Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 315
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DNBE
Yu Huang
Level 118
God Stats
0W - 6L
1,127 SR
Queue Stats
349W - 335L
1,537 Elo+
Solo
Neith
Neith
Halebin19
Neith
Level 63
God Stats
1W - 1L
1,680 SR
Queue Stats
34W - 41L
1,163 Elo+
Party 1
Jormungandr
Jormungandr
OrigamiiTobichi
Jormungandr
Level 63
God Stats
8W - 6L
1,177 SR
Queue Stats
38W - 41L
1,439 Elo+
Party 1
Tiamat
Tiamat
hiddenwolf115
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,385 Elo+
Solo
Team Averages
Level 141
1,397 SR
1,405 Elo+

VS

Team Averages
Level 107
1,614 SR
1,510 Elo+
Cthulhu
Cthulhu
Alvarosp13_
Cthulhu
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 84L
1,384 Elo+
Solo
Hou Yi
Hou Yi
ShortBusDrop0ut
Hou Yi
Level 110
God Stats
3W - 2L
1,574 SR
Queue Stats
78W - 78L
1,524 Elo+
Solo
Bakasura
Bakasura
bigboiiwantspoi
Bakasura
Level 154
God Stats
10W - 6L
1,636 SR
Queue Stats
501W - 444L
1,550 Elo+
Party 2
Kali
Kali
wheels08cf
Kali
Level 67
God Stats
9W - 11L
1,551 SR
Queue Stats
110W - 87L
1,524 Elo+
Solo
Discordia
Discordia
Ðrakyn
Discordia
Level 159
God Stats
13W - 8L
1,808 SR
Queue Stats
344W - 286L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 3 / 1
5,919
592
2,210
7,316
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
DNBE
Yu Huang
9
0 / 4 / 1
5,183
518
2,872
5,641
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Halebin19
Neith
8
1 / 2 / 0
4,705
471
2,314
4,263
1,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
OrigamiiTobichi
Jormungandr
8
0 / 2 / 0
4,408
441
2,157
7,288
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 0
4,609
461
1,139
6,381
2,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvarosp13_
Cthulhu
10
1 / 0 / 3
5,849
585
4,021
7,320
3,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,235
624
5,022
2,978
851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
5 / 1 / 0
7,749
775
4,981
7,262
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 0 / 2
5,184
518
1,575
6,548
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Ðrakyn
Discordia
12
4 / 1 / 1
6,561
656
4,787
3,780
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
16
16
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
W
Cthulhu
Alvarosp13_
Cthulhu
1
0
3
2.5
L
Yu Huang
DNBE
Yu Huang
0
4
1
0.13
L
Neith
Halebin19
Neith
1
2
0
0.5
L
Jormungandr
OrigamiiTobichi
Jormungandr
0
2
0
0
W
4
0
1
4.5
W
Bakasura
5
1
0
5
L
0
5
0
0
W
2
0
2
3
W
Discordia
Ðrakyn
Discordia
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
20,386
30,889
Taken
27,888
11,180
Mitigated
10,891
6,793
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,210
296
0
2,948
7,316
2,228
0
1,306
5,601
0
43,012
W
Cthulhu
Alvarosp13_
Cthulhu
4,021
634
949
2,819
7,320
3,823
351
1,099
5,945
28,734
0
L
Yu Huang
DNBE
Yu Huang
2,872
38
0
260
5,641
1,386
0
3,343
1,831
30,895
1,042
L
Neith
Halebin19
Neith
2,314
909
0
944
4,263
1,100
0
682
3,581
0
19,729
L
Jormungandr
OrigamiiTobichi
Jormungandr
2,157
429
0
1,441
7,288
4,083
0
2,925
4,363
24,924
17
W
5,022
2,122
0
1,495
2,978
851
0
516
2,317
0
42,984
W
Bakasura
4,981
2,914
0
4,215
7,262
3,192
115
1,139
6,123
0
42,882
L
1,139
291
0
1,200
6,381
2,383
0
0
5,580
24,695
0
W
1,575
545
0
1,615
6,548
2,206
0
928
5,499
0
22,508
W
Discordia
Ðrakyn
Discordia
4,787
197
0
1,560
3,780
819
0
1,552
1,912
42,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
31,578
255
Minions Killed
356
0
Camps Cleared
0
1,001,009
Distance Traveled
1,076,790
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,919
592
74
7
0
227,664
0
W
Cthulhu
5,849
585
27
3
0
210,806
0
L
Yu Huang
5,183
518
76
8
0
188,382
0
L
Neith
4,705
471
42
4
0
198,333
4
L
Jormungandr
4,408
441
33
3
0
207,180
2
W
Hou Yi
6,235
624
86
9
0
186,427
0
W
Bakasura
7,749
775
116
12
0
240,557
0
L
Tiamat
4,609
461
30
3
0
179,450
2
W
Kali
5,184
518
40
4
0
233,024
0
W
Discordia
6,561
656
87
9
0
205,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role