Player Matchup

Anubis
Anubis
Dr_Shadow_freddy
Anubis
Level 29
God Stats
0W - 1L
1,274 SR
Queue Stats
12W - 30L
1,161 Elo+
Party 1
Bacchus
Bacchus
NouZe24
Bacchus
Level 28
God Stats
1W - 3L
1,390 SR
Queue Stats
1W - 7L
1,217 Elo+
Party 1
Mercury
Mercury
SkorpioRaver
Mercury
Level 33
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 30L
1,161 Elo+
Party 1
Team Averages
Level 30
1,460 SR
1,180 Elo+

VS

Team Averages
Level 99
1,479 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Kingsnoj
Sun Wukong
Level 41
God Stats
8W - 5L
1,604 SR
Queue Stats
28W - 23L
1,572 Elo+
Solo
Chaac
Chaac
alecxiano
Chaac
Level 119
God Stats
43W - 34L
1,553 SR
Queue Stats
52W - 59L
1,431 Elo+
Solo
Discordia
Discordia
xGIGN_jujux
Discordia
Level 138
God Stats
4W - 8L
1,281 SR
Queue Stats
72W - 71L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,375
708
3,840
8,914
4,056
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NouZe24
Bacchus
11
0 / 6 / 0
5,970
663
2,872
12,609
13,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
SkorpioRaver
Mercury
9
0 / 10 / 0
6,094
677
2,954
10,397
3,067
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kingsnoj
Sun Wukong
15
4 / 0 / 17
9,023
1,003
7,496
7,905
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
alecxiano
Chaac
14
6 / 0 / 8
9,088
1,010
6,772
5,974
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Discordia
xGIGN_jujux
Discordia
16
12 / 0 / 10
10,367
1,152
11,658
4,031
1,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
22
22
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sun Wukong
Kingsnoj
Sun Wukong
4
0
17
12.5
L
Bacchus
NouZe24
Bacchus
0
6
0
0
L
Mercury
SkorpioRaver
Mercury
0
10
0
0
W
Chaac
alecxiano
Chaac
6
0
8
10
W
Discordia
xGIGN_jujux
Discordia
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
25,926
31,920
Taken
17,910
20,679
Mitigated
12,572
2,353
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,840
122
0
1,075
8,914
4,056
0
3,559
5,341
21,508
0
W
Sun Wukong
Kingsnoj
Sun Wukong
7,496
1,555
0
1,681
7,905
6,866
838
2,408
5,497
0
21,355
L
Bacchus
NouZe24
Bacchus
2,872
242
0
1,228
12,609
13,556
0
3,923
8,618
4,920
608
L
Mercury
SkorpioRaver
Mercury
2,954
1,182
0
50
10,397
3,067
0
4,182
6,208
0
14,883
W
Chaac
alecxiano
Chaac
6,772
960
112
2,416
5,974
4,306
708
2,252
3,722
0
31,685
W
Discordia
xGIGN_jujux
Discordia
11,658
903
0
1,366
4,031
1,400
854
1,668
2,363
31,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,439
Gold Earned
28,478
57
Minions Killed
122
0
Camps Cleared
0
434,064
Distance Traveled
521,923
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,375
708
36
4
0
129,069
0
W
Sun Wukong
9,023
1,003
23
3
0
172,278
0
L
Bacchus
5,970
663
2
0
0
155,933
0
L
Mercury
6,094
677
19
2
0
149,062
0
W
Chaac
9,088
1,010
55
6
0
150,587
0
W
Discordia
10,367
1,152
44
5
0
199,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role