Player Matchup

Awilix
Awilix
DarkRogue3450
Awilix
Level 62
God Stats
26W - 27L
1,538 SR
Queue Stats
131W - 134L
1,499 Elo+
Solo
Vamana
Vamana
Deus Regem1705
Vamana
Level 109
God Stats
2W - 3L
1,348 SR
Queue Stats
219W - 220L
1,419 Elo+
Solo
Xbalanque
Xbalanque
Herogxsm
Xbalanque
Level 100
God Stats
0W - 2L
1,301 SR
Queue Stats
134W - 125L
1,494 Elo+
Party 1
Janus
Janus
MooseTheDapper
Janus
Level 146
God Stats
7W - 6L
1,565 SR
Queue Stats
98W - 93L
1,602 Elo+
Solo
Geb
Geb
MrxUnluckyx
Geb
Level 155
God Stats
6W - 2L
1,650 SR
Queue Stats
127W - 102L
1,533 Elo+
Party 1
Team Averages
Level 114
1,481 SR
1,509 Elo+

VS

Team Averages
Level 141
1,617 SR
1,505 Elo+
Tyr
Tyr
DemiGodAugus
Tyr
Level 209
God Stats
8W - 5L
1,551 SR
Queue Stats
378W - 327L
1,577 Elo+
Solo
Aphrodite
Aphrodite
MillsKills
Aphrodite
Level 149
God Stats
3W - 6L
1,406 SR
Queue Stats
156W - 161L
1,532 Elo+
Solo
Izanami
Izanami
PICACHUJEDI
Izanami
Level 68
God Stats
4W - 2L
1,791 SR
Queue Stats
137W - 150L
1,461 Elo+
Solo
Pele
Pele
ZeroChance5388
Pele
Level 106
God Stats
3W - 0L
1,813 SR
Queue Stats
39W - 31L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
kostantis25573
Zhong Kui
Level 174
God Stats
67W - 53L
1,524 SR
Queue Stats
696W - 684L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
6,438
537
7,017
11,016
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 0
6,313
526
1,877
5,671
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Herogxsm
Xbalanque
11
1 / 4 / 2
6,528
544
6,134
6,607
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 2 / 1
6,784
565
3,692
4,152
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 2
5,375
448
4,349
10,366
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,892
574
6,771
11,882
7,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
MillsKills
Aphrodite
11
0 / 1 / 6
6,355
530
2,453
7,137
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
PICACHUJEDI
Izanami
11
2 / 1 / 2
6,537
545
3,591
7,664
2,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 4
7,433
619
6,116
10,235
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
kostantis25573
Zhong Kui
13
3 / 1 / 1
7,684
640
6,377
8,645
5,393
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
4
2
3
2.75
L
0
2
0
0
L
Xbalanque
Herogxsm
Xbalanque
1
4
2
0.5
W
Aphrodite
MillsKills
Aphrodite
0
1
6
3
L
1
2
1
0.75
L
0
2
2
0.5
W
Izanami
PICACHUJEDI
Izanami
2
1
2
3
W
6
2
4
4
W
Zhong Kui
kostantis25573
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
25,308
37,812
Taken
45,563
16,813
Mitigated
21,517
9,670
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,017
3,118
0
2,614
11,016
3,334
0
1,067
9,949
0
32,577
W
6,771
1,246
0
3,940
11,882
7,933
0
2,808
8,984
0
16,440
L
1,877
577
0
796
5,671
3,561
0
2,367
3,304
0
44,800
L
Xbalanque
Herogxsm
Xbalanque
6,134
3,174
0
1,899
6,607
1,890
0
1,308
5,299
0
47,743
W
Aphrodite
MillsKills
Aphrodite
2,453
365
2,545
4,509
7,137
2,211
210
1,963
5,034
38,222
1,004
L
3,692
233
0
1,087
4,152
1,172
0
808
3,344
47,247
742
L
4,349
656
0
3,274
10,366
6,856
0
2,798
7,568
13,503
0
W
Izanami
PICACHUJEDI
Izanami
3,591
3,007
0
3,670
7,664
2,243
824
1,875
5,749
0
47,024
W
6,116
2,416
0
1,793
10,235
3,737
0
1,155
9,044
0
54,226
W
Zhong Kui
kostantis25573
Zhong Kui
6,377
2,091
0
5,353
8,645
5,393
801
383
7,971
44,960
8,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
34,901
366
Minions Killed
355
0
Camps Cleared
0
1,114,890
Distance Traveled
1,184,885
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,438
537
49
4
0
237,824
0
W
Tyr
6,892
574
13
1
0
280,558
2
L
Vamana
6,313
526
94
8
0
202,694
0
L
Xbalanque
6,528
544
88
7
0
193,117
2
W
Aphrodite
6,355
530
76
6
0
228,340
0
L
Janus
6,784
565
119
10
0
233,969
6
L
Geb
5,375
448
16
1
0
247,286
3
W
Izanami
6,537
545
86
7
0
211,961
0
W
Pele
7,433
619
83
7
0
276,128
2
W
Zhong Kui
7,684
640
97
8
0
187,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role