Player Matchup

Bastet
Bastet
 
Bastet
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Acosta36
Artemis
Level 69
God Stats
4W - 5L
1,657 SR
Queue Stats
113W - 122L
1,591 Elo+
Solo
Discordia
Discordia
Gibbay_Gaming13
Discordia
Level 143
God Stats
1W - 5L
1,544 SR
Queue Stats
227W - 222L
1,508 Elo+
Solo
Jormungandr
Jormungandr
SimbaFERA
Jormungandr
Level 153
God Stats
2W - 2L
1,670 SR
Queue Stats
473W - 471L
1,517 Elo+
Solo
Chaac
Chaac
tukilino22
Chaac
Level 143
God Stats
12W - 11L
1,299 SR
Queue Stats
433W - 401L
1,480 Elo+
Solo
Team Averages
Level 132
1,534 SR
1,519 Elo+

VS

Team Averages
Level 102
1,678 SR
1,484 Elo+
Cu Chulainn
Cu Chulainn
Frankiethakid
Cu Chulainn
Level 123
God Stats
9W - 4L
1,599 SR
Queue Stats
159W - 162L
1,453 Elo+
Solo
Nut
Nut
Neyme
Nut
Level 126
God Stats
109W - 77L
1,603 SR
Queue Stats
471W - 391L
1,611 Elo+
Solo
Hera
Hera
appealsmitebans
Hera
Level 88
God Stats
2W - 0L
1,839 SR
Queue Stats
146W - 136L
1,477 Elo+
Solo
Surtr
Surtr
deiviscougar1983
Surtr
Level 107
God Stats
34W - 22L
1,608 SR
Queue Stats
296W - 293L
1,447 Elo+
Solo
Sylvanus
Sylvanus
dshull55
Sylvanus
Level 65
God Stats
16W - 8L
1,743 SR
Queue Stats
437W - 416L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 4 / 0
5,500
393
3,092
8,023
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
Acosta36
Artemis
12
1 / 3 / 2
6,785
485
10,428
8,762
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Gibbay_Gaming13
Discordia
14
2 / 2 / 0
8,484
606
6,103
5,324
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SimbaFERA
Jormungandr
14
0 / 1 / 0
7,362
526
6,688
13,188
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
12
2 / 3 / 1
6,783
485
8,810
14,641
11,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Frankiethakid
Cu Chulainn
15
1 / 0 / 3
8,777
627
10,648
14,644
8,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nut
Neyme
Nut
15
5 / 0 / 2
8,397
600
12,066
14,185
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

2
0 / 0 / 0
4,522
323
0
116
13
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 3 / 0
9,155
654
6,897
11,038
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
dshull55
Sylvanus
11
0 / 2 / 3
7,066
505
3,008
13,253
9,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
L
Artemis
Acosta36
Artemis
1
3
2
0.67
W
Cu Chulainn
Frankiethakid
Cu Chulainn
1
0
3
2.5
L
Discordia
Gibbay_Gaming13
Discordia
2
2
0
1
W
Nut
Neyme
Nut
5
0
2
6
L
Jormungandr
SimbaFERA
Jormungandr
0
1
0
0
W
0
0
0
0
W
7
3
0
2.33
W
Sylvanus
dshull55
Sylvanus
0
2
3
0.75
L
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,121
Damage
32,619
49,938
Taken
53,236
33,712
Mitigated
28,358
9,123
Healing
21,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,092
874
0
1,372
8,023
2,570
294
647
7,376
0
29,085
L
Artemis
Acosta36
Artemis
10,428
3,576
0
858
8,762
2,529
118
877
7,885
0
48,344
W
Cu Chulainn
Frankiethakid
Cu Chulainn
10,648
1,326
0
4,329
14,644
8,705
0
6,398
7,632
614
69,091
L
Discordia
Gibbay_Gaming13
Discordia
6,103
597
0
378
5,324
1,620
0
597
4,727
66,251
1,064
W
Nut
Neyme
Nut
12,066
7,399
0
3,957
14,185
5,619
17
987
13,118
0
74,203
L
Jormungandr
SimbaFERA
Jormungandr
6,688
2,888
0
2,649
13,188
15,528
0
158
13,030
58,748
0
W
0
0
0
0
116
13
0
0
116
608
0
W
6,897
3,098
0
4,884
11,038
4,803
273
2,818
7,936
1,676
79,573
W
Sylvanus
dshull55
Sylvanus
3,008
990
3,820
4,687
13,253
9,218
0
1,453
11,656
19,802
1,318
L
Chaac
8,810
610
0
3,866
14,641
11,465
0
1,062
13,579
0
36,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
37,917
411
Minions Killed
420
0
Camps Cleared
0
1,232,217
Distance Traveled
1,068,814
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,500
393
47
3
0
198,077
0
L
Artemis
6,785
485
83
6
0
265,612
0
W
Cu Chulainn
8,777
627
121
9
0
266,197
3
L
Discordia
8,484
606
139
10
0
262,137
4
W
Nut
8,397
600
124
9
0
260,942
5
L
Jormungandr
7,362
526
93
7
0
235,224
0
W
Hera
4,522
323
2
0
0
13,692
0
W
Surtr
9,155
654
133
10
0
305,563
2
W
Sylvanus
7,066
505
40
3
0
222,420
1
L
Chaac
6,783
485
49
4
0
271,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role