Player Matchup

Mercury
Mercury
ElCrackeroX
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,450 Elo+
Solo
Cthulhu
Cthulhu
OldSouledSpirit
Cthulhu
Level 151
God Stats
7W - 6L
1,540 SR
Queue Stats
163W - 190L
1,482 Elo+
Party 3
Nut
Nut
SnapItLord
Nut
Level 147
God Stats
1W - 3L
1,489 SR
Queue Stats
123W - 151L
1,469 Elo+
Party 3
Merlin
Merlin
Trippy2Alive
Merlin
Level 139
God Stats
7W - 8L
1,650 SR
Queue Stats
122W - 129L
1,555 Elo+
Solo
King Arthur
King Arthur
killer crabs 45
King Arthur
Level 147
God Stats
1W - 5L
1,350 SR
Queue Stats
165W - 200L
1,482 Elo+
Party 3
Team Averages
Level 122
1,506 SR
1,487 Elo+

VS

Team Averages
Level 131
1,573 SR
1,602 Elo+
Cerberus
Cerberus
C1B3RD3STR0Y3R
Cerberus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,496 Elo+
Solo
Hercules
Hercules
Demonic Soji
Hercules
Level 157
God Stats
17W - 13L
1,617 SR
Queue Stats
94W - 85L
1,489 Elo+
Party 1
Nemesis
Nemesis
DrLocktopus
Nemesis
Level 156
God Stats
2W - 1L
1,594 SR
Queue Stats
117W - 114L
1,476 Elo+
Party 1
Poseidon
Poseidon
Mariguanita420
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
elvaivas
Danzaburou
Level 159
God Stats
1W - 0L
1,654 SR
Queue Stats
4W - 0L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElCrackeroX
Mercury
9
1 / 4 / 1
5,173
1,035
2,367
5,164
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 2 / 2
6,071
1,214
5,461
6,334
3,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 1
5,350
1,070
4,590
4,686
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
9
0 / 4 / 1
5,219
1,044
4,221
5,395
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
killer crabs 45
King Arthur
10
3 / 3 / 2
5,707
1,141
5,873
8,578
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 4
6,389
1,278
3,744
7,065
4,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Demonic Soji
Hercules
11
4 / 2 / 5
6,350
1,270
5,500
6,190
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
DrLocktopus
Nemesis
11
2 / 1 / 7
6,242
1,248
4,650
5,318
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Poseidon
12
7 / 1 / 4
7,228
1,446
7,755
4,597
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
elvaivas
Danzaburou
11
0 / 2 / 7
6,100
1,220
4,727
4,849
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
4
4
W
Hercules
Demonic Soji
Hercules
4
2
5
3.25
W
Nemesis
DrLocktopus
Nemesis
2
1
7
5.5
L
Mercury
ElCrackeroX
Mercury
1
4
1
0.38
W
Poseidon
7
1
4
9
L
1
2
2
1
L
1
2
1
0.75
L
Merlin
0
4
1
0.13
W
Danzaburou
elvaivas
Danzaburou
0
2
7
1.75
L
King Arthur
killer crabs 45
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,512
Damage
26,376
30,157
Taken
28,019
12,912
Mitigated
12,770
4,987
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,744
194
874
2,156
7,065
4,001
402
2,982
3,823
10,537
0
W
Hercules
Demonic Soji
Hercules
5,500
2,030
0
1,327
6,190
2,975
903
1,315
4,713
155
10,540
W
Nemesis
DrLocktopus
Nemesis
4,650
2,131
0
1,368
5,318
2,115
0
1,691
3,467
0
11,637
L
Mercury
ElCrackeroX
Mercury
2,367
1,022
0
549
5,164
1,420
0
1,664
3,467
0
5,340
W
Poseidon
7,755
2,707
0
1,829
4,597
1,261
558
1,069
3,448
19,371
0
L
5,461
286
742
1,228
6,334
3,706
0
1,761
4,471
14,071
1,024
L
4,590
2,429
0
960
4,686
1,566
0
3,467
1,186
0
8,245
L
Merlin
4,221
338
0
625
5,395
1,281
0
1,508
3,820
13,249
0
W
Danzaburou
elvaivas
Danzaburou
4,727
1,939
0
1,216
4,849
2,418
1,110
1,360
3,489
0
15,656
L
King Arthur
killer crabs 45
King Arthur
5,873
352
0
883
8,578
4,939
0
3,099
5,311
0
8,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
32,309
82
Minions Killed
115
0
Camps Cleared
0
548,096
Distance Traveled
667,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,389
1,278
25
5
0
134,813
0
W
Hercules
6,350
1,270
15
3
0
135,626
0
W
Nemesis
6,242
1,248
17
3
0
129,902
0
L
Mercury
5,173
1,035
7
1
0
101,331
0
W
Poseidon
7,228
1,446
23
5
0
140,439
0
L
Cthulhu
6,071
1,214
18
4
0
120,384
0
L
Nut
5,350
1,070
17
3
0
102,952
0
L
Merlin
5,219
1,044
35
7
0
97,397
0
W
Danzaburou
6,100
1,220
35
7
0
126,812
0
L
King Arthur
5,707
1,141
5
1
0
126,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role