Player Matchup

Poseidon
Poseidon
Diamond V
Chancypc
Poseidon
Diamond V
Level 172
God Stats
3W - 6L
1,588 SR
Queue Stats
288W - 270L
2,116 MMR
Solo
Mulan
Mulan
Diamond V
Midloko
Mulan
Diamond V
Level 107
God Stats
35W - 35L
1,657 SR
Queue Stats
268W - 256L
2,155 MMR
Party 1
Ares
Ares
Platinum IV
Takizyx
Ares
Platinum IV
Level 145
God Stats
5W - 6L
1,561 SR
Queue Stats
41W - 29L
1,844 MMR
Party 1
Fenrir
Fenrir
Platinum II
jsuisBienG514
Fenrir
Platinum II
Level 84
God Stats
0W - 3L
1,224 SR
Queue Stats
121W - 138L
1,918 MMR
Solo
Medusa
Medusa
Platinum II
xHappy_PRx
Medusa
Platinum II
Level 158
God Stats
1W - 2L
1,769 SR
Queue Stats
39W - 24L
2,102 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,560 SR
2,027 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,623 SR
2,026 MMR
Cupid
Cupid
Platinum II
ChineseToast
Cupid
Platinum II
Level 158
God Stats
5W - 6L
1,344 SR
Queue Stats
238W - 234L
1,901 MMR
Solo
Bakasura
Bakasura
Platinum I
KINGLEOIII45
Bakasura
Platinum I
Level 147
God Stats
1W - 0L
1,759 SR
Queue Stats
122W - 115L
1,969 MMR
Solo
Cthulhu
Cthulhu
Diamond I
qp Cadent qp
Cthulhu
Diamond I
Level 163
God Stats
21W - 16L
1,697 SR
Queue Stats
243W - 227L
2,401 MMR
Solo
Horus
Horus
Platinum I
swolehouse
Horus
Platinum I
Level 167
God Stats
5W - 2L
1,692 SR
Queue Stats
158W - 149L
1,995 MMR
Solo
Neith
Neith
Diamond V
ŝâŝŝŷ
Neith
Diamond V
Level 154
God Stats
20W - 16L
1,624 SR
Queue Stats
308W - 284L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chancypc
Poseidon
10
1 / 4 / 0
5,118
569
3,323
5,649
1,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Midloko
Mulan
8
0 / 4 / 0
4,553
506
2,268
6,337
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ares
Takizyx
Ares
8
0 / 2 / 1
4,742
527
1,853
6,022
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 1 / 0
5,179
575
2,201
5,219
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
xHappy_PRx
Medusa
8
0 / 2 / 0
4,673
519
2,958
4,950
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Nu WaLancelotKumbhakarna

VS

Bans
CharybdisThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,442
716
4,788
4,476
1,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
KINGLEOIII45
Bakasura
10
4 / 1 / 3
5,940
660
2,621
7,817
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
qp Cadent qp
Cthulhu
10
2 / 0 / 1
6,023
669
2,913
6,057
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
12
3 / 0 / 1
7,315
813
3,274
5,155
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
1 / 1 / 3
6,588
732
3,913
5,530
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chancypc
Poseidon
1
4
0
0.25
W
2
0
1
2.5
W
Bakasura
KINGLEOIII45
Bakasura
4
1
3
5.5
L
Mulan
Midloko
Mulan
0
4
0
0
L
Ares
Takizyx
Ares
0
2
1
0.25
L
1
1
0
1
W
Cthulhu
qp Cadent qp
Cthulhu
2
0
1
2.5
W
Horus
3
0
1
3.5
L
Medusa
xHappy_PRx
Medusa
0
2
0
0
W
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
17,509
28,177
Taken
29,035
9,452
Mitigated
11,383
8,312
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chancypc
Poseidon
3,323
567
0
1,814
5,649
1,134
0
290
5,216
39,908
137
W
4,788
2,872
245
2,695
4,476
1,561
0
313
4,163
0
48,712
W
Bakasura
KINGLEOIII45
Bakasura
2,621
1,688
0
4,051
7,817
2,255
0
114
7,703
0
28,952
L
Mulan
Midloko
Mulan
2,268
572
0
1,336
6,337
1,917
0
54
5,884
0
19,543
L
Ares
Takizyx
Ares
1,853
78
0
1,420
6,022
3,501
0
1,315
4,707
7,942
0
L
2,201
518
0
3,082
5,219
1,605
0
641
4,228
0
31,764
W
Cthulhu
qp Cadent qp
Cthulhu
2,913
402
1,143
2,498
6,057
3,389
84
1,093
4,964
23,302
1,055
W
Horus
3,274
1,821
40
2,439
5,155
2,572
86
0
5,155
115
46,512
L
Medusa
xHappy_PRx
Medusa
2,958
916
0
660
4,950
1,295
0
502
4,448
0
34,091
W
Neith
3,913
834
0
1,130
5,530
1,606
1,149
3,703
1,827
0
50,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
32,308
253
Minions Killed
375
0
Camps Cleared
0
925,673
Distance Traveled
1,005,500
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,118
569
84
9
0
174,981
1
W
Cupid
6,442
716
111
12
0
182,693
0
W
Bakasura
5,940
660
59
7
0
233,479
0
L
Mulan
4,553
506
29
3
0
162,183
0
L
Ares
4,742
527
24
3
0
172,106
1
L
Fenrir
5,179
575
61
7
0
213,178
0
W
Cthulhu
6,023
669
22
2
0
208,981
2
W
Horus
7,315
813
87
10
0
195,098
1
L
Medusa
4,673
519
55
6
0
203,225
0
W
Neith
6,588
732
96
11
0
185,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role