Player Matchup

Sobek
Sobek
Hetmut
Sobek
Level 158
God Stats
3W - 1L
1,534 SR
Queue Stats
13W - 5L
1,663 Elo+
Solo
Janus
Janus
Kalad
Janus
Level 157
God Stats
48W - 44L
1,686 SR
Queue Stats
228W - 206L
1,589 Elo+
Solo
Cliodhna
Cliodhna
Thedkrogue
Cliodhna
Level 128
God Stats
5W - 5L
1,586 SR
Queue Stats
60W - 59L
1,527 Elo+
Party 2
Charybdis
Charybdis
Xerqe
Charybdis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 38L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
萌新菜鸟
Zhong Kui
Level 43
God Stats
12W - 14L
1,388 SR
Queue Stats
87W - 109L
1,359 Elo+
Solo
Team Averages
Level 103
1,539 SR
1,533 Elo+

VS

Team Averages
Level 155
1,576 SR
1,526 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Infernous99
Athena
Level 159
God Stats
5W - 5L
1,574 SR
Queue Stats
86W - 86L
1,508 Elo+
Solo
Scylla
Scylla
JAD4MS
Scylla
Level 156
God Stats
3W - 5L
1,488 SR
Queue Stats
30W - 28L
1,529 Elo+
Party 1
Hel
Hel
NerfsHades
Hel
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
372W - 370L
1,553 Elo+
Solo
Kali
Kali
TheSkelligenKing
Kali
Level 157
God Stats
4W - 3L
1,604 SR
Queue Stats
95W - 79L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hetmut
Sobek
10
2 / 0 / 6
6,133
613
4,328
5,370
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Kalad
Janus
12
3 / 0 / 1
6,624
662
5,448
2,380
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Thedkrogue
Cliodhna
11
0 / 1 / 3
5,618
562
1,111
5,948
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Xerqe
Charybdis
12
6 / 0 / 3
7,079
708
8,805
4,516
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
萌新菜鸟
Zhong Kui
12
1 / 0 / 0
7,048
705
2,582
3,199
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 0
5,083
508
1,952
6,144
1,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
6
0 / 6 / 0
4,577
458
2,150
11,734
6,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
JAD4MS
Scylla
11
0 / 2 / 0
5,512
551
1,941
5,023
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,034
503
1,327
4,529
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 0
5,188
519
1,069
6,088
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
W
Sobek
Hetmut
Sobek
2
0
6
5
L
Athena
0
6
0
0
L
Scylla
JAD4MS
Scylla
0
2
0
0
W
Janus
Kalad
Janus
3
0
1
3.5
L
0
1
0
0
L
1
0
0
1
W
Cliodhna
Thedkrogue
Cliodhna
0
1
3
1.5
W
Charybdis
Xerqe
Charybdis
6
0
3
7.5
W
Zhong Kui
萌新菜鸟
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
8,439
21,413
Taken
33,518
10,448
Mitigated
13,072
12,259
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,952
1,129
0
1,316
6,144
1,691
0
1,245
4,899
0
33,990
W
Sobek
Hetmut
Sobek
4,328
637
0
2,281
5,370
4,589
0
1,610
3,668
12,874
2,300
L
Athena
2,150
1,120
0
911
11,734
6,935
0
3,076
8,578
13,211
0
L
Scylla
JAD4MS
Scylla
1,941
252
0
280
5,023
1,080
0
2,948
1,875
36,107
0
W
Janus
Kalad
Janus
5,448
156
0
500
2,380
778
0
1,021
1,273
48,249
730
L
1,327
74
0
2,907
4,529
1,848
0
2,387
2,142
28,127
0
L
1,069
498
0
2,865
6,088
1,518
0
1,702
4,190
0
29,102
W
Cliodhna
Thedkrogue
Cliodhna
1,111
179
0
3,860
5,948
1,753
0
495
5,395
0
42,468
W
Charybdis
Xerqe
Charybdis
8,805
4,357
0
3,193
4,516
1,485
210
853
3,663
0
55,181
W
Zhong Kui
萌新菜鸟
Zhong Kui
2,582
483
0
2,425
3,199
1,843
248
1,134
1,872
37,923
11,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
25,394
404
Minions Killed
287
0
Camps Cleared
0
1,069,681
Distance Traveled
1,009,752
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,083
508
67
7
0
212,585
0
W
Sobek
6,133
613
20
2
0
220,095
0
L
Athena
4,577
458
18
2
0
221,991
3
L
Scylla
5,512
551
85
9
0
193,115
0
W
Janus
6,624
662
102
10
0
230,591
0
L
Hel
5,034
503
55
6
0
148,953
0
L
Kali
5,188
519
62
6
0
233,108
0
W
Cliodhna
5,618
562
82
8
0
241,543
0
W
Charybdis
7,079
708
97
10
0
183,423
2
W
Zhong Kui
7,048
705
103
10
0
194,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role