Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Lorrokk
Raijin
Level 105
God Stats
9W - 16L
1,267 SR
Queue Stats
897W - 944L
1,465 Elo+
Solo
Freya
Freya
Munchkin1
Freya
Level 86
God Stats
3W - 3L
1,284 SR
Queue Stats
307W - 322L
1,447 Elo+
Solo
Kukulkan
Kukulkan
elfcrabtree
Kukulkan
Level 127
God Stats
4W - 1L
1,619 SR
Queue Stats
64W - 72L
1,480 Elo+
Solo
King Arthur
King Arthur
中条居士
King Arthur
Level 107
God Stats
5W - 7L
1,392 SR
Queue Stats
595W - 634L
1,445 Elo+
Solo
Team Averages
Level 106
1,413 SR
1,467 Elo+

VS

Team Averages
Level 101
1,571 SR
1,461 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DEVIL-HUNTERS77
Poseidon
Level 159
God Stats
1W - 4L
1,527 SR
Queue Stats
183W - 216L
1,411 Elo+
Solo
Sylvanus
Sylvanus
afraidly
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
fantasticmrjac
Kuzenbo
Level 147
God Stats
10W - 2L
1,785 SR
Queue Stats
298W - 322L
1,464 Elo+
Solo
Xbalanque
Xbalanque
mindless slave7
Xbalanque
Level 156
God Stats
6W - 7L
1,544 SR
Queue Stats
360W - 365L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 6
7,583
689
6,244
16,291
10,464
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Raijin
Lorrokk
Raijin
13
3 / 3 / 3
7,971
725
8,257
8,038
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Munchkin1
Freya
15
2 / 3 / 5
8,205
746
6,461
11,112
5,796
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
elfcrabtree
Kukulkan
16
4 / 1 / 6
9,001
818
17,245
9,825
4,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
中条居士
King Arthur
12
1 / 4 / 5
7,294
663
4,913
11,110
11,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 4
7,458
678
7,294
5,807
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
2 / 3 / 1
8,789
799
6,146
7,639
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
afraidly
Sylvanus
15
1 / 2 / 5
8,659
787
4,392
13,540
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 6
8,475
770
8,839
15,364
17,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Xbalanque
mindless slave7
Xbalanque
15
8 / 1 / 3
9,455
860
23,096
11,117
5,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
11
Kills
12
12
Deaths
11
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
6
4
L
Janus
 
Janus
0
3
4
0.67
L
Poseidon
2
3
1
0.83
W
Raijin
Lorrokk
Raijin
3
3
3
1.5
W
Freya
Munchkin1
Freya
2
3
5
1.5
L
Sylvanus
afraidly
Sylvanus
1
2
5
1.75
W
Kukulkan
elfcrabtree
Kukulkan
4
1
6
7
L
1
2
6
2
L
Xbalanque
mindless slave7
Xbalanque
8
1
3
9.5
W
King Arthur
中条居士
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,120
Damage
49,767
56,376
Taken
53,467
35,726
Mitigated
41,847
24,229
Healing
24,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,244
3,492
4,142
6,425
16,291
10,464
0
9,237
6,834
0
12,037
L
Janus
 
Janus
7,294
965
266
529
5,807
2,138
1,030
3,443
2,364
17,770
170
L
Poseidon
6,146
825
893
745
7,639
3,731
0
5,926
1,713
28,589
1,124
W
Raijin
Lorrokk
Raijin
8,257
1,157
616
663
8,038
3,152
0
2,917
4,976
17,535
0
W
Freya
Munchkin1
Freya
6,461
2,195
1,380
3,838
11,112
5,796
0
4,928
5,934
17,308
449
L
Sylvanus
afraidly
Sylvanus
4,392
511
3,839
4,336
13,540
13,347
0
8,042
5,498
9,853
0
W
Kukulkan
elfcrabtree
Kukulkan
17,245
886
864
1,158
9,825
4,402
0
3,647
5,922
38,036
1,210
L
8,839
2,553
3,248
5,724
15,364
17,337
236
7,906
7,458
14,424
178
L
Xbalanque
mindless slave7
Xbalanque
23,096
3,559
299
4,474
11,117
5,294
9
5,999
5,118
0
28,879
W
King Arthur
中条居士
King Arthur
4,913
146
2,457
2,686
11,110
11,912
0
5,476
5,453
0
11,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
42,836
131
Minions Killed
122
0
Camps Cleared
0
1,019,940
Distance Traveled
934,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,583
689
19
2
0
226,476
0
L
Janus
7,458
678
26
2
0
158,267
0
L
Poseidon
8,789
799
59
5
0
169,316
0
W
Raijin
7,971
725
28
3
0
183,676
0
W
Freya
8,205
746
28
3
0
208,562
0
L
Sylvanus
8,659
787
13
1
0
172,347
0
W
Kukulkan
9,001
818
50
5
0
213,528
0
L
Kuzenbo
8,475
770
8
1
0
202,787
0
L
Xbalanque
9,455
860
16
1
0
231,426
0
W
King Arthur
7,294
663
6
1
0
187,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role