Player Matchup

Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
EzraBET
Medusa
Gold I
Level 76
God Stats
6W - 2L
1,737 SR
Queue Stats
128W - 123L
1,651 MMR
Party 1
Mercury
Mercury
Platinum IV
ImTerrible123
Mercury
Platinum IV
Level 120
God Stats
4W - 4L
1,535 SR
Queue Stats
92W - 85L
1,844 MMR
Solo
Atlas
Atlas
Platinum IV
Iskieland
Atlas
Platinum IV
Level 154
God Stats
15W - 9L
1,676 SR
Queue Stats
28W - 17L
1,882 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
joekstormer
Cthulhu
Platinum III
Level 159
God Stats
3W - 1L
1,821 SR
Queue Stats
310W - 290L
1,665 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,654 SR
1,709 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,505 SR
1,751 MMR
Ne Zha
Ne Zha
Gold I
Adam-543
Ne Zha
Gold I
Level 147
God Stats
100W - 119L
1,481 SR
Queue Stats
570W - 581L
1,658 MMR
Solo
Artemis
Artemis
Platinum I
AelaSura
Artemis
Platinum I
Level 157
God Stats
29W - 14L
1,841 SR
Queue Stats
69W - 55L
2,053 MMR
Solo
Nu Wa
Nu Wa
Gold V
CavallaUmida
Nu Wa
Gold V
Level 86
God Stats
6W - 10L
1,546 SR
Queue Stats
18W - 30L
1,649 MMR
Solo
Achilles
Achilles
Platinum V
FanFapForFun
Achilles
Platinum V
Level 149
God Stats
2W - 4L
1,464 SR
Queue Stats
99W - 98L
1,663 MMR
Solo
Kukulkan
Kukulkan
Gold I
oni cult 1
Kukulkan
Gold I
Level 247
God Stats
4W - 16L
1,192 SR
Queue Stats
404W - 397L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
2 / 3 / 5
10,408
651
9,759
9,780
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
EzraBET
Medusa
16
3 / 3 / 4
9,626
602
8,405
9,383
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
17
6 / 1 / 5
9,531
596
5,747
9,508
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
Iskieland
Atlas
15
7 / 1 / 7
9,907
619
6,157
10,565
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
joekstormer
Cthulhu
17
5 / 1 / 3
10,890
681
14,576
13,173
11,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneChang'eBacchusFreya

VS

Bans
ThanatosCabrakanIx ChelThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adam-543
Ne Zha
15
3 / 4 / 3
8,544
534
6,538
13,178
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
AelaSura
Artemis
15
2 / 4 / 0
8,253
516
6,392
9,556
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
7,055
441
4,251
7,042
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
FanFapForFun
Achilles
14
2 / 6 / 1
8,529
533
8,891
19,476
16,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
oni cult 1
Kukulkan
15
2 / 5 / 3
8,861
554
4,577
8,923
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
23
Kills
9
9
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
3
5
1.5
L
Ne Zha
Adam-543
Ne Zha
3
4
3
1.13
L
Artemis
AelaSura
Artemis
2
4
0
0.5
L
0
4
1
0.13
W
Medusa
EzraBET
Medusa
3
3
4
1.67
L
Achilles
FanFapForFun
Achilles
2
6
1
0.42
W
Mercury
6
1
5
8.5
W
Atlas
Iskieland
Atlas
7
1
7
10.5
W
Cthulhu
joekstormer
Cthulhu
5
1
3
6.5
L
Kukulkan
oni cult 1
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
30,649
52,409
Taken
58,175
28,050
Mitigated
29,940
9,627
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,759
243
0
2,024
9,780
2,469
0
3,361
6,218
74,693
410
L
Ne Zha
Adam-543
Ne Zha
6,538
1,154
0
1,471
13,178
5,505
0
5,479
7,306
0
70,552
L
Artemis
AelaSura
Artemis
6,392
3,194
0
3,718
9,556
3,305
866
1,076
8,480
0
63,528
L
4,251
1,159
0
500
7,042
1,851
126
2,663
4,349
33,928
0
W
Medusa
EzraBET
Medusa
8,405
3,023
0
1,000
9,383
3,083
838
1,649
7,734
0
82,891
L
Achilles
FanFapForFun
Achilles
8,891
1,168
0
4,968
19,476
16,791
0
11,494
6,577
10,331
49,808
W
Mercury
5,747
2,501
0
952
9,508
3,392
0
1,128
8,340
0
84,811
W
Atlas
Iskieland
Atlas
6,157
2,037
0
1,827
10,565
7,936
0
2,395
8,060
28,564
0
W
Cthulhu
joekstormer
Cthulhu
14,576
1,044
96
3,728
13,173
11,170
44
2,098
11,075
74,968
1,849
L
Kukulkan
oni cult 1
Kukulkan
4,577
166
0
500
8,923
2,488
0
6,815
1,808
58,618
2,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
41,242
574
Minions Killed
531
0
Camps Cleared
0
1,788,755
Distance Traveled
1,550,951
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,408
651
132
8
0
358,037
7
L
Ne Zha
8,544
534
110
7
0
347,725
0
L
Artemis
8,253
516
116
7
0
276,954
4
L
Nu Wa
7,055
441
59
4
0
325,007
0
W
Medusa
9,626
602
130
8
0
323,796
4
L
Achilles
8,529
533
112
7
0
295,886
5
W
Mercury
9,531
596
121
8
0
405,677
2
W
Atlas
9,907
619
32
2
0
377,695
8
W
Cthulhu
10,890
681
159
10
0
323,550
0
L
Kukulkan
8,861
554
134
8
0
305,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role