Player Matchup

Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Claudio444
Thanatos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,585 Elo+
Solo
Rama
Rama
H41GY92
Rama
Level 139
God Stats
1W - 2L
1,487 SR
Queue Stats
262W - 253L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
MonkeyGOW
Kuzenbo
Level 136
God Stats
1W - 2L
1,506 SR
Queue Stats
173W - 178L
1,413 Elo+
Solo
Atlas
Atlas
XxDevilSaiyanxX
Atlas
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,479 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,490 Elo+

VS

Team Averages
Level 71
1,652 SR
1,523 Elo+
Camazotz
Camazotz
 
Camazotz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jagerspezi-_-
Sylvanus
Level 68
God Stats
10W - 5L
1,758 SR
Queue Stats
41W - 35L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
ashleysmith01
Jormungandr
Level 86
God Stats
20W - 7L
1,675 SR
Queue Stats
362W - 313L
1,511 Elo+
Solo
Ishtar
Ishtar
deryurbre
Ishtar
Level 46
God Stats
4W - 1L
1,686 SR
Queue Stats
64W - 72L
1,481 Elo+
Party 1
Poseidon
Poseidon
zoro17f
Poseidon
Level 88
God Stats
15W - 8L
1,641 SR
Queue Stats
119W - 93L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 4 / 0
4,227
528
1,280
4,130
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Claudio444
Thanatos
6
0 / 5 / 0
3,927
491
3,173
7,170
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
H41GY92
Rama
9
0 / 2 / 0
4,800
600
2,959
5,775
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MonkeyGOW
Kuzenbo
8
1 / 4 / 0
4,503
563
2,733
7,510
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
0 / 1 / 0
4,211
526
1,792
6,206
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
5 / 1 / 4
5,725
716
5,336
6,388
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Jagerspezi-_-
Sylvanus
9
1 / 0 / 2
4,787
598
3,399
4,912
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
ashleysmith01
Jormungandr
11
4 / 1 / 3
6,385
798
6,062
5,294
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
deryurbre
Ishtar
8
1 / 0 / 0
4,323
540
2,046
3,827
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
zoro17f
Poseidon
11
5 / 0 / 3
6,443
805
4,865
4,275
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
16
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
W
Camazotz
 
Camazotz
5
1
4
7
L
Thanatos
Claudio444
Thanatos
0
5
0
0
L
Rama
H41GY92
Rama
0
2
0
0
W
Sylvanus
Jagerspezi-_-
Sylvanus
1
0
2
2
L
Kuzenbo
MonkeyGOW
Kuzenbo
1
4
0
0.25
L
0
1
0
0
W
Jormungandr
ashleysmith01
Jormungandr
4
1
3
5.5
W
Ishtar
deryurbre
Ishtar
1
0
0
1
W
Poseidon
zoro17f
Poseidon
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,937
Damage
21,708
30,791
Taken
24,696
12,698
Mitigated
8,136
9,205
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,280
214
0
0
4,130
935
0
1,318
2,697
22,859
0
W
Camazotz
 
Camazotz
5,336
1,217
0
3,641
6,388
1,660
0
894
5,494
0
24,874
L
Thanatos
Claudio444
Thanatos
3,173
1,161
0
2,680
7,170
2,190
0
1,485
5,637
0
20,624
L
Rama
H41GY92
Rama
2,959
2,502
0
2,309
5,775
1,648
0
2,565
3,210
0
37,824
W
Sylvanus
Jagerspezi-_-
Sylvanus
3,399
1,538
384
2,246
4,912
2,292
0
558
4,354
21,030
6,888
L
Kuzenbo
MonkeyGOW
Kuzenbo
2,733
791
0
2,630
7,510
4,077
0
4,842
2,625
19,150
0
L
1,792
671
0
1,586
6,206
3,848
0
2,712
3,350
10,919
0
W
Jormungandr
ashleysmith01
Jormungandr
6,062
2,111
0
1,552
5,294
1,986
0
2,147
2,813
39,443
8,272
W
Ishtar
deryurbre
Ishtar
2,046
1,220
0
1,886
3,827
992
0
675
3,152
0
18,401
W
Poseidon
zoro17f
Poseidon
4,865
961
0
1,732
4,275
1,206
0
1,163
3,078
45,894
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
27,663
224
Minions Killed
322
0
Camps Cleared
0
791,454
Distance Traveled
851,820
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,227
528
41
5
0
173,959
3
W
Camazotz
5,725
716
39
5
0
198,400
0
L
Thanatos
3,927
491
39
5
0
150,291
0
L
Rama
4,800
600
85
11
0
163,860
1
W
Sylvanus
4,787
598
56
7
0
165,436
2
L
Kuzenbo
4,503
563
46
6
0
134,735
0
L
Atlas
4,211
526
13
2
0
168,609
0
W
Jormungandr
6,385
798
80
10
0
154,342
0
W
Ishtar
4,323
540
37
5
0
137,115
0
W
Poseidon
6,443
805
110
14
0
196,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role