140L
2,509 MMR
Solo
Hercules
Hercules
Masters
Delaceee
Hercules
Masters
Level 81
God Stats
0W - 1L
1,562 SR
Queue Stats
30W - 32L
1,763 MMR
Solo
Hun Batz
Hun Batz
Diamond I
xRαphi
Hun Batz
Diamond I
Level 172
God Stats
1W - 1L
1,788 SR
Queue Stats
67W - 31L
2,479 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,562 SR
2,216 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,733 SR
2,410 MMR
Martichoras
Martichoras
Diamond II
 
Martichoras
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Masters
Lmoj
Discordia
Masters
Level 135
God Stats
11W - 8L
1,616 SR
Queue Stats
423W - 380L
2,795 MMR
Party 2
Atlas
Atlas
Masters
Mønks
Atlas
Masters
Level 99
God Stats
19W - 10L
1,673 SR
Queue Stats
210W - 159L
2,860 MMR
Party 2
Loki
Loki
Masters
TheSeverin
Loki
Masters
Level 157
God Stats
4W - 1L
2,042 SR
Queue Stats
90W - 92L
2,560 MMR
Solo
Medusa
Medusa
Diamond II
Śilem
Medusa
Diamond II
Level 149
God Stats
26W - 20L
1,833 SR
Queue Stats
89W - 80L
2,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 5 / 0
7,564
540
9,706
17,292
14,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
3 / 2 / 1
8,188
585
5,910
5,572
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
CLYDΕ
Cupid
13
2 / 2 / 2
7,416
530
4,673
9,440
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Delaceee
Hercules
10
0 / 2 / 2
5,640
403
3,245
7,826
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
xRαphi
Hun Batz
14
2 / 3 / 3
7,401
529
8,320
9,969
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
CthulhuBacchusKumbhakarnaCerberus

VS

Bans
AwilixSusanoRaijinKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
4 / 3 / 1
8,820
630
11,011
12,457
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Lmoj
Discordia
14
1 / 1 / 1
7,646
546
3,191
4,084
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Mønks
Atlas
14
3 / 0 / 5
8,357
597
7,003
10,975
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 4
7,641
546
4,222
9,749
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Śilem
Medusa
13
3 / 3 / 2
8,021
573
9,013
7,374
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
14
14
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
0
0.4
W
Martichoras
 
Martichoras
4
3
1
1.5
L
Scylla
3
2
1
1.75
L
Cupid
CLYDΕ
Cupid
2
2
2
1.5
L
Hercules
Delaceee
Hercules
0
2
2
0.5
W
Discordia
Lmoj
Discordia
1
1
1
1.5
W
Atlas
Mønks
Atlas
3
0
5
5.5
W
3
2
4
2.5
L
Hun Batz
xRαphi
Hun Batz
2
3
3
1.17
W
Medusa
Śilem
Medusa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
34,440
50,099
Taken
44,639
27,773
Mitigated
20,564
18,325
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,706
3,520
0
8,166
17,292
14,197
0
367
16,885
0
55,496
W
Martichoras
 
Martichoras
11,011
4,895
0
4,178
12,457
4,874
0
725
10,969
0
66,206
L
Scylla
5,910
439
0
1,000
5,572
1,603
0
2,934
2,396
69,025
0
L
Cupid
CLYDΕ
Cupid
4,673
3,210
244
5,155
9,440
3,194
0
1,331
8,109
0
53,268
L
Hercules
Delaceee
Hercules
3,245
931
0
1,888
7,826
5,023
0
2,237
5,545
0
20,636
W
Discordia
Lmoj
Discordia
3,191
131
0
750
4,084
1,114
0
126
3,893
68,606
0
W
Atlas
Mønks
Atlas
7,003
2,862
0
4,127
10,975
8,426
0
2,444
8,055
24,019
2,644
W
4,222
832
0
4,012
9,749
3,385
0
2,153
7,331
0
56,071
L
Hun Batz
xRαphi
Hun Batz
8,320
3,154
0
1,872
9,969
3,756
0
2,750
7,155
0
63,970
W
Medusa
Śilem
Medusa
9,013
3,411
0
1,986
7,374
2,765
614
203
7,127
0
64,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
40,485
450
Minions Killed
509
0
Camps Cleared
0
1,486,943
Distance Traveled
1,498,216
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,564
540
89
6
0
265,177
0
W
Martichoras
8,820
630
124
9
0
268,792
2
L
Scylla
8,188
585
144
10
0
310,756
2
L
Cupid
7,416
530
87
6
0
266,448
1
L
Hercules
5,640
403
28
2
0
312,070
0
W
Discordia
7,646
546
150
11
0
300,545
2
W
Atlas
8,357
597
25
2
0
329,543
1
W
Loki
7,641
546
99
7
0
325,019
2
L
Hun Batz
7,401
529
102
7
0
332,492
3
W
Medusa
8,021
573
111
8
0
274,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role