Player Matchup

Agni
Agni
Gold V
Dadson 96
Agni
Gold V
Level 156
God Stats
9W - 6L
1,636 SR
Queue Stats
58W - 66L
1,304 MMR
Solo
Chernobog
Chernobog
Gold V
LiberiVAC
Chernobog
Gold V
Level 86
God Stats
46W - 38L
1,555 SR
Queue Stats
85W - 89L
1,398 MMR
Party 1
Arachne
Arachne
Gold V
MBlackout23
Arachne
Gold V
Level 124
God Stats
19W - 10L
1,657 SR
Queue Stats
65W - 70L
1,306 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Neo0ne
Tsukuyomi
Bronze III
Level 145
God Stats
1W - 0L
1,741 SR
Queue Stats
6W - 8L
1,371 MMR
Solo
Bacchus
Bacchus
Silver I
Raydhor
Bacchus
Silver I
Level 77
God Stats
10W - 10L
1,548 SR
Queue Stats
70W - 62L
1,301 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,627 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,630 SR
1,362 MMR
Ratatoskr
Ratatoskr
Silver IV
 
Ratatoskr
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
F500
Sun Wukong
Gold V
Level 107
God Stats
3W - 2L
1,731 SR
Queue Stats
103W - 114L
1,329 MMR
Solo
Nu Wa
Nu Wa
Silver I
Liġi
Nu Wa
Silver I
Level 147
God Stats
8W - 7L
1,490 SR
Queue Stats
154W - 173L
1,371 MMR
Solo
Hou Yi
Hou Yi
Gold V
devil750
Hou Yi
Gold V
Level 157
God Stats
0W - 1L
1,691 SR
Queue Stats
79W - 90L
1,302 MMR
Solo
Ares
Ares
Gold V
illianas
Ares
Gold V
Level 211
God Stats
7W - 4L
1,740 SR
Queue Stats
308W - 319L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 1 / 11
7,828
602
5,074
5,483
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LiberiVAC
Chernobog
14
7 / 0 / 4
8,605
662
8,986
7,269
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
MBlackout23
Arachne
15
6 / 2 / 4
8,484
653
5,051
8,809
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Neo0ne
Tsukuyomi
14
5 / 2 / 0
8,481
652
7,700
10,107
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Raydhor
Bacchus
12
3 / 0 / 8
7,533
579
4,661
12,733
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThorMedusaSusanoAo Kuang

VS

Bans
ThanatosJormungandrYmirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
2 / 4 / 1
6,409
493
6,253
11,881
3,806
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
F500
Sun Wukong
8
0 / 4 / 1
5,626
433
3,792
7,999
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Liġi
Nu Wa
12
1 / 5 / 3
6,638
511
4,446
6,603
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
devil750
Hou Yi
10
0 / 4 / 0
6,190
476
4,634
7,994
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
6
1 / 4 / 0
5,187
399
2,414
9,385
4,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
4
5
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
1
0.63
W
Agni
0
1
11
5.5
L
Sun Wukong
F500
Sun Wukong
0
4
1
0.13
W
Chernobog
LiberiVAC
Chernobog
7
0
4
9
L
Nu Wa
Liġi
Nu Wa
1
5
3
0.5
W
Arachne
MBlackout23
Arachne
6
2
4
4
W
Tsukuyomi
Neo0ne
Tsukuyomi
5
2
0
2.5
W
Bacchus
Raydhor
Bacchus
3
0
8
7
L
Hou Yi
devil750
Hou Yi
0
4
0
0
L
Ares
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
21,539
44,401
Taken
43,862
24,913
Mitigated
16,526
17,998
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,253
1,601
0
3,758
11,881
3,806
0
2,078
9,639
0
45,978
W
Agni
5,074
309
0
1,147
5,483
1,649
1,092
1,945
3,313
51,918
0
L
Sun Wukong
F500
Sun Wukong
3,792
594
0
1,582
7,999
4,205
0
0
7,999
0
27,210
W
Chernobog
LiberiVAC
Chernobog
8,986
5,023
0
4,631
7,269
2,770
0
1,039
6,228
0
66,277
L
Nu Wa
Liġi
Nu Wa
4,446
1,224
0
1,125
6,603
1,774
0
3,267
2,998
37,709
945
W
Arachne
MBlackout23
Arachne
5,051
3,287
0
5,000
8,809
2,892
57
1,924
6,761
0
68,734
W
Tsukuyomi
Neo0ne
Tsukuyomi
7,700
1,320
0
2,298
10,107
5,958
0
629
9,383
0
49,806
W
Bacchus
Raydhor
Bacchus
4,661
829
0
4,922
12,733
11,644
301
1,300
11,367
16,240
0
L
Hou Yi
devil750
Hou Yi
4,634
1,428
0
1,616
7,994
2,082
0
2,023
5,923
0
41,852
L
Ares
2,414
141
0
1,764
9,385
4,659
0
1,761
7,568
13,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
30,050
422
Minions Killed
308
0
Camps Cleared
0
1,378,106
Distance Traveled
1,111,721
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,409
493
79
6
0
293,643
0
W
Agni
7,828
602
100
8
0
262,927
4
L
Sun Wukong
5,626
433
52
4
0
169,760
0
W
Chernobog
8,605
662
117
9
0
260,604
3
L
Nu Wa
6,638
511
88
7
0
231,509
0
W
Arachne
8,484
653
99
8
0
310,188
0
W
Tsukuyomi
8,481
652
88
7
0
253,709
0
W
Bacchus
7,533
579
18
1
0
290,678
2
L
Hou Yi
6,190
476
75
6
0
235,176
2
L
Ares
5,187
399
14
1
0
181,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role