Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BEANZA49
Geb
Level 140
God Stats
0W - 2L
1,259 SR
Queue Stats
27W - 32L
1,379 Elo+
Party 1
Thor
Thor
DJTheFireLord
Thor
Level 156
God Stats
5W - 4L
1,651 SR
Queue Stats
141W - 151L
1,556 Elo+
Solo
Cernunnos
Cernunnos
nata-s11
Cernunnos
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 38L
1,434 Elo+
Party 1
Thoth
Thoth
xXxMARVITZxXx
Thoth
Level 154
God Stats
4W - 4L
1,508 SR
Queue Stats
581W - 551L
1,529 Elo+
Solo
Team Averages
Level 147
1,484 SR
1,480 Elo+

VS

Team Averages
Level 136
1,504 SR
1,468 Elo+
Cthulhu
Cthulhu
CloneWars00
Cthulhu
Level 159
God Stats
32W - 30L
1,584 SR
Queue Stats
405W - 401L
1,560 Elo+
Solo
Scylla
Scylla
NotAudreyHepburn
Scylla
Level 203
God Stats
8W - 14L
1,377 SR
Queue Stats
563W - 505L
1,507 Elo+
Solo
Thanatos
Thanatos
TenRollRule
Thanatos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,286 Elo+
Solo
Cupid
Cupid
XxjustenblowsxX
Cupid
Level 73
God Stats
4W - 7L
1,389 SR
Queue Stats
68W - 63L
1,413 Elo+
Solo
Amaterasu
Amaterasu
tyoo8047
Amaterasu
Level 144
God Stats
8W - 5L
1,671 SR
Queue Stats
431W - 424L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 0
4,883
488
3,645
7,269
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 1
4,452
445
2,955
7,171
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
4,630
463
1,737
5,788
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
nata-s11
Cernunnos
8
0 / 1 / 1
4,345
435
4,236
4,970
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
5,259
526
312
3,181
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CloneWars00
Cthulhu
8
2 / 1 / 0
5,533
553
3,107
8,022
3,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 1
7,883
788
2,769
3,096
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TenRollRule
Thanatos
8
0 / 0 / 1
4,768
477
1,622
6,206
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 2
5,556
556
5,804
4,786
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
tyoo8047
Amaterasu
12
3 / 0 / 0
6,859
686
4,349
8,832
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
12
12
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
0
3
1
0.17
W
Cthulhu
CloneWars00
Cthulhu
2
1
0
2
L
1
3
0
0.33
W
4
0
1
4.5
W
Thanatos
TenRollRule
Thanatos
0
0
1
0.5
W
3
0
2
4
L
Cernunnos
nata-s11
Cernunnos
0
1
1
0.5
W
Amaterasu
tyoo8047
Amaterasu
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,885
Damage
17,651
28,379
Taken
30,942
14,634
Mitigated
12,852
4,932
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,645
1,248
0
680
7,269
6,532
0
0
6,915
24,595
336
L
2,955
505
0
2,023
7,171
3,947
0
1,825
5,306
10,825
0
W
Cthulhu
CloneWars00
Cthulhu
3,107
368
1,650
3,345
8,022
3,946
0
1,548
6,474
18,065
0
L
1,737
147
0
0
5,788
1,872
0
516
5,232
0
26,144
W
2,769
454
0
250
3,096
882
0
312
2,784
68,209
1,724
W
Thanatos
TenRollRule
Thanatos
1,622
304
0
5,541
6,206
1,747
0
104
6,102
0
25,233
W
5,804
2,988
426
2,051
4,786
1,410
220
1,303
3,483
0
30,458
L
Cernunnos
nata-s11
Cernunnos
4,236
2,057
0
1,979
4,970
1,492
0
1,606
3,364
0
24,766
W
Amaterasu
tyoo8047
Amaterasu
4,349
1,577
0
4,375
8,832
4,867
0
3,114
5,269
0
49,665
L
312
74
0
250
3,181
791
0
1,702
1,335
33,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
30,599
212
Minions Killed
372
0
Camps Cleared
0
913,647
Distance Traveled
1,039,933
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,883
488
42
4
0
173,977
0
L
Geb
4,452
445
9
1
0
195,265
2
W
Cthulhu
5,533
553
18
2
0
187,496
5
L
Thor
4,630
463
57
6
0
193,449
0
W
Scylla
7,883
788
139
14
0
212,191
3
W
Thanatos
4,768
477
53
5
0
238,829
1
W
Cupid
5,556
556
59
6
0
178,404
2
L
Cernunnos
4,345
435
37
4
0
168,112
4
W
Amaterasu
6,859
686
103
10
0
223,013
0
L
Thoth
5,259
526
67
7
0
182,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role