Player Matchup

Fenrir
Fenrir
ArcadedImagery
Fenrir
Level 137
God Stats
5W - 6L
1,442 SR
Queue Stats
221W - 217L
1,540 Elo+
Party 1
Sol
Sol
Beechay
Sol
Level 127
God Stats
2W - 0L
1,580 SR
Queue Stats
168W - 167L
1,551 Elo+
Party 1
Osiris
Osiris
KarlMarrxxx
Osiris
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
130W - 114L
1,588 Elo+
Party 4
Cu Chulainn
Cu Chulainn
MrAfroPie
Cu Chulainn
Level 163
God Stats
5W - 4L
1,510 SR
Queue Stats
192W - 173L
1,520 Elo+
Solo
Ix Chel
Ix Chel
jumpingbean314
Ix Chel
Level 183
God Stats
2W - 1L
1,830 SR
Queue Stats
259W - 232L
1,608 Elo+
Party 4
Team Averages
Level 153
1,616 SR
1,561 Elo+

VS

Team Averages
Level 141
1,484 SR
1,557 Elo+
Ullr
Ullr
Alexpillo
Ullr
Level 149
God Stats
2W - 5L
1,674 SR
Queue Stats
215W - 212L
1,551 Elo+
Party 2
Raijin
Raijin
DragonFire44
Raijin
Level 101
God Stats
8W - 5L
1,411 SR
Queue Stats
295W - 255L
1,528 Elo+
Solo
Lancelot
Lancelot
Mig17112
Lancelot
Level 158
God Stats
1W - 6L
1,201 SR
Queue Stats
403W - 384L
1,550 Elo+
Party 3
Bakasura
Bakasura
TheChubbyBubbha
Bakasura
Level 145
God Stats
4W - 2L
1,502 SR
Queue Stats
191W - 164L
1,590 Elo+
Party 3
Athena
Athena
xAlbertox123
Athena
Level 153
God Stats
0W - 1L
1,630 SR
Queue Stats
327W - 299L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,783
522
3,914
8,958
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
15
2 / 2 / 1
8,988
691
10,901
10,834
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
4 / 2 / 3
7,450
573
7,802
9,944
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cu Chulainn
MrAfroPie
Cu Chulainn
15
1 / 0 / 2
8,916
686
9,817
11,805
9,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
2 / 1 / 2
8,374
644
8,226
7,314
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 1 / 2
7,245
557
5,219
8,360
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
13
2 / 2 / 1
7,263
559
6,541
9,860
2,510
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Mig17112
Lancelot
13
0 / 2 / 0
6,789
522
4,697
14,697
9,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
13
1 / 1 / 1
6,810
524
6,751
12,009
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
0 / 4 / 1
5,622
432
3,795
12,005
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
5
5
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
1
2
3
W
1
0
6
4
W
Sol
2
2
1
1.25
L
Raijin
2
2
1
1.25
W
Osiris
4
2
3
2.75
L
Lancelot
Mig17112
Lancelot
0
2
0
0
W
Cu Chulainn
MrAfroPie
Cu Chulainn
1
0
2
2
L
Bakasura
1
1
1
1.5
W
2
1
2
3
L
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,660
Damage
27,003
48,855
Taken
56,931
22,642
Mitigated
29,697
18,164
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,219
1,484
0
786
8,360
2,574
0
5,490
2,870
0
45,261
W
3,914
1,243
0
3,964
8,958
2,787
0
1,965
6,788
0
34,985
W
Sol
10,901
4,716
0
5,785
10,834
3,164
2,563
2,161
8,593
74,844
7,369
L
Raijin
6,541
723
0
2,324
9,860
2,510
0
4,415
5,151
50,324
0
W
Osiris
7,802
3,643
0
891
9,944
5,418
0
2,844
6,945
0
44,016
L
Lancelot
Mig17112
Lancelot
4,697
753
0
3,876
14,697
9,702
0
1,287
13,410
0
49,355
W
Cu Chulainn
MrAfroPie
Cu Chulainn
9,817
916
0
3,861
11,805
9,051
327
564
11,051
12,728
62,745
L
Bakasura
6,751
4,737
0
5,705
12,009
5,626
0
3,120
8,781
0
50,144
W
8,226
720
1,081
2,582
7,314
2,222
129
2,914
4,360
70,346
675
L
Athena
3,795
1,514
0
1,082
12,005
9,285
0
5,413
6,497
14,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
33,729
566
Minions Killed
411
0
Camps Cleared
0
1,420,637
Distance Traveled
1,443,795
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,245
557
84
6
0
279,074
0
W
Fenrir
6,783
522
48
4
0
314,698
0
W
Sol
8,988
691
152
12
0
235,256
0
L
Raijin
7,263
559
98
8
0
257,581
5
W
Osiris
7,450
573
73
6
0
312,419
6
L
Lancelot
6,789
522
103
8
0
288,395
2
W
Cu Chulainn
8,916
686
143
11
0
257,709
1
L
Bakasura
6,810
524
112
9
0
330,403
0
W
Ix Chel
8,374
644
150
12
0
300,555
3
L
Athena
5,622
432
14
1
0
288,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role