Player Matchup

Osiris
Osiris
A2Shon
Osiris
Level 206
God Stats
2W - 6L
1,454 SR
Queue Stats
167W - 180L
1,523 Elo+
Party 1
Zeus
Zeus
DarkBliss2B
Zeus
Level 201
God Stats
3W - 3L
1,713 SR
Queue Stats
165W - 186L
1,482 Elo+
Party 1
Da Ji
Da Ji
Player89327
Da Ji
Level 143
God Stats
3W - 2L
1,779 SR
Queue Stats
419W - 400L
1,551 Elo+
Solo
Khepri
Khepri
percfever
Khepri
Level 159
God Stats
1W - 2L
1,705 SR
Queue Stats
722W - 665L
1,651 Elo+
Solo
Izanami
Izanami
ybol
Izanami
Level 178
God Stats
1W - 3L
1,471 SR
Queue Stats
204W - 211L
1,519 Elo+
Party 1
Team Averages
Level 177
1,624 SR
1,545 Elo+

VS

Team Averages
Level 126
1,653 SR
1,590 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CoopTownGuy
Hachiman
Level 129
God Stats
5W - 4L
1,635 SR
Queue Stats
142W - 74L
1,689 Elo+
Party 2
Susano
Susano
DaltonTheBigDog
Susano
Level 124
God Stats
10W - 7L
1,534 SR
Queue Stats
110W - 84L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
JakeTheDohg
Cthulhu
Level 164
God Stats
10W - 5L
1,657 SR
Queue Stats
173W - 141L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
jlarenas
Kuzenbo
Level 144
God Stats
5W - 1L
1,937 SR
Queue Stats
24W - 17L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A2Shon
Osiris
13
2 / 2 / 0
7,209
555
8,708
12,114
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 0
6,418
494
6,450
10,361
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 4 / 2
5,817
447
1,691
9,151
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
percfever
Khepri
8
0 / 3 / 2
5,648
434
2,391
7,888
4,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ybol
Izanami
11
1 / 8 / 0
6,419
494
7,599
12,218
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 1 / 4
8,695
669
5,991
6,509
2,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
CoopTownGuy
Hachiman
16
9 / 1 / 2
9,589
738
13,702
12,155
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 6
8,297
638
7,666
7,649
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
JakeTheDohg
Cthulhu
14
0 / 2 / 1
8,083
622
5,581
12,991
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
jlarenas
Kuzenbo
12
1 / 0 / 11
7,627
587
3,967
7,594
7,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
23
24
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
L
Osiris
A2Shon
Osiris
2
2
0
1
W
Hachiman
CoopTownGuy
Hachiman
9
1
2
10
W
7
0
6
10
L
1
7
0
0.14
W
Cthulhu
JakeTheDohg
Cthulhu
0
2
1
0.25
L
0
4
2
0.25
W
Kuzenbo
jlarenas
Kuzenbo
1
0
11
6.5
L
Khepri
percfever
Khepri
0
3
2
0.33
L
Izanami
ybol
Izanami
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
36,907
51,732
Taken
46,898
23,082
Mitigated
23,096
12,431
Healing
25,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,991
139
0
3,049
6,509
2,962
0
3,689
2,775
61,763
307
L
Osiris
A2Shon
Osiris
8,708
1,697
0
2,391
12,114
9,682
0
6,251
5,863
0
52,587
W
Hachiman
CoopTownGuy
Hachiman
13,702
9,089
0
7,655
12,155
4,076
2,554
843
11,312
0
71,124
W
7,666
2,095
0
5,726
7,649
2,657
0
1,321
6,328
0
62,023
L
6,450
787
0
2,338
10,361
2,301
0
3,990
6,371
48,862
1,013
W
Cthulhu
JakeTheDohg
Cthulhu
5,581
723
0
6,061
12,991
5,822
0
0
12,245
63,279
1,350
L
1,691
181
0
3,578
9,151
2,688
0
1,965
7,186
0
35,553
W
Kuzenbo
jlarenas
Kuzenbo
3,967
1,292
0
2,930
7,594
7,579
36
2,791
4,761
18,130
2,009
L
Khepri
percfever
Khepri
2,391
276
0
1,706
7,888
4,854
0
2,543
5,345
11,310
0
L
Izanami
ybol
Izanami
7,599
5,269
0
2,418
12,218
3,557
0
548
11,670
0
51,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
42,291
351
Minions Killed
489
0
Camps Cleared
0
1,240,449
Distance Traveled
1,403,982
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,695
669
118
9
0
271,161
4
L
Osiris
7,209
555
94
7
0
280,332
1
W
Hachiman
9,589
738
121
9
0
254,361
2
W
Susano
8,297
638
102
8
0
340,102
0
L
Zeus
6,418
494
86
7
0
247,842
2
W
Cthulhu
8,083
622
107
8
0
245,725
0
L
Da Ji
5,817
447
68
5
0
287,101
0
W
Kuzenbo
7,627
587
41
3
0
292,633
0
L
Khepri
5,648
434
16
1
0
195,147
2
L
Izanami
6,419
494
87
7
0
230,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role