Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FotoPataUwU
Hou Yi
Level 83
God Stats
3W - 5L
1,652 SR
Queue Stats
397W - 284L
1,548 Elo+
Party 2
Charon
Charon
JO4KO
Charon
Level 185
God Stats
5W - 4L
1,393 SR
Queue Stats
212W - 187L
1,544 Elo+
Party 2
Ra
Ra
NoneNarrow
Ra
Level 162
God Stats
2W - 0L
1,488 SR
Queue Stats
390W - 308L
1,561 Elo+
Party 2
Team Averages
Level 141
1,507 SR
1,531 Elo+

VS

Team Averages
Level 151
1,655 SR
1,624 Elo+
Neith
Neith
 
Neith
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ARR0ZeFEIJAO
Baron Samedi
Level 162
God Stats
8W - 8L
1,547 SR
Queue Stats
495W - 499L
1,448 Elo+
Solo
Maui
Maui
KimMusic96
Maui
Level 29
God Stats
2W - 2L
1,864 SR
Queue Stats
71W - 26L
1,764 Elo+
Party 1
Janus
Janus
NewAgeNewGame
Janus
Level 189
God Stats
3W - 4L
1,518 SR
Queue Stats
326W - 298L
1,570 Elo+
Solo
Anhur
Anhur
youLoneIy
Anhur
Level 173
God Stats
5W - 1L
1,848 SR
Queue Stats
132W - 30L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 1 / 1
3,922
784
1,551
4,034
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
 
Tsukuyomi
6
1 / 0 / 0
3,534
707
700
2,561
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
7
2 / 0 / 1
3,954
791
3,270
3,268
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
JO4KO
Charon
6
1 / 0 / 2
3,990
798
2,181
2,973
1,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 0
3,823
765
956
2,274
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
3,713
743
1,803
2,728
620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
ARR0ZeFEIJAO
Baron Samedi
6
1 / 1 / 0
3,565
713
2,270
3,383
955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,141
628
742
3,755
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,448
490
0
0
0
Anhur
youLoneIy
Anhur
5
0 / 2 / 0
2,926
585
2,737
3,864
866
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
1
0.5
W
Tsukuyomi
 
Tsukuyomi
1
0
0
1
L
Neith
 
Neith
0
0
0
0
L
Baron Samedi
ARR0ZeFEIJAO
Baron Samedi
1
1
0
1
W
Hou Yi
2
0
1
2.5
W
Charon
JO4KO
Charon
1
0
2
2
L
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
Anhur
youLoneIy
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,658
Damage
7,552
15,110
Taken
13,730
3,955
Mitigated
4,030
7,289
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,551
563
0
1,758
4,034
1,076
0
2,060
1,974
18,701
4,302
W
Tsukuyomi
 
Tsukuyomi
700
193
0
798
2,561
771
0
55
2,506
0
18,046
L
Neith
 
Neith
1,803
483
0
988
2,728
620
0
772
1,772
0
24,257
L
Baron Samedi
ARR0ZeFEIJAO
Baron Samedi
2,270
327
0
1,865
3,383
955
0
1,443
1,940
18,546
659
W
Hou Yi
3,270
1,703
0
2,366
3,268
511
0
303
2,965
0
22,607
W
Charon
JO4KO
Charon
2,181
570
0
1,555
2,973
1,024
11
439
2,534
9,856
0
L
742
182
0
1,182
3,755
1,589
0
960
2,795
3,130
0
L
0
0
0
0
0
0
0
0
0
0
0
W
956
257
144
668
2,274
573
0
0
2,274
21,197
0
L
Anhur
youLoneIy
Anhur
2,737
1,554
0
1,375
3,864
866
0
1,221
2,643
0
15,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,223
Gold Earned
15,793
190
Minions Killed
102
0
Camps Cleared
0
574,570
Distance Traveled
408,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,922
784
46
9
0
102,734
0
W
Tsukuyomi
3,534
707
39
8
0
127,472
0
L
Neith
3,713
743
40
8
0
104,067
0
L
Baron Samedi
3,565
713
31
6
0
85,708
0
W
Hou Yi
3,954
791
38
8
0
99,363
0
W
Charon
3,990
798
9
2
0
114,365
2
L
Maui
3,141
628
7
1
0
115,306
0
L
Janus
2,448
490
0
0
0
0
0
W
Ra
3,823
765
58
12
0
130,636
0
L
Anhur
2,926
585
24
5
0
103,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role