Player Matchup

Gilgamesh
Gilgamesh
NotBerms
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
PAULEXCR199
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 1
Ymir
Ymir
Tablockss
Ymir
Level 156
God Stats
0W - 2L
1,578 SR
Queue Stats
27W - 22L
1,549 Elo+
Party 1
Fenrir
Fenrir
arnaldkillsalot
Fenrir
Level 156
God Stats
1W - 4L
1,223 SR
Queue Stats
266W - 244L
1,490 Elo+
Solo
Ishtar
Ishtar
carlomira
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,537 Elo+
Party 1
Team Averages
Level 125
1,460 SR
1,524 Elo+

VS

Team Averages
Level 129
1,500 SR
1,535 Elo+
Martichoras
Martichoras
CharLy5644
Martichoras
Level 194
God Stats
2W - 4L
1,188 SR
Queue Stats
391W - 398L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
Eugishdeh
Nu Wa
Level 175
God Stats
19W - 12L
1,517 SR
Queue Stats
50W - 30L
1,573 Elo+
Solo
Bakasura
Bakasura
Mephystoteles
Bakasura
Level 47
God Stats
9W - 5L
1,447 SR
Queue Stats
84W - 106L
1,501 Elo+
Solo
Sylvanus
Sylvanus
MistakingVenus5
Sylvanus
Level 188
God Stats
27W - 18L
1,638 SR
Queue Stats
277W - 283L
1,584 Elo+
Party 2
Arachne
Arachne
T8RT0T312
Arachne
Level 43
God Stats
2W - 0L
1,709 SR
Queue Stats
34W - 38L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NotBerms
Gilgamesh
11
1 / 3 / 0
7,142
446
5,931
17,677
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
PAULEXCR199
Aphrodite
14
1 / 3 / 2
7,778
486
5,670
9,761
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
4 / 6 / 1
9,310
582
10,779
17,163
8,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 2 / 3
8,106
507
6,811
12,836
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
carlomira
Ishtar
12
0 / 5 / 1
6,759
422
5,229
10,240
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CharLy5644
Martichoras
15
1 / 1 / 5
8,132
508
9,298
4,589
1,881
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Eugishdeh
Nu Wa
16
5 / 1 / 5
10,177
636
13,226
5,519
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Mephystoteles
Bakasura
17
6 / 5 / 0
10,059
629
9,457
16,178
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
13
1 / 1 / 5
7,950
497
5,358
15,396
12,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
T8RT0T312
Arachne
16
6 / 1 / 5
9,491
593
11,740
19,118
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
19
19
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CharLy5644
Martichoras
1
1
5
3.5
W
Nu Wa
Eugishdeh
Nu Wa
5
1
5
7.5
W
Bakasura
Mephystoteles
Bakasura
6
5
0
1.2
W
Sylvanus
1
1
5
3.5
L
Gilgamesh
NotBerms
Gilgamesh
1
3
0
0.33
L
Aphrodite
PAULEXCR199
Aphrodite
1
3
2
0.67
W
Arachne
T8RT0T312
Arachne
6
1
5
8.5
L
Ymir
4
6
1
0.75
L
3
2
3
2.25
L
Ishtar
carlomira
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
49,079
67,677
Taken
60,800
33,981
Mitigated
31,647
17,725
Healing
26,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CharLy5644
Martichoras
9,298
2,919
0
1,306
4,589
1,881
46
0
4,589
0
72,871
W
Nu Wa
Eugishdeh
Nu Wa
13,226
1,384
0
377
5,519
1,883
0
1,711
3,791
70,575
2,013
W
Bakasura
Mephystoteles
Bakasura
9,457
5,595
0
7,140
16,178
6,763
430
5,712
9,970
0
58,344
W
Sylvanus
5,358
754
3,373
5,772
15,396
12,514
0
2,768
12,580
24,658
1,466
L
Gilgamesh
NotBerms
Gilgamesh
5,931
1,005
0
3,471
17,677
14,423
0
4,732
12,580
0
34,174
L
Aphrodite
PAULEXCR199
Aphrodite
5,670
728
1,808
4,811
9,761
2,765
0
3,820
5,480
56,226
0
W
Arachne
T8RT0T312
Arachne
11,740
7,467
0
8,489
19,118
8,606
0
6,078
12,846
0
80,003
L
Ymir
10,779
3,972
0
4,072
17,163
8,923
0
2,488
13,399
63,408
0
L
6,811
1,217
0
1,055
12,836
5,157
0
2,229
10,081
0
51,511
L
Ishtar
carlomira
Ishtar
5,229
3,146
0
2,508
10,240
2,713
0
3,504
6,537
0
50,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
45,809
483
Minions Killed
533
0
Camps Cleared
0
1,528,421
Distance Traveled
1,610,206
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,132
508
106
7
0
303,366
3
W
Nu Wa
10,177
636
143
9
0
328,798
0
W
Bakasura
10,059
629
127
8
0
298,087
0
W
Sylvanus
7,950
497
38
2
0
313,413
6
L
Gilgamesh
7,142
446
58
4
0
318,992
3
L
Aphrodite
7,778
486
111
7
0
309,400
4
W
Arachne
9,491
593
119
7
0
366,542
0
L
Ymir
9,310
582
122
8
0
265,064
4
L
Fenrir
8,106
507
77
5
0
351,612
2
L
Ishtar
6,759
422
115
7
0
283,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role