Player Matchup

Cthulhu
Cthulhu
Ballocito
Cthulhu
Level 139
God Stats
6W - 1L
1,792 SR
Queue Stats
344W - 353L
1,531 Elo+
Solo
Xbalanque
Xbalanque
CultureGaming
Xbalanque
Level 156
God Stats
6W - 0L
1,884 SR
Queue Stats
31W - 22L
1,592 Elo+
Solo
Fenrir
Fenrir
Seieiryuu
Fenrir
Level 89
God Stats
11W - 7L
1,678 SR
Queue Stats
179W - 178L
1,441 Elo+
Solo
Guan Yu
Guan Yu
cliffduggo
Guan Yu
Level 141
God Stats
2W - 0L
1,520 SR
Queue Stats
474W - 438L
1,481 Elo+
Solo
Chronos
Chronos
joey_otakuboy17
Chronos
Level 138
God Stats
112W - 97L
1,565 SR
Queue Stats
550W - 557L
1,459 Elo+
Solo
Team Averages
Level 133
1,688 SR
1,501 Elo+

VS

Team Averages
Level 124
1,473 SR
1,450 Elo+
Fafnir
Fafnir
El_Webre75
Fafnir
Level 148
God Stats
2W - 5L
1,379 SR
Queue Stats
89W - 130L
1,443 Elo+
Party 1
Serqet
Serqet
Ghoưl
Serqet
Level 162
God Stats
6W - 7L
1,517 SR
Queue Stats
183W - 183L
1,535 Elo+
Solo
Anubis
Anubis
RuiSoonMa
Anubis
Level 108
God Stats
5W - 11L
1,500 SR
Queue Stats
13W - 22L
1,358 Elo+
Solo
Chernobog
Chernobog
autovan12
Chernobog
Level 106
God Stats
5W - 4L
1,762 SR
Queue Stats
47W - 63L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
zehang
Sun Wukong
Level 97
God Stats
0W - 2L
1,205 SR
Queue Stats
9W - 10L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ballocito
Cthulhu
11
1 / 3 / 9
6,605
508
6,390
11,661
8,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
CultureGaming
Xbalanque
13
4 / 5 / 7
7,608
585
8,419
9,014
2,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Seieiryuu
Fenrir
13
9 / 2 / 5
8,217
632
6,118
8,988
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
cliffduggo
Guan Yu
16
6 / 0 / 2
9,589
738
8,208
6,623
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 3
7,971
613
3,725
7,284
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
El_Webre75
Fafnir
11
3 / 4 / 3
7,343
565
5,429
11,276
10,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Ghoưl
Serqet
13
2 / 5 / 3
6,796
523
5,912
11,358
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
RuiSoonMa
Anubis
14
2 / 3 / 0
7,525
579
6,014
7,015
2,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
autovan12
Chernobog
13
3 / 4 / 6
7,444
573
8,118
8,778
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
zehang
Sun Wukong
10
0 / 4 / 0
6,251
481
2,424
9,404
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
10
11
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ballocito
Cthulhu
1
3
9
1.83
W
Xbalanque
CultureGaming
Xbalanque
4
5
7
1.5
L
Fafnir
El_Webre75
Fafnir
3
4
3
1.13
L
Serqet
Ghoưl
Serqet
2
5
3
0.7
L
Anubis
RuiSoonMa
Anubis
2
3
0
0.67
W
Fenrir
Seieiryuu
Fenrir
9
2
5
5.75
L
Chernobog
autovan12
Chernobog
3
4
6
1.5
W
Guan Yu
cliffduggo
Guan Yu
6
0
2
7
W
0
1
3
1.5
L
Sun Wukong
zehang
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
27,897
43,570
Taken
47,831
20,009
Mitigated
26,929
9,921
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ballocito
Cthulhu
6,390
388
0
2,426
11,661
8,218
145
4,556
6,985
27,329
177
W
Xbalanque
CultureGaming
Xbalanque
8,419
3,496
0
2,312
9,014
2,423
572
1,423
7,417
0
46,581
L
Fafnir
El_Webre75
Fafnir
5,429
873
0
2,460
11,276
10,231
0
2,650
8,586
28,735
1,751
L
Serqet
Ghoưl
Serqet
5,912
1,261
0
528
11,358
4,531
0
1,629
9,651
0
49,874
L
Anubis
RuiSoonMa
Anubis
6,014
110
0
2,133
7,015
2,858
216
3,300
3,481
62,992
0
W
Fenrir
Seieiryuu
Fenrir
6,118
948
0
1,182
8,988
3,467
106
1,315
7,483
0
32,297
L
Chernobog
autovan12
Chernobog
8,118
3,498
0
1,108
8,778
3,328
0
1,949
6,829
0
48,528
W
Guan Yu
cliffduggo
Guan Yu
8,208
1,569
68
2,302
6,623
4,064
0
0
6,623
0
70,610
W
3,725
602
0
1,631
7,284
1,837
0
3,805
3,077
62,808
2,741
L
Sun Wukong
zehang
Sun Wukong
2,424
511
0
622
9,404
5,981
0
0
9,404
0
35,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
35,359
431
Minions Killed
409
0
Camps Cleared
0
1,337,013
Distance Traveled
1,274,020
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,605
508
56
4
0
258,270
0
W
Xbalanque
7,608
585
70
5
0
240,948
6
L
Fafnir
7,343
565
38
3
0
248,484
0
L
Serqet
6,796
523
86
7
0
307,868
0
L
Anubis
7,525
579
122
9
0
242,673
4
W
Fenrir
8,217
632
50
4
0
283,249
3
L
Chernobog
7,444
573
75
6
0
251,651
0
W
Guan Yu
9,589
738
132
10
0
283,690
2
W
Chronos
7,971
613
123
9
0
270,856
2
L
Sun Wukong
6,251
481
88
7
0
223,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role