Player Matchup

Arachne
Arachne
Diego_Silent7
Arachne
Level 159
God Stats
6W - 2L
1,632 SR
Queue Stats
365W - 262L
1,690 Elo+
Solo
Hercules
Hercules
Inthachadillac
Hercules
Level 137
God Stats
6W - 4L
1,695 SR
Queue Stats
41W - 37L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheCondor
Morgan Le Fay
Level 147
God Stats
2W - 1L
1,855 SR
Queue Stats
50W - 56L
1,554 Elo+
Party 2
Team Averages
Level 148
1,727 SR
1,618 Elo+

VS

Team Averages
Level 149
1,688 SR
1,693 Elo+
Cabrakan
Cabrakan
Supa8O8
Cabrakan
Level 175
God Stats
11W - 3L
1,947 SR
Queue Stats
115W - 57L
1,753 Elo+
Party 1
King Arthur
King Arthur
kbzaolmka
King Arthur
Level 94
God Stats
17W - 25L
1,456 SR
Queue Stats
284W - 285L
1,572 Elo+
Solo
Tiamat
Tiamat
koofs808
Tiamat
Level 179
God Stats
0W - 2L
1,662 SR
Queue Stats
124W - 60L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
6 / 2 / 3
10,989
845
9,745
16,065
13,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
16
1 / 1 / 6
9,847
757
5,711
11,268
11,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
TheCondor
Morgan Le Fay
18
2 / 3 / 7
10,816
832
16,610
12,522
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Supa8O8
Cabrakan
17
4 / 4 / 0
10,738
826
8,260
17,362
22,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
kbzaolmka
King Arthur
16
0 / 1 / 4
10,066
774
5,143
9,008
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
koofs808
Tiamat
17
1 / 4 / 4
9,979
768
18,581
11,225
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
5
6
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
2
3
3.75
W
Hercules
1
1
6
4
L
Cabrakan
Supa8O8
Cabrakan
4
4
0
1
W
Morgan Le Fay
TheCondor
Morgan Le Fay
2
3
7
1.83
L
King Arthur
kbzaolmka
King Arthur
0
1
4
2
L
Tiamat
koofs808
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
31,984
39,855
Taken
37,595
30,450
Mitigated
40,825
14,510
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,745
5,617
0
6,367
16,065
13,614
0
9,448
5,118
0
26,960
W
Hercules
5,711
1,527
0
2,993
11,268
11,670
115
5,465
3,901
0
20,208
L
Cabrakan
Supa8O8
Cabrakan
8,260
817
0
2,826
17,362
22,228
0
7,292
9,746
21,310
2,611
W
Morgan Le Fay
TheCondor
Morgan Le Fay
16,610
749
245
4,905
12,522
5,166
294
7,335
3,836
55,814
0
L
King Arthur
kbzaolmka
King Arthur
5,143
528
0
2,346
9,008
9,031
0
3,943
4,835
382
43,535
L
Tiamat
koofs808
Tiamat
18,581
793
470
2,776
11,225
9,566
0
5,477
5,524
44,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
30,783
157
Minions Killed
206
0
Camps Cleared
0
769,662
Distance Traveled
796,951
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,989
845
40
3
0
247,592
4
W
Hercules
9,847
757
33
3
0
273,037
4
L
Cabrakan
10,738
826
40
3
0
259,319
0
W
Morgan Le Fay
10,816
832
84
6
0
249,033
0
L
King Arthur
10,066
774
79
6
0
284,575
0
L
Tiamat
9,979
768
87
7
0
253,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role