Player Matchup

Hun Batz
Hun Batz
Caspiopio
Hun Batz
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
108W - 87L
1,581 Elo+
Solo
Ratatoskr
Ratatoskr
DR3WDAK1D
Ratatoskr
Level 124
God Stats
1W - 2L
1,181 SR
Queue Stats
49W - 43L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Damslacker
Zhong Kui
Level 129
God Stats
19W - 18L
1,709 SR
Queue Stats
305W - 274L
1,615 Elo+
Solo
Xbalanque
Xbalanque
Imbeast12345
Xbalanque
Level 122
God Stats
2W - 0L
1,823 SR
Queue Stats
142W - 116L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
T-Naasty52
Kumbhakarna
Level 104
God Stats
15W - 4L
1,696 SR
Queue Stats
101W - 103L
1,503 Elo+
Party 1
Team Averages
Level 121
1,539 SR
1,544 Elo+

VS

Team Averages
Level 129
1,554 SR
1,552 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Anttranman
He Bo
Level 124
God Stats
1W - 3L
1,281 SR
Queue Stats
120W - 108L
1,569 Elo+
Party 2
Cabrakan
Cabrakan
Artehk
Cabrakan
Level 157
God Stats
0W - 3L
1,520 SR
Queue Stats
106W - 78L
1,624 Elo+
Party 2
Yemoja
Yemoja
MerciBeaucop
Yemoja
Level 101
God Stats
43W - 17L
1,721 SR
Queue Stats
99W - 66L
1,575 Elo+
Solo
Shiva
Shiva
masterchief8467
Shiva
Level 144
God Stats
0W - 1L
1,750 SR
Queue Stats
260W - 257L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Caspiopio
Hun Batz
15
5 / 0 / 0
9,059
697
11,071
13,035
6,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ratatoskr
DR3WDAK1D
Ratatoskr
14
2 / 6 / 1
7,550
581
4,644
11,614
3,992
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Damslacker
Zhong Kui
13
2 / 6 / 3
8,174
629
10,304
11,234
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Imbeast12345
Xbalanque
12
0 / 5 / 0
6,853
527
4,165
9,595
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
T-Naasty52
Kumbhakarna
11
1 / 5 / 4
6,396
492
5,921
13,204
7,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
8 / 1 / 3
8,764
674
11,875
15,088
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
13
8 / 4 / 8
8,077
621
10,473
11,823
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Artehk
Cabrakan
13
6 / 2 / 9
8,045
619
12,048
11,092
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
1
0 / 0 / 0
2,543
196
0
0
0
12
0 / 3 / 0
6,250
481
5,752
12,851
11,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
22
22
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
1
3
9.5
L
He Bo
8
4
8
3
L
Cabrakan
Artehk
Cabrakan
6
2
9
5.25
W
Hun Batz
Caspiopio
Hun Batz
5
0
0
5
W
Ratatoskr
DR3WDAK1D
Ratatoskr
2
6
1
0.42
W
Zhong Kui
Damslacker
Zhong Kui
2
6
3
0.58
W
Xbalanque
Imbeast12345
Xbalanque
0
5
0
0
L
Yemoja
0
0
0
0
W
Kumbhakarna
T-Naasty52
Kumbhakarna
1
5
4
0.6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
40,148
58,682
Taken
50,854
27,446
Mitigated
27,231
13,447
Healing
17,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,875
10,214
0
8,569
15,088
5,060
870
3,942
10,768
0
74,384
L
He Bo
10,473
1,664
60
2,499
11,823
3,183
0
6,857
4,721
44,823
984
L
Cabrakan
Artehk
Cabrakan
12,048
2,055
0
4,012
11,092
7,819
0
2,141
8,833
53,576
2,581
W
Hun Batz
Caspiopio
Hun Batz
11,071
2,583
0
5,544
13,035
6,573
0
3,449
9,586
0
70,698
W
Ratatoskr
DR3WDAK1D
Ratatoskr
4,644
1,684
0
1,564
11,614
3,992
0
4,551
7,063
0
52,527
W
Zhong Kui
Damslacker
Zhong Kui
10,304
2,927
0
2,906
11,234
7,091
0
6,627
4,607
44,916
14,062
W
Xbalanque
Imbeast12345
Xbalanque
4,165
2,171
0
2,633
9,595
2,688
394
1,178
8,417
0
46,488
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
T-Naasty52
Kumbhakarna
5,921
436
0
800
13,204
7,102
0
5,671
7,533
22,096
0
L
5,752
628
35
1,996
12,851
11,169
0
1,744
10,985
0
40,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,032
Gold Earned
33,679
408
Minions Killed
377
0
Camps Cleared
0
1,307,829
Distance Traveled
965,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,764
674
140
11
0
222,381
0
L
He Bo
8,077
621
68
5
0
244,302
0
L
Cabrakan
8,045
619
92
7
0
261,907
0
W
Hun Batz
9,059
697
133
10
0
288,624
0
W
Ratatoskr
7,550
581
84
6
0
275,260
0
W
Zhong Kui
8,174
629
87
7
0
232,689
0
W
Xbalanque
6,853
527
79
6
0
251,719
0
L
Yemoja
2,543
196
0
0
0
0
0
W
Kumbhakarna
6,396
492
25
2
0
259,537
0
L
Shiva
6,250
481
77
6
0
237,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role