Player Matchup

Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GeczhyTomoo
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,352 Elo+
Party 2
Olorun
Olorun
fourshadows
Olorun
Level 218
God Stats
0W - 1L
1,830 SR
Queue Stats
114W - 111L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
panda74
Jing Wei
Level 149
God Stats
2W - 1L
1,543 SR
Queue Stats
207W - 207L
1,555 Elo+
Solo
Team Averages
Level 142
1,574 SR
1,498 Elo+

VS

Team Averages
Level 145
1,588 SR
1,607 Elo+
Cernunnos
Cernunnos
BigCuzzzz
Cernunnos
Level 121
God Stats
2W - 3L
1,634 SR
Queue Stats
110W - 75L
1,628 Elo+
Solo
Khepri
Khepri
Parovka
Khepri
Level 224
God Stats
6W - 4L
1,615 SR
Queue Stats
1,404W - 1,220L
1,609 Elo+
Solo
Cthulhu
Cthulhu
PersEjd
Cthulhu
Level 149
God Stats
78W - 35L
1,699 SR
Queue Stats
431W - 413L
1,593 Elo+
Solo
Nox
Nox
nagel121
Nox
Level 144
God Stats
29W - 35L
1,493 SR
Queue Stats
347W - 309L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
wambala
Tsukuyomi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 16L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 8 / 0
7,473
498
5,816
14,948
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
 
Sobek
10
0 / 5 / 2
6,513
434
3,921
13,919
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 1
7,135
476
4,717
9,403
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
15
2 / 2 / 1
8,685
579
9,592
9,388
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jing Wei
panda74
Jing Wei
14
0 / 1 / 0
7,899
527
2,922
9,762
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigCuzzzz
Cernunnos
16
1 / 3 / 2
9,050
603
7,452
11,960
4,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
Parovka
Khepri
13
1 / 1 / 9
8,339
556
3,618
8,646
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
PersEjd
Cthulhu
16
3 / 0 / 3
9,483
632
9,736
11,885
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 0 / 8
9,642
643
9,439
7,231
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
wambala
Tsukuyomi
16
8 / 1 / 8
9,056
604
13,235
12,607
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
19
20
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
8
0
0.38
L
Sobek
 
Sobek
0
5
2
0.2
W
Cernunnos
BigCuzzzz
Cernunnos
1
3
2
0.67
L
0
4
1
0.13
W
Khepri
Parovka
Khepri
1
1
9
5.5
W
Cthulhu
PersEjd
Cthulhu
3
0
3
4.5
L
Olorun
2
2
1
1.25
W
6
0
8
10
L
Jing Wei
panda74
Jing Wei
0
1
0
0
W
Tsukuyomi
wambala
Tsukuyomi
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
43,480
57,420
Taken
52,329
25,375
Mitigated
26,371
16,742
Healing
21,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,816
1,984
0
3,066
14,948
4,546
0
5,084
9,487
0
49,884
L
Sobek
 
Sobek
3,921
620
0
3,668
13,919
11,578
0
4,885
8,628
16,227
1,085
W
Cernunnos
BigCuzzzz
Cernunnos
7,452
3,558
0
5,528
11,960
4,033
989
8,419
3,541
0
81,848
L
4,717
1,480
0
2,971
9,403
2,368
0
3,055
6,160
52,227
0
W
Khepri
Parovka
Khepri
3,618
327
0
2,221
8,646
6,636
0
4,410
4,236
20,782
796
W
Cthulhu
PersEjd
Cthulhu
9,736
342
310
6,157
11,885
8,262
34
587
11,298
60,566
2,959
L
Olorun
9,592
4,130
300
2,671
9,388
3,828
256
772
8,616
79,180
3,146
W
9,439
583
0
527
7,231
2,600
21
2,624
4,607
65,568
707
L
Jing Wei
panda74
Jing Wei
2,922
2,055
0
4,066
9,762
3,055
0
6,768
2,214
0
55,922
W
Tsukuyomi
wambala
Tsukuyomi
13,235
3,312
0
7,242
12,607
4,840
0
2,379
10,228
0
74,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
45,570
459
Minions Killed
555
0
Camps Cleared
0
1,497,985
Distance Traveled
1,689,068
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,473
498
91
6
0
335,697
0
L
Sobek
6,513
434
17
1
0
307,292
8
W
Cernunnos
9,050
603
153
10
0
294,986
5
L
Sol
7,135
476
87
6
0
275,672
0
W
Khepri
8,339
556
19
1
0
352,865
2
W
Cthulhu
9,483
632
136
9
0
317,750
5
L
Olorun
8,685
579
148
10
0
274,515
3
W
Nox
9,642
643
156
10
0
334,974
4
L
Jing Wei
7,899
527
116
8
0
304,809
0
W
Tsukuyomi
9,056
604
91
6
0
388,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role