Player Matchup

Baron Samedi
Baron Samedi
Dr_Murchik
Baron Samedi
Level 124
God Stats
418W - 408L
1,570 SR
Queue Stats
910W - 898L
1,496 Elo+
Solo
Ymir
Ymir
JonyMacarroniYT
Ymir
Level 172
God Stats
3W - 0L
1,896 SR
Queue Stats
242W - 76L
1,830 Elo+
Solo
Neith
Neith
dzakiCZ
Neith
Level 128
God Stats
35W - 53L
1,383 SR
Queue Stats
511W - 523L
1,516 Elo+
Solo
Team Averages
Level 141
1,616 SR
1,614 Elo+

VS

Team Averages
Level 118
1,536 SR
1,602 Elo+
Tyr
Tyr
Gregjumox
Tyr
Level 153
God Stats
16W - 14L
1,539 SR
Queue Stats
119W - 103L
1,531 Elo+
Solo
Neith
Neith
IvchoM
Neith
Level 66
God Stats
23W - 24L
1,550 SR
Queue Stats
263W - 278L
1,510 Elo+
Solo
Chang'e
Chang'e
Nemesis0nlyFans
Chang'e
Level 135
God Stats
0W - 1L
1,518 SR
Queue Stats
21W - 11L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr_Murchik
Baron Samedi
15
5 / 2 / 4
9,070
907
7,693
8,160
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 2 / 7
9,037
904
6,413
11,022
9,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
dzakiCZ
Neith
13
2 / 2 / 5
8,234
823
9,112
7,063
2,477
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,603
760
7,216
10,465
8,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
IvchoM
Neith
13
2 / 4 / 2
7,952
795
4,486
6,322
2,153
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 2
7,998
800
8,007
10,057
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dr_Murchik
Baron Samedi
5
2
4
3.5
L
1
3
4
1
L
Neith
IvchoM
Neith
2
4
2
0.75
W
4
2
7
3.75
L
3
4
2
1
W
Neith
dzakiCZ
Neith
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
19,709
26,245
Taken
26,844
15,495
Mitigated
14,328
9,666
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dr_Murchik
Baron Samedi
7,693
52
1,084
3,965
8,160
3,424
402
1,819
6,131
25,177
108
L
7,216
615
0
2,009
10,465
8,854
0
6,007
4,437
0
14,964
L
Neith
IvchoM
Neith
4,486
1,574
0
1,091
6,322
2,153
0
3,161
3,135
0
12,870
W
6,413
1,145
0
2,758
11,022
9,594
0
3,253
7,296
20,352
1,743
L
8,007
240
336
2,822
10,057
3,321
0
4,473
5,563
29,487
0
W
Neith
dzakiCZ
Neith
9,112
2,485
0
1,859
7,063
2,477
452
2,036
4,763
0
30,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
23,553
123
Minions Killed
88
0
Camps Cleared
0
488,883
Distance Traveled
498,077
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,070
907
35
4
0
155,489
0
L
Tyr
7,603
760
20
2
0
198,541
0
L
Neith
7,952
795
19
2
0
129,582
3
W
Ymir
9,037
904
22
2
0
168,196
0
L
Chang'e
7,998
800
49
5
0
169,954
0
W
Neith
8,234
823
66
7
0
165,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role