Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
GhettoGodJu
Surtr
Silver II
Level 147
God Stats
11W - 17L
1,353 SR
Queue Stats
1,373W - 1,650L
1,161 MMR
Solo
Khepri
Khepri
Gold V
PandaDaddyy0
Khepri
Gold V
Level 106
God Stats
0W - 1L
1,282 SR
Queue Stats
52W - 65L
1,115 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,378 SR
1,259 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,550 SR
1,251 MMR
Baron Samedi
Baron Samedi
Silver II
Gaburoon
Baron Samedi
Silver II
Level 49
God Stats
18W - 16L
1,621 SR
Queue Stats
194W - 270L
1,075 MMR
Party 1
Atlas
Atlas
Gold IV
Lyqoris
Atlas
Gold IV
Level 147
God Stats
2W - 0L
1,528 SR
Queue Stats
15W - 16L
1,605 MMR
Solo
Artemis
Artemis
Silver I
PipilasHardy
Artemis
Silver I
Level 183
God Stats
22W - 21L
1,501 SR
Queue Stats
282W - 357L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 6 / 2
10,975
844
11,831
11,998
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 1
9,821
755
7,015
15,365
14,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
14
1 / 7 / 0
9,415
724
3,635
15,741
12,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesBacchusCthulhuHera

VS

Bans
AresShivaNe ZhaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gaburoon
Baron Samedi
18
4 / 1 / 12
11,894
915
11,932
8,496
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Lyqoris
Atlas
17
6 / 2 / 10
11,596
892
12,130
17,763
18,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
PipilasHardy
Artemis
18
8 / 2 / 9
12,206
939
12,458
10,059
3,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
18
18
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
2
0.5
W
Baron Samedi
Gaburoon
Baron Samedi
4
1
12
10
L
1
5
1
0.3
W
Atlas
Lyqoris
Atlas
6
2
10
5.5
L
Khepri
1
7
0
0.14
W
Artemis
PipilasHardy
Artemis
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,481
Damage
36,520
43,104
Taken
36,318
30,962
Mitigated
25,724
3,564
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,831
407
875
1,394
11,998
4,037
196
6,549
4,864
42,602
212
W
Baron Samedi
Gaburoon
Baron Samedi
11,932
523
2,293
3,273
8,496
3,800
992
4,744
3,565
46,939
0
L
7,015
1,908
0
1,145
15,365
14,315
0
7,044
7,596
776
25,913
W
Atlas
Lyqoris
Atlas
12,130
3,752
0
1,513
17,763
18,134
0
5,123
12,470
37,145
0
L
Khepri
3,635
164
0
150
15,741
12,610
0
8,537
6,545
11,795
0
W
Artemis
PipilasHardy
Artemis
12,458
6,725
0
1,839
10,059
3,790
3,085
5,183
4,605
0
52,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
35,696
130
Minions Killed
204
0
Camps Cleared
0
617,331
Distance Traveled
702,863
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,975
844
71
5
0
183,377
0
W
Baron Samedi
11,894
915
81
6
0
241,921
3
L
Surtr
9,821
755
46
4
0
225,232
0
W
Atlas
11,596
892
46
4
0
233,365
1
L
Khepri
9,415
724
13
1
0
208,722
0
W
Artemis
12,206
939
77
6
0
227,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role