Player Matchup

Ratatoskr
Ratatoskr
Silver II
 
Ratatoskr
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
DJTHESHOCKER
Lancelot
Silver I
Level 96
God Stats
2W - 2L
1,777 SR
Queue Stats
269W - 297L
1,111 MMR
Solo
Janus
Janus
Silver I
KILLER_MADNESS-
Janus
Silver I
Level 122
God Stats
29W - 30L
1,504 SR
Queue Stats
350W - 356L
1,232 MMR
Solo
Bacchus
Bacchus
Silver I
Scootadee
Bacchus
Silver I
Level 132
God Stats
2W - 3L
1,435 SR
Queue Stats
316W - 326L
1,191 MMR
Solo
Sol
Sol
Silver I
scorpio_fighter6
Sol
Silver I
Level 108
God Stats
10W - 6L
1,581 SR
Queue Stats
365W - 390L
1,133 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,559 SR
1,234 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,557 SR
1,198 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
Protomartyr
Hera
Silver II
Level 69
God Stats
8W - 4L
1,506 SR
Queue Stats
131W - 134L
1,150 MMR
Solo
Fenrir
Fenrir
Silver I
Real Grimz
Fenrir
Silver I
Level 156
God Stats
8W - 5L
1,581 SR
Queue Stats
231W - 238L
1,119 MMR
Solo
Achilles
Achilles
Silver III
Senpai6104
Achilles
Silver III
Level 127
God Stats
24W - 13L
1,676 SR
Queue Stats
710W - 725L
1,055 MMR
Solo
Poseidon
Poseidon
Silver II
tw1chWizardarg
Poseidon
Silver II
Level 118
God Stats
58W - 58L
1,520 SR
Queue Stats
317W - 343L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 1 / 3
5,950
661
1,760
6,371
2,198
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
DJTHESHOCKER
Lancelot
10
3 / 2 / 1
5,360
596
3,874
6,703
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,900
544
2,219
3,650
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Scootadee
Bacchus
8
0 / 1 / 2
5,153
573
2,349
5,715
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
5,262
585
2,920
6,398
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
King ArthurAnubisCu ChulainnNu WaArachne

VS

Bans
MedusaThanatosLokiNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 7 / 0
4,893
544
3,027
10,541
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 0 / 1
5,026
558
1,299
2,413
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Real Grimz
Fenrir
10
3 / 2 / 2
5,448
605
5,343
6,662
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Senpai6104
Achilles
9
1 / 0 / 2
4,361
485
3,353
6,530
4,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
10
1 / 0 / 0
5,031
559
4,568
3,767
911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
6
6
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
1
3
3.5
L
Gilgamesh
 
Gilgamesh
1
7
0
0.14
W
Lancelot
DJTHESHOCKER
Lancelot
3
2
1
1.75
W
0
2
0
0
L
0
0
1
0.5
L
Fenrir
Real Grimz
Fenrir
3
2
2
2
W
Bacchus
Scootadee
Bacchus
0
1
2
1
L
Achilles
Senpai6104
Achilles
1
0
2
2
W
0
0
0
0
L
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,122
Damage
17,590
28,837
Taken
29,913
10,412
Mitigated
12,862
10,446
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
1,760
85
0
1,286
6,371
2,198
0
0
6,082
0
34,802
L
Gilgamesh
 
Gilgamesh
3,027
1,006
0
1,981
10,541
4,166
0
0
10,541
0
31,067
W
Lancelot
DJTHESHOCKER
Lancelot
3,874
961
0
2,570
6,703
2,043
0
912
5,718
0
34,142
W
2,219
245
0
500
3,650
858
0
850
2,638
29,281
0
L
1,299
125
0
1,401
2,413
580
0
830
1,433
29,564
244
L
Fenrir
Real Grimz
Fenrir
5,343
1,311
0
1,214
6,662
2,325
0
1,033
5,575
0
30,337
W
Bacchus
Scootadee
Bacchus
2,349
397
0
1,855
5,715
3,481
0
1,022
4,685
10,320
2,047
L
Achilles
Senpai6104
Achilles
3,353
631
0
2,027
6,530
4,880
0
3,143
3,321
0
17,070
W
2,920
1,474
0
4,235
6,398
1,832
0
2,873
3,525
40,635
3,585
L
Poseidon
4,568
784
0
3,065
3,767
911
0
2,093
1,674
40,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
24,759
298
Minions Killed
276
0
Camps Cleared
0
921,225
Distance Traveled
898,846
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,950
661
70
8
0
181,248
0
L
Gilgamesh
4,893
544
61
7
0
165,196
0
W
Lancelot
5,360
596
53
6
0
222,856
0
W
Janus
4,900
544
74
8
0
171,672
0
L
Hera
5,026
558
65
7
0
154,619
2
L
Fenrir
5,448
605
54
6
0
189,256
0
W
Bacchus
5,153
573
23
3
0
187,887
3
L
Achilles
4,361
485
20
2
0
183,368
2
W
Sol
5,262
585
78
9
0
157,562
2
L
Poseidon
5,031
559
76
8
0
206,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role