Player Matchup

Discordia
Discordia
A2 FBI
Discordia
Level 67
God Stats
1W - 2L
1,324 SR
Queue Stats
120W - 122L
1,469 Elo+
Solo
Ares
Ares
Darknhess
Ares
Level 127
God Stats
8W - 2L
1,816 SR
Queue Stats
230W - 242L
1,441 Elo+
Solo
Anhur
Anhur
Malthael46
Anhur
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 65L
1,448 Elo+
Solo
Nemesis
Nemesis
PARISHILTONSTOY
Nemesis
Level 123
God Stats
2W - 0L
1,756 SR
Queue Stats
184W - 181L
1,431 Elo+
Solo
Skadi
Skadi
sophin8or
Skadi
Level 108
God Stats
4W - 2L
1,387 SR
Queue Stats
251W - 228L
1,385 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,435 Elo+

VS

Team Averages
Level 70
1,541 SR
1,411 Elo+
Poseidon
Poseidon
Bridgess0707
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 70L
1,334 Elo+
Solo
Surtr
Surtr
Luzbeth
Surtr
Level 83
God Stats
1W - 2L
1,647 SR
Queue Stats
78W - 109L
1,343 Elo+
Party 2
Hades
Hades
RilaloSG6456
Hades
Level 122
God Stats
5W - 2L
1,804 SR
Queue Stats
87W - 98L
1,398 Elo+
Party 2
Lancelot
Lancelot
SquattingTiger
Lancelot
Level 88
God Stats
1W - 2L
1,255 SR
Queue Stats
83W - 77L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
iAiNtZim
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A2 FBI
Discordia
14
3 / 4 / 11
9,174
1,019
8,728
6,407
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
2 / 3 / 10
7,838
871
4,518
9,450
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
15
4 / 2 / 13
8,768
974
10,516
6,429
2,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 8
8,744
972
5,524
7,706
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
sophin8or
Skadi
16
6 / 2 / 11
9,584
1,065
14,614
7,285
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bridgess0707
Poseidon
5
0 / 1 / 0
5,356
595
0
716
78
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Luzbeth
Surtr
13
3 / 3 / 4
7,929
881
3,473
12,094
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 7
7,351
817
6,324
10,968
6,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
17
9 / 3 / 6
8,993
999
9,165
11,594
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
iAiNtZim
Kuzenbo
13
1 / 5 / 6
7,532
837
4,139
12,476
12,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
18
Kills
14
15
Deaths
18
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
A2 FBI
Discordia
3
4
11
2.13
L
Poseidon
Bridgess0707
Poseidon
0
1
0
0
W
Ares
2
3
10
2.33
L
Surtr
Luzbeth
Surtr
3
3
4
1.67
W
Anhur
4
2
13
5.25
W
3
4
8
1.75
L
1
6
7
0.75
L
Lancelot
9
3
6
4
L
Kuzenbo
iAiNtZim
Kuzenbo
1
5
6
0.8
W
Skadi
sophin8or
Skadi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
23,101
37,277
Taken
47,848
23,773
Mitigated
33,497
6,910
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A2 FBI
Discordia
8,728
1,059
433
1,240
6,407
2,135
613
2,743
3,664
19,455
0
L
Poseidon
Bridgess0707
Poseidon
0
0
0
0
716
78
0
0
716
0
0
W
Ares
4,518
435
0
408
9,450
10,265
408
2,447
7,003
8,409
0
L
Surtr
Luzbeth
Surtr
3,473
945
415
3,731
12,094
7,328
0
2,992
9,024
333
9,967
W
Anhur
10,516
6,939
122
754
6,429
2,528
3,456
1,017
5,412
0
25,105
W
5,524
1,354
156
1,450
7,706
6,220
726
1,812
5,894
0
17,025
L
6,324
175
1,033
2,312
10,968
6,128
0
4,148
6,741
18,911
745
L
Lancelot
9,165
1,175
920
2,672
11,594
7,434
493
3,054
8,331
0
21,420
L
Kuzenbo
iAiNtZim
Kuzenbo
4,139
1,380
1,737
1,595
12,476
12,529
0
3,052
9,224
7,029
0
W
Skadi
sophin8or
Skadi
14,614
6,952
490
1,857
7,285
2,625
1,907
2,266
5,019
0
35,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
37,161
143
Minions Killed
71
0
Camps Cleared
0
744,987
Distance Traveled
642,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,174
1,019
15
2
0
165,258
0
L
Poseidon
5,356
595
0
0
0
0
0
W
Ares
7,838
871
7
1
0
123,133
0
L
Surtr
7,929
881
18
2
0
146,539
0
W
Anhur
8,768
974
36
4
0
150,902
0
W
Nemesis
8,744
972
34
4
0
152,147
0
L
Hades
7,351
817
31
3
0
140,585
0
L
Lancelot
8,993
999
16
2
0
190,498
0
L
Kuzenbo
7,532
837
6
1
0
164,751
0
W
Skadi
9,584
1,065
51
6
0
153,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role