Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gorthauron
Aphrodite
Level 62
God Stats
39W - 39L
1,543 SR
Queue Stats
203W - 220L
1,486 Elo+
Solo
Bastet
Bastet
HerofMaras
Bastet
Level 68
God Stats
2W - 0L
1,504 SR
Queue Stats
170W - 173L
1,524 Elo+
Solo
Charon
Charon
Marcedon
Charon
Level 49
God Stats
6W - 8L
1,577 SR
Queue Stats
98W - 82L
1,577 Elo+
Solo
Ra
Ra
naTpuapx
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,694 Elo+
Solo
Team Averages
Level 79
1,525 SR
1,556 Elo+

VS

Team Averages
Level 97
1,423 SR
1,407 Elo+
Serqet
Serqet
 
Serqet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SiegtalFabi
Ra
Level 54
God Stats
4W - 12L
1,266 SR
Queue Stats
138W - 149L
1,502 Elo+
Solo
Nu Wa
Nu Wa
manucha25
Nu Wa
Level 36
God Stats
1W - 4L
1,396 SR
Queue Stats
17W - 35L
1,370 Elo+
Solo
Nut
Nut
rafiko
Nut
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,191 Elo+
Solo
Cthulhu
Cthulhu
spiritmarci
Cthulhu
Level 114
God Stats
2W - 6L
1,454 SR
Queue Stats
347W - 350L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 8
6,125
1,225
6,541
3,912
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Gorthauron
Aphrodite
11
0 / 0 / 6
6,466
1,293
2,202
3,461
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
HerofMaras
Bastet
11
5 / 0 / 4
6,945
1,389
6,878
3,679
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Marcedon
Charon
11
1 / 2 / 9
6,642
1,328
4,371
7,604
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 3
6,610
1,322
2,686
3,213
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

406

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 0 / 0
5,717
1,143
1,211
2,486
1,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 3 / 1
6,196
1,239
7,351
6,351
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
manucha25
Nu Wa
10
0 / 5 / 3
5,692
1,138
3,209
6,336
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
rafiko
Nut
10
0 / 3 / 3
5,736
1,147
4,275
9,013
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
spiritmarci
Cthulhu
9
0 / 0 / 0
4,921
984
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
11
Kills
4
4
Deaths
11
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
8
5
L
Serqet
 
Serqet
2
0
0
2
W
Aphrodite
Gorthauron
Aphrodite
0
0
6
3
W
Bastet
HerofMaras
Bastet
5
0
4
7
W
Charon
Marcedon
Charon
1
2
9
2.75
L
2
3
1
0.83
L
Nu Wa
manucha25
Nu Wa
0
5
3
0.3
W
4
1
3
5.5
L
Nut
rafiko
Nut
0
3
3
0.5
L
Cthulhu
spiritmarci
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
16,046
21,869
Taken
24,186
11,753
Mitigated
7,914
7,726
Healing
1,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,541
1,795
0
327
3,912
1,240
0
2,176
1,670
0
18,697
L
Serqet
 
Serqet
1,211
49
0
153
2,486
1,690
0
1,276
1,210
118
2,217
W
Aphrodite
Gorthauron
Aphrodite
2,202
649
1,595
2,374
3,461
2,109
0
1,621
1,840
17,046
0
W
Bastet
HerofMaras
Bastet
6,878
1,159
0
1,162
3,679
1,194
0
1,940
1,674
0
14,581
W
Charon
Marcedon
Charon
4,371
546
0
1,268
7,604
6,108
0
2,662
4,830
6,904
0
L
7,351
85
36
142
6,351
1,837
0
1,895
4,456
22,480
0
L
Nu Wa
manucha25
Nu Wa
3,209
515
0
0
6,336
1,696
0
1,955
4,381
9,834
0
W
2,686
186
576
424
3,213
1,102
0
2,032
1,018
15,769
0
L
Nut
rafiko
Nut
4,275
2,091
0
858
9,013
2,691
0
4,075
4,880
0
12,179
L
Cthulhu
spiritmarci
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
28,262
117
Minions Killed
79
7
Camps Cleared
3
531,182
Distance Traveled
323,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,125
1,225
29
6
1
100,164
0
L
Serqet
5,717
1,143
0
0
0
71,508
0
W
Aphrodite
6,466
1,293
29
6
2
92,973
0
W
Bastet
6,945
1,389
21
4
1
131,110
0
W
Charon
6,642
1,328
6
1
0
112,325
0
L
Ra
6,196
1,239
40
8
1
96,649
0
L
Nu Wa
5,692
1,138
14
3
0
71,762
0
W
Ra
6,610
1,322
32
6
3
94,610
0
L
Nut
5,736
1,147
25
5
2
83,406
0
L
Cthulhu
4,921
984
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role