Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Godrick1929
Thanatos
Level 136
God Stats
1W - 4L
1,276 SR
Queue Stats
42W - 39L
1,498 Elo+
Party 1
Anhur
Anhur
KeepUp650
Anhur
Level 211
God Stats
18W - 27L
1,414 SR
Queue Stats
433W - 426L
1,551 Elo+
Solo
Vamana
Vamana
King Arthur3692
Vamana
Level 158
God Stats
11W - 9L
1,471 SR
Queue Stats
148W - 141L
1,542 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LordOfPain6669
Kumbhakarna
Level 123
God Stats
0W - 1L
1,349 SR
Queue Stats
51W - 57L
1,514 Elo+
Party 1
Team Averages
Level 150
1,402 SR
1,521 Elo+

VS

Team Averages
Level 139
1,462 SR
1,521 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
C4RL05_QU1N70
Zhong Kui
Level 101
God Stats
51W - 44L
1,505 SR
Queue Stats
117W - 116L
1,480 Elo+
Solo
Janus
Janus
KillCamLikesYou
Janus
Level 145
God Stats
2W - 4L
1,304 SR
Queue Stats
163W - 143L
1,496 Elo+
Solo
Artemis
Artemis
Xunter19
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 142L
1,526 Elo+
Party 2
Mulan
Mulan
saucy_gamer935
Mulan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 115L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 4 / 3
6,659
512
5,119
8,135
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Godrick1929
Thanatos
10
3 / 4 / 1
6,298
484
3,652
10,026
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
KeepUp650
Anhur
14
6 / 4 / 1
8,366
644
9,611
9,058
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 1 / 0
6,813
524
3,652
13,026
8,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
LordOfPain6669
Kumbhakarna
9
1 / 3 / 4
5,466
420
3,772
11,903
8,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 3
6,154
473
3,772
8,886
5,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
C4RL05_QU1N70
Zhong Kui
12
3 / 3 / 2
7,112
547
9,438
8,593
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 4
5,829
448
2,187
8,203
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Xunter19
Artemis
14
5 / 3 / 1
8,233
633
6,036
8,835
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 0 / 2
8,918
686
15,123
8,218
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
15
16
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
3
0.63
W
Ymir
 
Ymir
0
2
3
0.75
W
Zhong Kui
C4RL05_QU1N70
Zhong Kui
3
3
2
1.33
L
Thanatos
Godrick1929
Thanatos
3
4
1
0.88
L
Anhur
KeepUp650
Anhur
6
4
1
1.63
W
0
3
4
0.67
L
0
1
0
0
L
Kumbhakarna
LordOfPain6669
Kumbhakarna
1
3
4
1
W
Artemis
Xunter19
Artemis
5
3
1
1.83
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
36,556
52,148
Taken
42,735
25,723
Mitigated
20,905
20,719
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,119
436
252
3,677
8,135
2,799
0
4,001
4,134
38,421
0
W
Ymir
 
Ymir
3,772
1,084
0
1,521
8,886
5,159
199
1,893
6,834
20,008
0
W
Zhong Kui
C4RL05_QU1N70
Zhong Kui
9,438
685
0
3,138
8,593
4,599
693
3,068
5,177
39,012
1,698
L
Thanatos
Godrick1929
Thanatos
3,652
1,142
0
4,935
10,026
3,699
0
3,047
6,979
0
45,800
L
Anhur
KeepUp650
Anhur
9,611
5,796
0
2,626
9,058
2,467
831
1,939
7,119
0
64,969
W
2,187
155
0
3,042
8,203
2,057
301
2,120
6,043
30,528
405
L
3,652
1,162
0
6,873
13,026
8,361
0
1,282
11,744
0
43,770
L
Kumbhakarna
LordOfPain6669
Kumbhakarna
3,772
423
421
1,935
11,903
8,397
0
4,568
7,335
15,012
0
W
Artemis
Xunter19
Artemis
6,036
2,305
0
3,028
8,835
2,169
50
143
8,692
0
50,374
W
15,123
2,742
0
4,201
8,218
6,921
0
1,026
7,098
0
66,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
36,246
390
Minions Killed
344
0
Camps Cleared
0
1,267,252
Distance Traveled
1,225,988
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,659
512
91
7
0
249,211
0
W
Ymir
6,154
473
18
1
0
260,574
0
W
Zhong Kui
7,112
547
72
6
0
225,235
0
L
Thanatos
6,298
484
69
5
0
262,693
4
L
Anhur
8,366
644
112
9
0
230,291
2
W
Janus
5,829
448
53
4
0
256,978
0
L
Vamana
6,813
524
98
8
0
263,512
4
L
Kumbhakarna
5,466
420
20
2
0
261,545
4
W
Artemis
8,233
633
98
8
0
229,093
0
W
Mulan
8,918
686
103
8
0
254,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role