Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Bryan is fat486
Achilles
Silver I
Level 122
God Stats
62W - 73L
1,489 SR
Queue Stats
109W - 143L
1,166 MMR
Solo
Skadi
Skadi
Silver V
Dexvin
Skadi
Silver V
Level 215
God Stats
7W - 7L
1,401 SR
Queue Stats
548W - 577L
653 MMR
Solo
Eset
Eset
Silver II
Veeloy
Eset
Silver II
Level 249
God Stats
6W - 5L
1,403 SR
Queue Stats
376W - 385L
814 MMR
Solo
Fenrir
Fenrir
Silver V
mikezo28
Fenrir
Silver V
Level 158
God Stats
42W - 44L
1,434 SR
Queue Stats
398W - 438L
455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 169
1,446 SR
918 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,479 SR
1,087 MMR
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Bigjewekz
Cu Chulainn
Silver V
Level 118
God Stats
11W - 10L
1,566 SR
Queue Stats
46W - 68L
1,072 MMR
Solo
Nike
Nike
Silver II
Drem0525
Nike
Silver II
Level 83
God Stats
5W - 8L
1,453 SR
Queue Stats
58W - 74L
977 MMR
Solo
Ra
Ra
Silver IV
antraxtor
Ra
Silver IV
Level 157
God Stats
0W - 2L
1,614 SR
Queue Stats
175W - 199L
986 MMR
Solo
Olorun
Olorun
Silver III
cyt90
Olorun
Silver III
Level 142
God Stats
0W - 2L
1,264 SR
Queue Stats
10W - 29L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 5
5,869
587
4,562
7,559
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
12
5 / 0 / 0
7,432
743
7,261
9,022
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Dexvin
Skadi
11
3 / 0 / 2
6,692
669
4,562
3,768
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Veeloy
Eset
12
3 / 2 / 2
7,252
725
2,854
5,621
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
mikezo28
Fenrir
11
7 / 1 / 4
6,842
684
6,483
7,336
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
HadesIzanamiAgni

VS

Bans
Bake KujiraLokiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 7 / 0
4,772
477
2,237
10,267
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Bigjewekz
Cu Chulainn
9
0 / 5 / 0
4,890
489
4,857
10,772
8,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nike
9
1 / 2 / 2
5,610
561
1,694
8,449
4,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 0
6,116
612
3,178
5,233
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
cyt90
Olorun
8
0 / 3 / 1
4,797
480
1,899
4,751
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
4
5
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
5
1.75
L
Pele
 
Pele
0
7
0
0
L
Cu Chulainn
Bigjewekz
Cu Chulainn
0
5
0
0
W
Achilles
5
0
0
5
W
Skadi
Dexvin
Skadi
3
0
2
4
L
Nike
1
2
2
1
W
Eset
Veeloy
Eset
3
2
2
2
L
3
2
0
1.5
L
Olorun
cyt90
Olorun
0
3
1
0.17
W
Fenrir
mikezo28
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
13,865
33,306
Taken
39,472
19,253
Mitigated
19,143
11,062
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,562
465
0
2,808
7,559
7,456
0
2,222
5,337
16,325
0
L
Pele
 
Pele
2,237
547
0
3,029
10,267
2,593
0
2,477
7,790
0
22,050
L
Cu Chulainn
Bigjewekz
Cu Chulainn
4,857
703
0
1,211
10,772
8,680
0
0
10,127
0
26,549
W
Achilles
7,261
2,773
0
3,549
9,022
5,938
50
0
9,022
0
46,455
W
Skadi
Dexvin
Skadi
4,562
2,018
0
1,796
3,768
1,082
600
205
3,563
0
51,913
L
Nike
1,694
304
0
1,290
8,449
4,868
0
2,087
6,362
0
22,418
W
Eset
Veeloy
Eset
2,854
57
0
1,977
5,621
1,779
441
1,950
3,565
50,254
2,040
L
3,178
210
269
2,215
5,233
1,627
0
1,532
3,701
39,117
0
L
Olorun
cyt90
Olorun
1,899
989
58
751
4,751
1,375
125
1,268
3,483
20,084
0
W
Fenrir
mikezo28
Fenrir
6,483
1,949
0
932
7,336
2,998
0
594
6,742
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
26,185
331
Minions Killed
253
0
Camps Cleared
0
1,010,262
Distance Traveled
925,454
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,869
587
16
2
0
204,817
1
L
Pele
4,772
477
50
5
0
157,941
0
L
Cu Chulainn
4,890
489
47
5
0
202,384
0
W
Achilles
7,432
743
79
8
0
180,264
0
W
Skadi
6,692
669
87
9
0
173,864
0
L
Nike
5,610
561
31
3
0
205,276
0
W
Eset
7,252
725
97
10
0
195,082
4
L
Ra
6,116
612
89
9
0
196,847
2
L
Olorun
4,797
480
36
4
0
163,006
1
W
Fenrir
6,842
684
52
5
0
256,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role