Player Matchup

Hachiman
Hachiman
Alopecio
Hachiman
Level 157
God Stats
1W - 2L
1,635 SR
Queue Stats
8W - 11L
1,440 Elo+
Party 1
Thanatos
Thanatos
DONTstealMYspeed
Thanatos
Level 26
God Stats
0W - 1L
1,301 SR
Queue Stats
8W - 10L
1,555 Elo+
Party 1
Geb
Geb
Navy19
Geb
Level 28
God Stats
0W - 1L
1,858 SR
Queue Stats
5W - 8L
1,473 Elo+
Party 1
Ra
Ra
Rochibiri
Ra
Level 180
God Stats
1W - 1L
1,524 SR
Queue Stats
18W - 16L
1,645 Elo+
Party 1
Medusa
Medusa
Viking676
Medusa
Level 155
God Stats
72W - 54L
1,654 SR
Queue Stats
276W - 250L
1,548 Elo+
Solo
Team Averages
Level 109
1,594 SR
1,532 Elo+

VS

Team Averages
Level 131
1,443 SR
1,482 Elo+
Nemesis
Nemesis
 
Nemesis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AllTimeRookie
Bacchus
Level 45
God Stats
9W - 9L
1,541 SR
Queue Stats
37W - 49L
1,452 Elo+
Solo
Anubis
Anubis
Mrcorneli
Anubis
Level 143
God Stats
1W - 1L
1,262 SR
Queue Stats
44W - 46L
1,432 Elo+
Solo
Ravana
Ravana
N1kNaks
Ravana
Level 164
God Stats
10W - 8L
1,412 SR
Queue Stats
591W - 553L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alopecio
Hachiman
9
2 / 3 / 0
5,277
480
4,428
8,074
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 2
5,674
516
4,805
9,359
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Navy19
Geb
9
0 / 3 / 2
5,309
483
3,155
7,498
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 1
6,085
553
2,729
6,018
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Viking676
Medusa
10
1 / 7 / 0
5,984
544
5,337
12,544
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
7 / 0 / 5
7,191
654
6,096
7,081
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Medusa
 
Medusa
12
3 / 1 / 2
6,619
602
6,355
5,851
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
8
0 / 2 / 5
5,766
524
2,145
8,218
6,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Mrcorneli
Anubis
12
5 / 0 / 3
6,798
618
6,262
4,685
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
N1kNaks
Ravana
14
6 / 1 / 1
7,910
719
10,195
8,508
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
21
21
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
5
9.5
W
Medusa
 
Medusa
3
1
2
4
W
Bacchus
0
2
5
1.25
L
Hachiman
Alopecio
Hachiman
2
3
0
0.67
L
1
5
2
0.4
W
Anubis
Mrcorneli
Anubis
5
0
3
6.5
W
Ravana
N1kNaks
Ravana
6
1
1
6.5
L
Geb
Navy19
Geb
0
3
2
0.33
L
0
3
1
0.17
L
Medusa
Viking676
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
31,053
43,493
Taken
34,343
15,218
Mitigated
18,677
17,054
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,096
2,951
0
4,184
7,081
2,780
0
861
6,220
0
46,798
W
Medusa
 
Medusa
6,355
2,351
0
1,220
5,851
1,918
57
1,222
4,629
0
51,190
W
Bacchus
2,145
201
0
2,874
8,218
6,504
0
2,318
5,826
11,003
0
L
Hachiman
Alopecio
Hachiman
4,428
2,411
0
4,209
8,074
2,253
0
509
7,555
0
43,776
L
4,805
1,197
0
6,669
9,359
2,901
0
1,765
7,462
0
45,816
W
Anubis
Mrcorneli
Anubis
6,262
124
0
2,478
4,685
2,011
106
1,340
3,303
46,319
0
W
Ravana
N1kNaks
Ravana
10,195
3,149
0
3,019
8,508
5,464
0
0
8,508
0
58,037
L
Geb
Navy19
Geb
3,155
272
0
1,945
7,498
4,697
0
1,200
6,288
12,416
0
L
2,729
348
73
1,094
6,018
1,118
0
4,059
1,555
41,646
1,165
L
Medusa
Viking676
Medusa
5,337
2,655
0
3,064
12,544
4,249
0
236
12,226
0
43,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
34,284
313
Minions Killed
358
0
Camps Cleared
0
1,084,232
Distance Traveled
1,194,212
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,191
654
89
8
0
293,622
0
W
Medusa
6,619
602
88
8
0
214,920
0
W
Bacchus
5,766
524
8
1
0
215,407
5
L
Hachiman
5,277
480
72
7
0
201,630
1
L
Thanatos
5,674
516
83
8
0
249,097
0
W
Anubis
6,798
618
85
8
0
222,323
2
W
Ravana
7,910
719
88
8
0
247,940
2
L
Geb
5,309
483
11
1
0
200,806
1
L
Ra
6,085
553
74
7
0
243,397
4
L
Medusa
5,984
544
73
7
0
189,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role