Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Datt_Ninja_O
Mulan
Level 33
God Stats
16W - 16L
1,774 SR
Queue Stats
45W - 58L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Hound X TY
Nu Wa
Level 129
God Stats
12W - 14L
1,516 SR
Queue Stats
404W - 453L
1,536 Elo+
Party 1
Athena
Athena
SplitCrown188
Athena
Level 108
God Stats
4W - 2L
1,618 SR
Queue Stats
144W - 147L
1,432 Elo+
Solo
Skadi
Skadi
ThePride65th
Skadi
Level 146
God Stats
7W - 2L
1,405 SR
Queue Stats
105W - 89L
1,559 Elo+
Party 1
Team Averages
Level 114
1,562 SR
1,513 Elo+

VS

Team Averages
Level 119
1,702 SR
1,513 Elo+
Agni
Agni
ITMX JDA
Agni
Level 82
God Stats
6W - 11L
1,372 SR
Queue Stats
310W - 288L
1,493 Elo+
Party 3
Fafnir
Fafnir
Kelasyn
Fafnir
Level 128
God Stats
3W - 2L
1,921 SR
Queue Stats
127W - 123L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
hippo lad
Danzaburou
Level 128
God Stats
2W - 2L
1,693 SR
Queue Stats
34W - 32L
1,516 Elo+
Party 2
Osiris
Osiris
iiCrimz
Osiris
Level 159
God Stats
6W - 3L
1,653 SR
Queue Stats
121W - 125L
1,536 Elo+
Party 2
Neith
Neith
rock5tar2004
Neith
Level 98
God Stats
16W - 2L
1,872 SR
Queue Stats
246W - 207L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 0 / 7
6,182
618
3,232
8,114
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
5,025
503
2,541
5,930
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
10
3 / 0 / 5
6,353
635
3,794
3,301
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 4
6,035
604
4,866
6,387
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 4
5,867
587
8,090
3,845
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 4 / 0
5,154
515
3,307
5,504
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Kelasyn
Fafnir
8
0 / 2 / 0
5,261
526
3,439
7,900
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
hippo lad
Danzaburou
8
0 / 4 / 0
4,829
483
2,970
7,717
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
iiCrimz
Osiris
12
1 / 0 / 0
7,075
708
3,547
7,414
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
4,420
442
3,019
7,863
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
14
Kills
1
1
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
7
5.5
W
0
1
0
0
W
Nu Wa
3
0
5
5.5
L
Agni
0
4
0
0
L
Fafnir
Kelasyn
Fafnir
0
2
0
0
W
4
0
4
6
W
5
0
4
7
L
Danzaburou
hippo lad
Danzaburou
0
4
0
0
L
Osiris
iiCrimz
Osiris
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,523
Damage
16,282
27,577
Taken
36,398
12,402
Mitigated
18,179
8,819
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,232
374
0
2,491
8,114
4,946
254
1,961
6,153
20,304
0
W
2,541
151
0
1,922
5,930
2,227
0
0
5,930
0
25,933
W
Nu Wa
3,794
929
0
522
3,301
827
132
1,824
1,477
28,785
1,452
L
Agni
3,307
188
0
585
5,504
1,424
0
3,226
2,278
33,908
0
L
Fafnir
Kelasyn
Fafnir
3,439
575
1,135
2,614
7,900
7,068
0
2,305
5,595
12,879
1,648
W
4,866
1,947
0
3,132
6,387
3,210
0
1,337
5,050
28,244
7,852
W
8,090
2,687
0
752
3,845
1,192
835
808
3,037
0
39,537
L
Danzaburou
hippo lad
Danzaburou
2,970
908
0
845
7,717
2,367
0
3,176
4,541
0
31,560
L
Osiris
iiCrimz
Osiris
3,547
880
0
3,964
7,414
5,054
129
307
7,107
0
54,252
L
3,019
771
34
1,036
7,863
2,266
0
2,563
5,300
0
27,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
26,739
248
Minions Killed
288
0
Camps Cleared
0
976,740
Distance Traveled
925,933
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,182
618
20
2
0
188,378
0
W
Mulan
5,025
503
49
5
0
166,114
2
W
Nu Wa
6,353
635
49
5
0
191,433
0
L
Agni
5,154
515
52
5
0
191,565
2
L
Fafnir
5,261
526
20
2
0
183,647
1
W
Athena
6,035
604
63
6
0
242,462
2
W
Skadi
5,867
587
67
7
0
188,353
6
L
Danzaburou
4,829
483
55
6
0
178,903
0
L
Osiris
7,075
708
106
11
0
196,714
0
L
Neith
4,420
442
55
6
0
175,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role