Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Imlostandscared
Poseidon
Level 58
God Stats
8W - 7L
1,533 SR
Queue Stats
112W - 140L
1,448 Elo+
Solo
Nu Wa
Nu Wa
KendraStylez
Nu Wa
Level 171
God Stats
8W - 3L
1,797 SR
Queue Stats
145W - 140L
1,553 Elo+
Party 1
Cupid
Cupid
LordKirkham
Cupid
Level 154
God Stats
9W - 4L
1,699 SR
Queue Stats
60W - 43L
1,592 Elo+
Party 1
Bacchus
Bacchus
Styxthefallen
Bacchus
Level 152
God Stats
8W - 2L
1,735 SR
Queue Stats
58W - 38L
1,623 Elo+
Party 1
Team Averages
Level 150
1,653 SR
1,543 Elo+

VS

Team Averages
Level 115
1,421 SR
1,528 Elo+
Chiron
Chiron
Endiirius
Chiron
Level 117
God Stats
6W - 6L
1,610 SR
Queue Stats
159W - 167L
1,541 Elo+
Party 2
Poseidon
Poseidon
IronProdigy
Poseidon
Level 103
God Stats
6W - 9L
1,396 SR
Queue Stats
198W - 188L
1,525 Elo+
Solo
Achilles
Achilles
ONIPREMU
Achilles
Level 109
God Stats
6W - 6L
1,594 SR
Queue Stats
186W - 189L
1,529 Elo+
Party 2
Cerberus
Cerberus
SheHerGremlin
Cerberus
Level 128
God Stats
0W - 2L
1,299 SR
Queue Stats
102W - 123L
1,539 Elo+
Party 2
Ravana
Ravana
Valldus
Ravana
Level 120
God Stats
0W - 3L
1,208 SR
Queue Stats
132W - 137L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 2
5,659
566
5,278
9,496
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
10
4 / 1 / 3
5,876
588
4,595
6,912
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 7
6,456
646
5,594
3,642
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 4
6,404
640
6,895
4,978
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
10
2 / 0 / 7
6,401
640
3,735
7,333
5,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Endiirius
Chiron
8
0 / 4 / 1
4,371
437
2,636
6,428
1,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
IronProdigy
Poseidon
10
0 / 2 / 1
5,118
512
3,296
5,494
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
ONIPREMU
Achilles
9
2 / 2 / 0
5,502
550
5,668
9,938
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
SheHerGremlin
Cerberus
8
1 / 3 / 0
5,115
512
3,090
8,840
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Valldus
Ravana
8
2 / 3 / 1
4,969
497
4,208
5,988
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
5
5
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
2
1
L
Chiron
Endiirius
Chiron
0
4
1
0.13
W
Poseidon
4
1
3
5.5
L
Poseidon
IronProdigy
Poseidon
0
2
1
0.25
W
2
1
7
5.5
W
5
1
4
7
L
Achilles
ONIPREMU
Achilles
2
2
0
1
L
Cerberus
SheHerGremlin
Cerberus
1
3
0
0.33
W
Bacchus
2
0
7
5.5
L
Ravana
Valldus
Ravana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
18,898
32,361
Taken
36,688
17,198
Mitigated
17,411
10,602
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,278
997
0
3,706
9,496
7,535
0
173
9,323
731
31,746
L
Chiron
Endiirius
Chiron
2,636
1,031
335
1,718
6,428
1,598
0
3,076
3,228
0
25,099
W
Poseidon
4,595
845
0
569
6,912
1,865
135
1,337
5,291
34,977
0
L
Poseidon
IronProdigy
Poseidon
3,296
391
0
1,246
5,494
1,202
0
3,599
1,658
32,735
0
W
5,594
1,094
0
980
3,642
815
884
845
2,641
37,027
449
W
6,895
3,365
700
2,751
4,978
1,259
341
1,368
3,532
0
40,531
L
Achilles
ONIPREMU
Achilles
5,668
1,700
0
3,331
9,938
6,904
0
2,418
6,788
0
32,756
L
Cerberus
SheHerGremlin
Cerberus
3,090
46
0
2,800
8,840
6,055
0
1,861
6,766
14,798
0
W
Bacchus
3,735
287
0
1,896
7,333
5,724
60
2,102
5,188
14,662
1,031
L
Ravana
Valldus
Ravana
4,208
1,227
0
1,642
5,988
1,652
0
2,099
3,623
0
17,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
25,075
283
Minions Killed
252
0
Camps Cleared
0
952,334
Distance Traveled
959,044
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,659
566
50
5
0
172,893
0
L
Chiron
4,371
437
58
6
0
172,432
0
W
Poseidon
5,876
588
54
5
0
218,542
0
L
Poseidon
5,118
512
68
7
0
210,254
2
W
Nu Wa
6,456
646
83
8
0
172,298
0
W
Cupid
6,404
640
64
6
0
168,044
1
L
Achilles
5,502
550
55
6
0
168,460
2
L
Cerberus
5,115
512
41
4
0
179,487
0
W
Bacchus
6,401
640
32
3
0
220,557
0
L
Ravana
4,969
497
30
3
0
228,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role