Player Matchup

Loki
Loki
 
Loki
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SpicyMemeKing-jr
Janus
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 65L
1,497 Elo+
Party 1
Skadi
Skadi
WrevStrillo
Skadi
Level 157
God Stats
1W - 1L
1,697 SR
Queue Stats
67W - 77L
1,414 Elo+
Solo
Hercules
Hercules
lMjustSayian
Hercules
Level 48
God Stats
3W - 2L
1,357 SR
Queue Stats
126W - 116L
1,456 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,473 Elo+

VS

Team Averages
Level 86
1,623 SR
1,538 Elo+
Sylvanus
Sylvanus
BP Comrade
Sylvanus
Level 89
God Stats
34W - 41L
1,479 SR
Queue Stats
116W - 115L
1,483 Elo+
Solo
Izanami
Izanami
Jooicyfruit
Izanami
Level 4
God Stats
1W - 2L
1,678 SR
Queue Stats
1W - 5L
1,640 Elo+
Party 2
Thanatos
Thanatos
SilverDragon82
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,640 Elo+
Party 2
Agni
Agni
Wardaddy11
Agni
Level 143
God Stats
1W - 3L
1,828 SR
Queue Stats
218W - 201L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
thecruser1
Baron Samedi
Level 130
God Stats
8W - 7L
1,631 SR
Queue Stats
160W - 151L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
10 / 0 / 3
8,396
600
7,168
6,789
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
12
2 / 1 / 11
8,083
577
8,374
12,576
10,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 6
7,795
557
8,779
5,943
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 1 / 2
6,196
443
2,464
3,434
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
lMjustSayian
Hercules
13
0 / 3 / 2
7,413
530
3,992
10,698
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BP Comrade
Sylvanus
14
2 / 2 / 0
8,413
601
6,682
10,126
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
Jooicyfruit
Izanami
9
0 / 6 / 1
5,761
412
3,366
6,686
1,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
10
1 / 7 / 2
6,140
439
4,890
11,546
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
5 / 4 / 0
7,293
521
5,083
7,412
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
thecruser1
Baron Samedi
10
0 / 0 / 4
6,616
473
3,484
8,207
5,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
8
8
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
3
11.5
W
Geb
 
Geb
2
1
11
7.5
L
Sylvanus
BP Comrade
Sylvanus
2
2
0
1
L
Izanami
Jooicyfruit
Izanami
0
6
1
0.08
L
Thanatos
1
7
2
0.29
W
5
3
6
2.67
L
5
4
0
1.25
W
2
1
2
3
W
Hercules
lMjustSayian
Hercules
0
3
2
0.33
L
Baron Samedi
thecruser1
Baron Samedi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
23,505
39,440
Taken
43,977
23,666
Mitigated
20,840
13,138
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,168
2,449
0
4,705
6,789
2,284
0
1,148
5,641
0
50,915
W
Geb
 
Geb
8,374
584
0
3,336
12,576
10,469
15
4,241
8,335
21,333
4,363
L
Sylvanus
BP Comrade
Sylvanus
6,682
2,301
0
3,774
10,126
7,442
0
1,095
8,584
54,239
13,192
L
Izanami
Jooicyfruit
Izanami
3,366
2,309
0
98
6,686
1,845
0
3,296
3,300
0
28,672
L
Thanatos
4,890
2,177
0
4,703
11,546
3,554
0
3,090
8,326
0
35,028
W
8,779
112
0
1,230
5,943
2,093
100
3,499
2,444
49,616
0
L
5,083
146
0
1,043
7,412
2,496
0
4,603
2,545
41,126
0
W
2,464
748
0
319
3,434
1,014
387
713
2,721
0
26,714
W
Hercules
lMjustSayian
Hercules
3,992
1,695
0
3,548
10,698
7,806
0
4,737
5,961
0
49,472
L
Baron Samedi
thecruser1
Baron Samedi
3,484
540
565
2,630
8,207
5,503
0
3,787
4,294
23,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,883
Gold Earned
34,223
345
Minions Killed
335
0
Camps Cleared
0
1,364,171
Distance Traveled
1,229,736
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,396
600
96
7
0
324,952
0
W
Geb
8,083
577
38
3
0
319,490
6
L
Sylvanus
8,413
601
119
9
0
214,827
3
L
Izanami
5,761
412
56
4
0
250,570
0
L
Thanatos
6,140
439
54
4
0
261,202
0
W
Janus
7,795
557
70
5
0
258,865
0
L
Agni
7,293
521
76
5
0
249,958
0
W
Skadi
6,196
443
37
3
0
181,349
0
W
Hercules
7,413
530
104
7
0
279,515
9
L
Baron Samedi
6,616
473
30
2
0
253,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role