Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
GEHDYC
Neith
Silver II
Level 178
God Stats
5W - 7L
1,652 SR
Queue Stats
169W - 173L
1,060 MMR
Party 1
Janus
Janus
Silver I
GuardianAngel73R
Janus
Silver I
Level 157
God Stats
4W - 2L
1,593 SR
Queue Stats
32W - 34L
1,232 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ShomA1985
Kuzenbo
Gold IV
Level 176
God Stats
98W - 114L
1,483 SR
Queue Stats
854W - 849L
1,421 MMR
Party 1
Sobek
Sobek
Silver II
saxorr600
Sobek
Silver II
Level 49
God Stats
6W - 8L
1,401 SR
Queue Stats
30W - 40L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,526 SR
1,286 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,490 SR
1,172 MMR
Hercules
Hercules
Silver III
Dark-Destroy33
Hercules
Silver III
Level 85
God Stats
2W - 2L
1,680 SR
Queue Stats
146W - 166L
889 MMR
Solo
Anhur
Anhur
Gold V
Gorguts40000
Anhur
Gold V
Level 105
God Stats
5W - 5L
1,613 SR
Queue Stats
167W - 179L
1,239 MMR
Solo
Nu Wa
Nu Wa
Bronze V
Hari_Gersack
Nu Wa
Bronze V
Level 93
God Stats
0W - 1L
1,213 SR
Queue Stats
4W - 13L
1,366 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
azzrraeLL
Kumbhakarna
Silver III
Level 169
God Stats
3W - 6L
1,454 SR
Queue Stats
22W - 30L
1,245 MMR
Solo
Anubis
Anubis
Bronze V
bruntzbuschen15
Anubis
Bronze V
Level 86
God Stats
0W - 2L
1,491 SR
Queue Stats
0W - 13L
1,121 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
8 / 1 / 4
7,960
663
9,744
12,931
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
GEHDYC
Neith
13
2 / 1 / 2
6,802
567
4,550
6,967
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 6
6,996
583
6,119
3,552
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ShomA1985
Kuzenbo
12
2 / 1 / 7
7,081
590
8,050
9,171
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
saxorr600
Sobek
12
2 / 2 / 6
6,806
567
3,784
9,405
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
FreyaBacchusGaneshaAo Kuang

VS

Bans
MulanSun WukongAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 3 / 1
5,962
497
5,146
10,969
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 3 / 0
6,269
522
6,102
8,707
2,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 2
5,567
464
4,304
4,001
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
azzrraeLL
Kumbhakarna
8
0 / 2 / 2
5,296
441
1,705
10,319
5,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 0
5,311
443
3,517
8,744
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
5
5
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
4
10
L
Hercules
1
3
1
0.5
W
Neith
GEHDYC
Neith
2
1
2
3
L
2
3
0
0.67
W
2
0
6
5
L
0
2
2
0.5
W
Kuzenbo
ShomA1985
Kuzenbo
2
1
7
5.5
L
Kumbhakarna
azzrraeLL
Kumbhakarna
0
2
2
0.5
L
2
6
0
0.33
W
Sobek
saxorr600
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
20,774
42,026
Taken
42,740
20,210
Mitigated
19,482
14,127
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,744
7,068
0
5,274
12,931
5,222
900
4,324
8,576
0
48,804
L
Hercules
5,146
1,847
0
4,732
10,969
7,717
0
4,913
5,180
0
35,096
W
Neith
GEHDYC
Neith
4,550
1,062
0
3,003
6,967
1,863
644
271
6,696
0
52,689
L
6,102
2,575
0
3,416
8,707
2,656
0
946
7,359
0
39,340
W
6,119
0
0
523
3,552
1,077
83
979
2,573
61,058
1,593
L
4,304
991
0
326
4,001
1,074
0
2,727
1,090
34,677
0
W
Kuzenbo
ShomA1985
Kuzenbo
8,050
2,447
0
2,572
9,171
5,076
317
819
7,871
29,970
964
L
Kumbhakarna
azzrraeLL
Kumbhakarna
1,705
143
0
1,768
10,319
5,292
0
3,988
5,780
9,223
0
L
3,517
38
0
1,759
8,744
2,743
0
3,358
4,325
31,709
0
W
Sobek
saxorr600
Sobek
3,784
288
0
2,755
9,405
6,972
29
3,133
6,272
14,823
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
28,405
383
Minions Killed
249
0
Camps Cleared
0
1,231,386
Distance Traveled
1,142,355
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,960
663
100
8
0
248,242
2
L
Hercules
5,962
497
55
5
0
234,204
3
W
Neith
6,802
567
84
7
0
196,854
0
L
Anhur
6,269
522
64
5
0
213,945
0
W
Janus
6,996
583
112
9
0
285,645
2
L
Nu Wa
5,567
464
65
5
0
216,945
6
W
Kuzenbo
7,081
590
65
5
0
250,003
2
L
Kumbhakarna
5,296
441
18
2
0
251,706
5
L
Anubis
5,311
443
47
4
0
225,555
3
W
Sobek
6,806
567
22
2
0
250,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role