Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RareK1nd
Cu Chulainn
Level 157
God Stats
1W - 2L
1,486 SR
Queue Stats
404W - 397L
1,459 Elo+
Solo
Ravana
Ravana
Repº
Ravana
Level 139
God Stats
0W - 1L
1,338 SR
Queue Stats
54W - 44L
1,552 Elo+
Party 1
Janus
Janus
RhyaMF
Janus
Level 124
God Stats
19W - 20L
1,341 SR
Queue Stats
149W - 137L
1,521 Elo+
Party 1
Chronos
Chronos
xHunch
Chronos
Level 167
God Stats
1W - 4L
1,734 SR
Queue Stats
27W - 26L
1,550 Elo+
Party 1
Team Averages
Level 142
1,480 SR
1,517 Elo+

VS

Team Averages
Level 124
1,533 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Caca3ater
Ra
Level 85
God Stats
9W - 9L
1,541 SR
Queue Stats
286W - 254L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
Flavio2433
Sun Wukong
Level 129
God Stats
4W - 0L
1,633 SR
Queue Stats
179W - 175L
1,511 Elo+
Party 2
Medusa
Medusa
Screaming4
Medusa
Level 145
God Stats
6W - 4L
1,641 SR
Queue Stats
188W - 149L
1,570 Elo+
Party 2
Ares
Ares
thedeathca11
Ares
Level 117
God Stats
2W - 2L
1,351 SR
Queue Stats
106W - 109L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 0
4,932
493
3,014
7,958
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
RareK1nd
Cu Chulainn
8
0 / 5 / 1
4,767
477
3,115
10,609
4,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
Repº
Ravana
10
1 / 1 / 0
5,153
515
3,973
6,204
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
RhyaMF
Janus
10
0 / 0 / 0
5,389
539
649
2,888
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
xHunch
Chronos
9
0 / 2 / 1
4,949
495
3,377
5,266
1,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 1
5,457
546
973
6,268
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,174
617
1,893
3,271
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Flavio2433
Sun Wukong
12
2 / 0 / 0
6,728
673
5,829
8,016
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
Screaming4
Medusa
11
6 / 0 / 2
6,178
618
8,706
3,766
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 4
5,689
569
2,145
5,493
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
10
10
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Mercury
 
Mercury
1
0
1
1.5
W
0
0
0
0
W
Sun Wukong
Flavio2433
Sun Wukong
2
0
0
2
L
Cu Chulainn
RareK1nd
Cu Chulainn
0
5
1
0.1
L
Ravana
Repº
Ravana
1
1
0
1
L
Janus
RhyaMF
Janus
0
0
0
0
W
Medusa
Screaming4
Medusa
6
0
2
7
W
1
1
4
3
L
Chronos
xHunch
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
19,546
32,925
Taken
26,814
12,197
Mitigated
13,202
9,467
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,014
846
0
2,608
7,958
2,955
0
0
7,958
0
27,827
W
Mercury
 
Mercury
973
415
0
1,474
6,268
2,177
0
898
5,290
0
42,328
W
1,893
0
60
1,758
3,271
937
0
0
3,271
47,825
0
W
Sun Wukong
Flavio2433
Sun Wukong
5,829
1,403
0
2,581
8,016
5,038
0
0
8,016
0
49,732
L
Cu Chulainn
RareK1nd
Cu Chulainn
3,115
955
0
1,506
10,609
4,625
0
1,656
8,953
687
12,373
L
Ravana
Repº
Ravana
3,973
472
0
1,917
6,204
2,559
0
326
5,808
0
34,778
L
Janus
RhyaMF
Janus
649
55
0
992
2,888
636
0
1,375
1,271
36,828
0
W
Medusa
Screaming4
Medusa
8,706
4,543
0
2,495
3,766
1,397
0
983
2,783
0
41,737
W
2,145
56
0
1,680
5,493
3,653
0
2,521
2,942
11,395
1,809
L
Chronos
xHunch
Chronos
3,377
578
0
2,444
5,266
1,422
0
314
4,952
33,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
30,226
285
Minions Killed
347
0
Camps Cleared
0
1,041,841
Distance Traveled
1,067,054
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,932
493
55
6
0
188,174
0
W
Mercury
5,457
546
78
8
0
269,460
0
W
Ra
6,174
617
99
10
0
206,968
5
W
Sun Wukong
6,728
673
82
8
0
188,599
2
L
Cu Chulainn
4,767
477
15
2
0
202,938
0
L
Ravana
5,153
515
57
6
0
240,436
0
L
Janus
5,389
539
84
8
0
218,293
4
W
Medusa
6,178
618
65
7
0
214,571
0
W
Ares
5,689
569
23
2
0
187,456
2
L
Chronos
4,949
495
74
7
0
192,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role