Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
FoxGradient
Ullr
Level 170
God Stats
8W - 9L
1,401 SR
Queue Stats
506W - 475L
1,528 Elo+
Party 1
Ra
Ra
ItsDragzz
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,542 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rustaay
Cu Chulainn
Level 108
God Stats
2W - 2L
1,541 SR
Queue Stats
150W - 134L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
machetematon4
Kumbhakarna
Level 146
God Stats
2W - 3L
1,427 SR
Queue Stats
90W - 68L
1,547 Elo+
Party 3
Team Averages
Level 140
1,474 SR
1,517 Elo+

VS

Team Averages
Level 138
1,543 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Akinwacho123
Morgan Le Fay
Level 122
God Stats
5W - 5L
1,591 SR
Queue Stats
135W - 144L
1,500 Elo+
Solo
Artio
Artio
BumpMastaFlex
Artio
Level 158
God Stats
207W - 163L
1,674 SR
Queue Stats
568W - 560L
1,653 Elo+
Solo
Erlang Shen
Erlang Shen
Ghoưl
Erlang Shen
Level 162
God Stats
4W - 6L
1,418 SR
Queue Stats
183W - 183L
1,542 Elo+
Solo
Serqet
Serqet
Niighttt
Serqet
Level 119
God Stats
2W - 7L
1,549 SR
Queue Stats
53W - 47L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
xxxlitlemanxxx
Jing Wei
Level 129
God Stats
7W - 3L
1,486 SR
Queue Stats
31W - 26L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 1
7,853
524
6,505
10,278
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 4 / 2
7,788
519
8,935
11,603
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 1
7,992
533
2,958
8,972
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Rustaay
Cu Chulainn
12
0 / 5 / 0
7,219
481
4,490
16,678
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
machetematon4
Kumbhakarna
11
1 / 4 / 3
7,089
473
4,782
14,506
11,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akinwacho123
Morgan Le Fay
15
2 / 2 / 1
8,665
578
5,170
5,753
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 2
9,398
627
11,056
12,525
9,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Erlang Shen
Ghoưl
Erlang Shen
16
6 / 2 / 3
9,244
616
8,151
13,678
7,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Niighttt
Serqet
12
1 / 1 / 8
7,109
474
8,835
13,866
9,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
15
7 / 1 / 3
9,312
621
9,113
7,383
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
20
20
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
W
Morgan Le Fay
Akinwacho123
Morgan Le Fay
2
2
1
1.25
W
4
0
2
5
L
1
4
2
0.5
W
Erlang Shen
Ghoưl
Erlang Shen
6
2
3
3.75
L
1
4
1
0.38
W
Serqet
Niighttt
Serqet
1
1
8
5
L
Cu Chulainn
Rustaay
Cu Chulainn
0
5
0
0
L
Kumbhakarna
machetematon4
Kumbhakarna
1
4
3
0.63
W
Jing Wei
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
42,325
62,037
Taken
53,205
30,805
Mitigated
31,645
12,106
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,505
1,517
0
4,733
10,278
3,507
0
1,383
8,868
0
67,825
W
Morgan Le Fay
Akinwacho123
Morgan Le Fay
5,170
302
0
1,951
5,753
1,942
315
2,036
3,717
65,357
585
W
11,056
576
0
8,970
12,525
9,827
0
487
12,038
64,577
1,164
L
8,935
4,613
0
1,921
11,603
3,845
0
245
11,072
0
57,574
W
Erlang Shen
Ghoưl
Erlang Shen
8,151
4,634
0
2,481
13,678
7,828
132
1,434
12,244
0
71,846
L
2,958
249
371
2,101
8,972
3,182
0
3,356
5,382
66,255
0
W
Serqet
Niighttt
Serqet
8,835
2,267
0
5,265
13,866
9,453
79
3,080
10,786
0
26,524
L
Cu Chulainn
Rustaay
Cu Chulainn
4,490
789
0
1,253
16,678
8,626
0
9,870
6,808
182
49,504
L
Kumbhakarna
machetematon4
Kumbhakarna
4,782
703
0
1,727
14,506
11,645
0
1,176
13,080
19,142
0
W
Jing Wei
9,113
6,797
0
2,185
7,383
2,595
612
1,190
6,193
0
56,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
43,728
465
Minions Killed
445
0
Camps Cleared
0
1,489,883
Distance Traveled
1,542,348
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,853
524
124
8
0
343,089
2
W
Morgan Le Fay
8,665
578
123
8
0
300,843
4
W
Artio
9,398
627
100
7
0
288,572
2
L
Ullr
7,788
519
112
7
0
268,738
0
W
Erlang Shen
9,244
616
95
6
0
303,018
2
L
Ra
7,992
533
118
8
0
307,531
6
W
Serqet
7,109
474
37
2
0
338,220
0
L
Cu Chulainn
7,219
481
85
6
0
259,191
0
L
Kumbhakarna
7,089
473
26
2
0
311,334
3
W
Jing Wei
9,312
621
90
6
0
311,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role