Player Matchup

Merlin
Merlin
Beau is me1429
Merlin
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 193L
1,614 Elo+
Party 2
Jing Wei
Jing Wei
Duhjayy_
Jing Wei
Level 170
God Stats
60W - 54L
1,575 SR
Queue Stats
1,240W - 1,119L
1,511 Elo+
Solo
Bellona
Bellona
SpruceDonkey014
Bellona
Level 138
God Stats
2W - 2L
1,450 SR
Queue Stats
28W - 37L
1,409 Elo+
Party 2
Surtr
Surtr
ZimonDeath
Surtr
Level 85
God Stats
8W - 4L
1,669 SR
Queue Stats
213W - 204L
1,502 Elo+
Solo
Thor
Thor
cheesycrackers7
Thor
Level 125
God Stats
4W - 1L
1,758 SR
Queue Stats
37W - 39L
1,440 Elo+
Party 2
Team Averages
Level 106
1,591 SR
1,495 Elo+

VS

Team Averages
Level 107
1,568 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RIP my ree
Xbalanque
Level 40
God Stats
13W - 13L
1,569 SR
Queue Stats
20W - 22L
1,498 Elo+
Solo
Bacchus
Bacchus
ThatsPapa2u
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,396 Elo+
Solo
Ix Chel
Ix Chel
VaIaya
Ix Chel
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 74L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WickedCheshire7
Tsukuyomi
Level 159
God Stats
1W - 2L
1,772 SR
Queue Stats
70W - 61L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,839
526
3,029
4,673
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Duhjayy_
Jing Wei
15
5 / 1 / 2
8,849
681
6,257
6,665
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 0
8,184
630
4,889
9,202
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
12
4 / 1 / 2
7,054
543
7,706
9,414
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 4
7,084
545
4,160
7,891
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
6,571
505
4,650
9,195
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
RIP my ree
Xbalanque
10
1 / 4 / 2
6,105
470
3,111
8,218
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
ThatsPapa2u
Bacchus
9
0 / 0 / 0
5,116
394
378
4,849
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
VaIaya
Ix Chel
11
0 / 4 / 2
6,327
487
2,320
7,530
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
WickedCheshire7
Tsukuyomi
12
5 / 4 / 1
7,164
551
7,932
10,963
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
6
6
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
1
2
1
0.75
W
Jing Wei
Duhjayy_
Jing Wei
5
1
2
6
L
Xbalanque
RIP my ree
Xbalanque
1
4
2
0.5
W
3
0
0
3
L
Bacchus
ThatsPapa2u
Bacchus
0
0
0
0
L
Ix Chel
VaIaya
Ix Chel
0
4
2
0.25
L
Tsukuyomi
WickedCheshire7
Tsukuyomi
5
4
1
1.38
W
Surtr
4
1
2
5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,041
Damage
18,391
37,845
Taken
40,755
17,484
Mitigated
16,085
13,156
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,650
198
0
2,527
9,195
5,934
0
0
8,862
36,244
928
W
3,029
130
0
806
4,673
1,296
0
859
3,814
40,302
0
W
Jing Wei
Duhjayy_
Jing Wei
6,257
4,749
0
2,446
6,665
2,666
314
130
6,535
0
61,327
L
Xbalanque
RIP my ree
Xbalanque
3,111
543
0
1,912
8,218
2,022
176
431
7,787
0
27,033
W
4,889
1,220
0
4,608
9,202
6,483
0
3,847
4,779
0
51,742
L
Bacchus
ThatsPapa2u
Bacchus
378
0
0
1,394
4,849
2,370
0
119
4,730
16,055
0
L
Ix Chel
VaIaya
Ix Chel
2,320
163
170
1,300
7,530
2,229
126
1,833
5,697
45,326
0
L
Tsukuyomi
WickedCheshire7
Tsukuyomi
7,932
2,206
0
4,578
10,963
3,530
53
1,121
9,842
0
46,081
W
Surtr
7,706
3,071
0
4,486
9,414
4,189
0
1,078
8,296
785
39,621
W
4,160
753
0
810
7,891
2,850
0
725
7,128
0
45,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
31,283
424
Minions Killed
329
0
Camps Cleared
0
1,348,381
Distance Traveled
1,261,224
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,571
505
79
6
0
215,400
0
W
Merlin
6,839
526
81
6
0
235,950
4
W
Jing Wei
8,849
681
113
9
0
240,994
4
L
Xbalanque
6,105
470
54
4
0
217,097
0
W
Bellona
8,184
630
97
7
0
286,551
2
L
Bacchus
5,116
394
19
1
0
283,481
0
L
Ix Chel
6,327
487
83
6
0
258,826
2
L
Tsukuyomi
7,164
551
94
7
0
286,420
1
W
Surtr
7,054
543
59
5
0
281,749
0
W
Thor
7,084
545
74
6
0
303,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role