Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
 
Geb
Silver V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
StormNetwork1
Nu Wa
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,355 MMR
Solo
Artemis
Artemis
Silver III
antsnell_
Artemis
Silver III
Level 114
God Stats
19W - 21L
1,477 SR
Queue Stats
532W - 542L
943 MMR
Solo
Nemesis
Nemesis
Silver I
wolfieloyal
Nemesis
Silver I
Level 228
God Stats
2W - 1L
1,779 SR
Queue Stats
472W - 522L
1,132 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,551 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,571 SR
1,132 MMR
Terra
Terra
Silver I
BlitzzCreedx
Terra
Silver I
Level 159
God Stats
5W - 4L
1,568 SR
Queue Stats
863W - 888L
1,085 MMR
Solo
Bastet
Bastet
Gold V
SteTZyRapZzx
Bastet
Gold V
Level 114
God Stats
92W - 67L
1,652 SR
Queue Stats
307W - 321L
1,374 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TenienteWolf
Aphrodite
Gold IV
Level 185
God Stats
94W - 99L
1,561 SR
Queue Stats
122W - 134L
1,367 MMR
Solo
Xbalanque
Xbalanque
Silver V
dakaatdaddy
Xbalanque
Silver V
Level 126
God Stats
23W - 14L
1,511 SR
Queue Stats
178W - 214L
605 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
tbo183
Zhong Kui
Silver I
Level 120
God Stats
10W - 6L
1,565 SR
Queue Stats
357W - 358L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
6,157
560
3,317
7,834
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
 
Geb
7
0 / 4 / 1
4,806
437
3,306
8,158
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 0
5,184
471
3,864
5,996
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
antsnell_
Artemis
10
2 / 4 / 0
5,669
515
6,086
7,719
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
wolfieloyal
Nemesis
10
0 / 2 / 0
5,234
476
3,021
9,289
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Ah PuchArachneScyllaThanatos

VS

Bans
AthenaAgniCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 7
6,769
615
3,556
11,506
6,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
11
2 / 0 / 4
6,138
558
3,872
6,523
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
TenienteWolf
Aphrodite
11
3 / 0 / 0
6,472
588
3,590
7,739
3,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
dakaatdaddy
Xbalanque
11
4 / 2 / 3
6,587
599
5,155
6,504
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
tbo183
Zhong Kui
12
3 / 0 / 3
6,453
587
5,172
8,109
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
15
15
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Geb
 
Geb
0
4
1
0.13
W
3
0
7
6.5
W
Bastet
2
0
4
4
L
0
4
0
0
W
Aphrodite
TenienteWolf
Aphrodite
3
0
0
3
L
Artemis
antsnell_
Artemis
2
4
0
0.5
W
Xbalanque
dakaatdaddy
Xbalanque
4
2
3
2.75
W
Zhong Kui
tbo183
Zhong Kui
3
0
3
4.5
L
Nemesis
wolfieloyal
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
21,345
38,996
Taken
40,381
15,611
Mitigated
19,101
8,765
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,317
946
0
2,814
7,834
3,967
547
1,612
5,827
0
38,600
L
Geb
 
Geb
3,306
427
0
2,172
8,158
4,722
0
2,451
5,665
11,582
303
W
3,556
163
2,875
3,941
11,506
6,628
493
3,058
8,448
15,364
3,400
W
Bastet
3,872
1,406
0
3,660
6,523
1,953
37
1,049
5,474
0
37,808
L
3,864
1,140
0
500
5,996
1,753
0
3,243
2,753
37,145
0
W
Aphrodite
TenienteWolf
Aphrodite
3,590
386
303
6,015
7,739
3,038
0
411
7,328
32,288
1,857
L
Artemis
antsnell_
Artemis
6,086
3,102
0
1,420
7,719
2,095
0
587
7,090
0
36,754
W
Xbalanque
dakaatdaddy
Xbalanque
5,155
3,060
0
1,780
6,504
1,962
459
946
5,558
0
32,355
W
Zhong Kui
tbo183
Zhong Kui
5,172
1,179
0
3,460
8,109
5,520
1,633
2,214
5,895
46,584
5,538
L
Nemesis
wolfieloyal
Nemesis
3,021
746
0
1,859
9,289
3,074
0
2,967
6,246
0
37,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
32,419
257
Minions Killed
274
0
Camps Cleared
0
1,041,072
Distance Traveled
1,029,499
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,157
560
78
7
0
203,327
8
L
Geb
4,806
437
12
1
0
220,141
1
W
Terra
6,769
615
26
2
0
202,806
3
W
Bastet
6,138
558
56
5
0
246,397
4
L
Nu Wa
5,184
471
49
4
0
188,521
0
W
Aphrodite
6,472
588
61
6
0
195,737
3
L
Artemis
5,669
515
61
6
0
185,082
2
W
Xbalanque
6,587
599
53
5
0
188,650
0
W
Zhong Kui
6,453
587
78
7
0
195,909
0
L
Nemesis
5,234
476
57
5
0
244,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role