Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AlpTheHun
Sylvanus
Level 155
God Stats
1W - 0L
1,194 SR
Queue Stats
79W - 68L
1,520 Elo+
Solo
Chernobog
Chernobog
Pokepinho
Chernobog
Level 111
God Stats
3W - 0L
1,833 SR
Queue Stats
57W - 49L
1,546 Elo+
Solo
Bacchus
Bacchus
Rexaze
Bacchus
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
462W - 466L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Skillboost
Nu Wa
Level 179
God Stats
1W - 2L
1,184 SR
Queue Stats
125W - 102L
1,548 Elo+
Solo
Team Averages
Level 150
1,442 SR
1,516 Elo+

VS

Team Averages
Level 203
1,595 SR
1,530 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dreadford
Nike
Level 159
God Stats
4W - 8L
1,573 SR
Queue Stats
373W - 377L
1,570 Elo+
Solo
Chiron
Chiron
GosHcaN
Chiron
Level 285
God Stats
6W - 6L
1,709 SR
Queue Stats
685W - 735L
1,521 Elo+
Solo
Chronos
Chronos
VincLord
Chronos
Level 122
God Stats
1W - 1L
1,694 SR
Queue Stats
220W - 211L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 9
7,847
785
6,464
12,287
10,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
AlpTheHun
Sylvanus
14
3 / 1 / 15
9,183
918
5,397
11,089
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Pokepinho
Chernobog
15
6 / 1 / 11
9,364
936
13,819
10,709
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Rexaze
Bacchus
15
5 / 1 / 11
8,928
893
12,168
10,669
11,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
15
2 / 0 / 12
9,456
946
12,314
12,038
5,051
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 3 / 3
7,410
741
8,046
7,589
2,788
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
 
Horus
11
0 / 3 / 4
7,055
706
1,763
13,952
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
12
0 / 6 / 4
6,688
669
14,451
14,746
10,995
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
GosHcaN
Chiron
15
2 / 1 / 2
8,076
808
10,494
7,567
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
VincLord
Chronos
12
1 / 5 / 3
6,974
697
9,657
7,970
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
18
Kills
5
5
Deaths
18
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
9
3.25
L
Rama
 
Rama
2
3
3
1.17
L
Horus
 
Horus
0
3
4
0.67
W
Sylvanus
AlpTheHun
Sylvanus
3
1
15
10.5
L
Nike
0
6
4
0.33
L
Chiron
GosHcaN
Chiron
2
1
2
3
W
Chernobog
Pokepinho
Chernobog
6
1
11
11.5
W
Bacchus
Rexaze
Bacchus
5
1
11
10.5
W
Nu Wa
2
0
12
8
L
Chronos
VincLord
Chronos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,162
Damage
44,411
56,792
Taken
51,824
42,394
Mitigated
32,419
28,110
Healing
15,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,464
375
1,345
2,781
12,287
10,173
96
3,707
8,580
0
7,806
L
Rama
 
Rama
8,046
4,719
126
1,195
7,589
2,788
0
4,352
3,086
0
18,932
L
Horus
 
Horus
1,763
898
4,605
5,271
13,952
12,636
0
6,608
6,831
0
2,857
W
Sylvanus
AlpTheHun
Sylvanus
5,397
1,798
7,543
4,701
11,089
11,095
532
3,205
7,884
12,078
0
L
Nike
14,451
133
204
124
14,746
10,995
0
7,279
6,632
7,446
13,706
L
Chiron
GosHcaN
Chiron
10,494
1,112
2,115
1,530
7,567
3,497
0
4,593
2,728
0
40,914
W
Chernobog
Pokepinho
Chernobog
13,819
7,312
967
3,341
10,709
5,057
2,378
3,352
7,357
0
35,413
W
Bacchus
Rexaze
Bacchus
12,168
1,059
489
1,246
10,669
11,018
196
2,286
8,383
13,181
2,464
W
Nu Wa
12,314
3,392
3,410
2,287
12,038
5,051
1,739
2,918
9,120
28,580
0
L
Chronos
VincLord
Chronos
9,657
1,235
294
472
7,970
2,503
0
4,342
3,289
16,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
36,203
126
Minions Killed
129
0
Camps Cleared
0
967,151
Distance Traveled
885,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,847
785
4
0
0
226,048
0
L
Rama
7,410
741
30
3
0
148,772
0
L
Horus
7,055
706
6
1
0
210,246
0
W
Sylvanus
9,183
918
18
2
0
169,791
0
L
Nike
6,688
669
8
1
0
162,363
0
L
Chiron
8,076
808
61
6
0
192,350
0
W
Chernobog
9,364
936
44
4
0
170,775
0
W
Bacchus
8,928
893
17
2
0
208,545
0
W
Nu Wa
9,456
946
43
4
0
191,992
0
L
Chronos
6,974
697
24
2
0
171,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role