Player Matchup

Arachne
Arachne
AuraVII
Arachne
Level 56
God Stats
12W - 10L
1,551 SR
Queue Stats
107W - 98L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
DaBurningMan
Ah Puch
Level 29
God Stats
2W - 0L
1,866 SR
Queue Stats
30W - 33L
1,479 Elo+
Party 2
Hel
Hel
DogTourettes
Hel
Level 265
God Stats
5W - 3L
1,949 SR
Queue Stats
176W - 168L
1,553 Elo+
Party 1
Ishtar
Ishtar
G0ngz
Ishtar
Level 155
God Stats
1W - 3L
1,153 SR
Queue Stats
163W - 147L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
PhiBroMiaja
Sun Wukong
Level 120
God Stats
1W - 4L
1,174 SR
Queue Stats
35W - 44L
1,498 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,527 Elo+

VS

Team Averages
Level 143
1,389 SR
1,534 Elo+
Cupid
Cupid
DazedRedDino
Cupid
Level 66
God Stats
2W - 2L
1,275 SR
Queue Stats
81W - 79L
1,518 Elo+
Party 4
Ymir
Ymir
Raiidenn66
Ymir
Level 27
God Stats
1W - 2L
1,557 SR
Queue Stats
24W - 32L
1,515 Elo+
Party 4
Cthulhu
Cthulhu
Synergy SA
Cthulhu
Level 171
God Stats
0W - 2L
1,209 SR
Queue Stats
113W - 111L
1,550 Elo+
Party 3
Thanatos
Thanatos
TomuraToga
Thanatos
Level 218
God Stats
9W - 6L
1,566 SR
Queue Stats
91W - 85L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
ZaileaVT
Nu Wa
Level 235
God Stats
3W - 11L
1,339 SR
Queue Stats
162W - 150L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AuraVII
Arachne
15
5 / 1 / 2
8,563
535
4,919
10,873
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
DaBurningMan
Ah Puch
15
1 / 1 / 2
9,307
582
6,396
5,419
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 2
8,499
531
6,411
7,667
6,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
G0ngz
Ishtar
15
3 / 3 / 7
8,724
545
13,275
9,797
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PhiBroMiaja
Sun Wukong
16
1 / 0 / 0
9,995
625
8,762
17,267
10,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,428
464
6,269
13,267
3,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,940
434
4,272
12,897
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Synergy SA
Cthulhu
15
0 / 1 / 1
7,501
469
8,924
9,878
9,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
TomuraToga
Thanatos
14
2 / 3 / 1
7,677
480
4,296
12,205
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
ZaileaVT
Nu Wa
16
1 / 2 / 1
8,501
531
6,046
8,043
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
6
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
AuraVII
Arachne
5
1
2
6
W
Ah Puch
DaBurningMan
Ah Puch
1
1
2
2
L
2
5
1
0.5
W
4
1
2
5
W
Ishtar
G0ngz
Ishtar
3
3
7
2.17
W
Sun Wukong
PhiBroMiaja
Sun Wukong
1
0
0
1
L
1
3
1
0.5
L
Cthulhu
Synergy SA
Cthulhu
0
1
1
0.5
L
Thanatos
TomuraToga
Thanatos
2
3
1
0.83
L
Nu Wa
ZaileaVT
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
29,807
51,023
Taken
56,290
26,808
Mitigated
30,697
22,500
Healing
22,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AuraVII
Arachne
4,919
3,591
0
6,388
10,873
4,911
0
2,862
7,909
0
58,759
W
Ah Puch
DaBurningMan
Ah Puch
6,396
44
0
1,162
5,419
1,410
0
2,172
3,096
72,804
1,914
L
6,269
4,404
862
5,969
13,267
3,783
0
1,437
11,830
0
48,873
W
6,411
533
3,138
3,239
7,667
6,324
96
2,797
4,766
32,155
2,163
W
Ishtar
G0ngz
Ishtar
13,275
8,778
0
1,385
9,797
3,553
133
2,594
7,193
0
61,282
W
Sun Wukong
PhiBroMiaja
Sun Wukong
8,762
1,625
0
7,188
17,267
10,610
192
8,400
8,817
494
85,322
L
4,272
1,135
0
1,692
12,897
10,372
0
3,005
9,892
22,106
0
L
Cthulhu
Synergy SA
Cthulhu
8,924
761
141
4,521
9,878
9,356
0
0
9,878
62,553
0
L
Thanatos
TomuraToga
Thanatos
4,296
1,198
0
7,940
12,205
4,965
0
2,118
10,087
0
59,833
L
Nu Wa
ZaileaVT
Nu Wa
6,046
1,543
0
940
8,043
2,221
0
5,787
2,256
76,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
38,047
549
Minions Killed
486
0
Camps Cleared
0
1,483,333
Distance Traveled
1,474,757
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,563
535
98
6
0
332,163
0
W
Ah Puch
9,307
582
145
9
0
276,770
4
L
Cupid
7,428
464
79
5
0
254,949
2
W
Hel
8,499
531
48
3
0
304,630
3
W
Ishtar
8,724
545
104
7
0
273,839
0
W
Sun Wukong
9,995
625
154
10
0
295,931
0
L
Ymir
6,940
434
29
2
0
274,930
4
L
Cthulhu
7,501
469
104
7
0
280,153
0
L
Thanatos
7,677
480
87
5
0
360,524
0
L
Nu Wa
8,501
531
187
12
0
304,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role