Player Matchup

Horus
Horus
 
Horus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
PapiCulo69
Tiamat
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 175L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
RedBirdHead
Ao Kuang
Level 129
God Stats
4W - 3L
1,632 SR
Queue Stats
273W - 233L
1,548 Elo+
Solo
Artemis
Artemis
xSaschimi
Artemis
Level 154
God Stats
8W - 8L
1,618 SR
Queue Stats
211W - 143L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
あlぜいd
Gilgamesh
Level 141
God Stats
2W - 3L
1,423 SR
Queue Stats
172W - 165L
1,516 Elo+
Solo
Team Averages
Level 153
1,535 SR
1,554 Elo+

VS

Team Averages
Level 161
1,629 SR
1,540 Elo+
Artemis
Artemis
BunniBambi
Artemis
Level 180
God Stats
4W - 1L
1,583 SR
Queue Stats
50W - 49L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaBoots
Baron Samedi
Level 159
God Stats
2W - 1L
1,553 SR
Queue Stats
269W - 302L
1,524 Elo+
Party 3
Da Ji
Da Ji
Pain Astro
Da Ji
Level 194
God Stats
1W - 0L
1,572 SR
Queue Stats
61W - 66L
1,510 Elo+
Party 1
Ra
Ra
RaggingPanda505
Ra
Level 147
God Stats
5W - 4L
1,654 SR
Queue Stats
302W - 280L
1,589 Elo+
Solo
Maui
Maui
hawk4560
Maui
Level 126
God Stats
11W - 3L
1,785 SR
Queue Stats
369W - 345L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 5 / 2
4,786
435
6,247
11,574
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
PapiCulo69
Tiamat
11
3 / 2 / 0
6,069
552
4,434
6,968
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
RedBirdHead
Ao Kuang
11
1 / 3 / 4
5,953
541
5,639
9,623
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
xSaschimi
Artemis
10
3 / 5 / 0
5,685
517
6,322
8,059
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
あlぜいd
Gilgamesh
10
0 / 3 / 2
5,901
536
2,578
10,505
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BunniBambi
Artemis
11
4 / 1 / 2
6,204
564
5,588
8,122
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
NinjaBoots
Baron Samedi
12
2 / 1 / 2
7,008
637
5,927
6,322
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
6 / 3 / 5
7,094
645
8,308
8,572
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 1 / 1
7,335
667
5,787
6,432
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
11
3 / 1 / 8
6,855
623
6,792
8,226
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
18
18
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
2
0.2
W
Artemis
BunniBambi
Artemis
4
1
2
5
W
Baron Samedi
NinjaBoots
Baron Samedi
2
1
2
3
W
Da Ji
6
3
5
2.83
L
Tiamat
PapiCulo69
Tiamat
3
2
0
1.5
W
3
1
1
3.5
L
Ao Kuang
RedBirdHead
Ao Kuang
1
3
4
1
W
Maui
3
1
8
7
L
Artemis
xSaschimi
Artemis
3
5
0
0.6
L
Gilgamesh
あlぜいd
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
32,402
46,729
Taken
37,674
22,071
Mitigated
15,147
10,795
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,247
3,034
200
2,656
11,574
6,999
0
3,205
8,271
0
14,917
W
Artemis
BunniBambi
Artemis
5,588
2,375
0
3,425
8,122
1,995
873
402
7,374
0
30,057
W
Baron Samedi
NinjaBoots
Baron Samedi
5,927
503
100
2,016
6,322
2,523
317
1,761
4,163
39,364
0
W
Da Ji
8,308
2,633
0
729
8,572
2,872
689
2,924
5,546
0
34,100
L
Tiamat
PapiCulo69
Tiamat
4,434
200
0
1,211
6,968
3,189
0
3,418
3,295
32,802
649
W
5,787
626
409
2,488
6,432
2,279
0
3,818
2,614
61,898
0
L
Ao Kuang
RedBirdHead
Ao Kuang
5,639
1,358
0
2,236
9,623
3,145
0
3,709
5,720
36,208
0
W
Maui
6,792
1,898
0
2,263
8,226
5,478
0
1,115
6,963
19,947
1,817
L
Artemis
xSaschimi
Artemis
6,322
2,323
0
2,344
8,059
2,498
0
2,879
5,180
0
30,759
L
Gilgamesh
あlぜいd
Gilgamesh
2,578
86
0
2,148
10,505
6,240
0
4,037
5,873
0
34,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
34,496
281
Minions Killed
334
0
Camps Cleared
0
1,125,155
Distance Traveled
1,091,952
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,786
435
25
2
0
210,164
4
W
Artemis
6,204
564
49
4
0
207,276
1
W
Baron Samedi
7,008
637
81
7
0
193,097
0
W
Da Ji
7,094
645
52
5
0
227,338
0
L
Tiamat
6,069
552
71
6
0
253,481
4
W
Ra
7,335
667
133
12
0
226,480
4
L
Ao Kuang
5,953
541
66
6
0
250,956
0
W
Maui
6,855
623
19
2
0
237,761
3
L
Artemis
5,685
517
54
5
0
202,358
0
L
Gilgamesh
5,901
536
65
6
0
208,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role