Player Matchup

Olorun
Olorun
Explosivdragon7
Olorun
Level 73
God Stats
1W - 10L
1,358 SR
Queue Stats
12W - 30L
1,334 Elo+
Party 1
Mulan
Mulan
Morrni
Mulan
Level 79
God Stats
0W - 1L
1,717 SR
Queue Stats
62W - 62L
1,444 Elo+
Party 1
Loki
Loki
Slendy1218
Loki
Level 68
God Stats
4W - 1L
2,002 SR
Queue Stats
16W - 19L
1,483 Elo+
Party 1
Ymir
Ymir
oogwayGreatness
Ymir
Level 86
God Stats
6W - 4L
1,599 SR
Queue Stats
81W - 75L
1,431 Elo+
Party 1
Medusa
Medusa
themandosimp
Medusa
Level 23
God Stats
23W - 30L
1,475 SR
Queue Stats
33W - 50L
1,394 Elo+
Party 1
Team Averages
Level 66
1,630 SR
1,417 Elo+

VS

Team Averages
Level 173
1,576 SR
1,496 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dirtycorndog6
Ymir
Level 134
God Stats
94W - 81L
1,529 SR
Queue Stats
187W - 161L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
Level 205
God Stats
22W - 16L
1,670 SR
Queue Stats
389W - 367L
1,485 Elo+
Solo
Aphrodite
Aphrodite
OneSoul20
Aphrodite
Level 174
God Stats
3W - 3L
1,472 SR
Queue Stats
437W - 405L
1,498 Elo+
Solo
Apollo
Apollo
TRexWithALongArm
Apollo
Level 127
God Stats
13W - 4L
1,712 SR
Queue Stats
151W - 139L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,162
440
2,986
7,974
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Morrni
Mulan
12
1 / 6 / 2
7,111
508
7,488
16,267
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 6 / 1
7,050
504
4,333
9,383
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 5 / 3
5,502
393
6,159
14,889
9,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
12
2 / 4 / 2
6,738
481
9,091
10,146
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
9 / 1 / 6
9,531
681
9,925
6,428
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 3
9,946
710
11,631
12,661
8,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
13
6 / 4 / 9
8,045
575
10,842
12,212
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
OneSoul20
Aphrodite
12
1 / 1 / 9
6,861
490
6,369
7,163
6,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 4
7,761
554
7,293
8,990
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
27
27
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
9
1
6
12
W
8
0
3
9.5
L
0
6
1
0.08
W
Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
6
4
9
2.63
L
Mulan
Morrni
Mulan
1
6
2
0.33
W
Aphrodite
OneSoul20
Aphrodite
1
1
9
5.5
L
4
6
1
0.75
W
3
2
4
2.5
L
1
5
3
0.5
L
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,057
Damage
46,060
58,659
Taken
47,454
23,636
Mitigated
25,596
11,537
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,925
263
0
1,190
6,428
2,689
558
1,544
4,884
61,275
2,693
W
11,631
1,837
0
3,578
12,661
8,629
192
2,541
10,120
62,873
1,156
L
2,986
898
120
868
7,974
2,017
0
4,183
3,395
34,987
0
W
Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
10,842
2,179
0
4,988
12,212
4,517
0
2,462
9,750
0
42,630
L
Mulan
Morrni
Mulan
7,488
1,128
0
3,461
16,267
7,148
0
9,389
6,198
0
42,577
W
Aphrodite
OneSoul20
Aphrodite
6,369
1,237
3,471
4,364
7,163
6,121
595
1,403
5,760
32,098
1,547
L
4,333
828
0
2,164
9,383
2,240
0
2,351
6,875
0
30,451
W
7,293
3,439
166
1,272
8,990
3,640
1,369
1,618
7,372
0
56,613
L
6,159
435
0
1,041
14,889
9,507
0
6,497
7,958
19,244
0
L
Medusa
9,091
3,970
0
3,883
10,146
2,724
0
3,135
6,823
0
41,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
42,144
290
Minions Killed
450
0
Camps Cleared
0
1,424,785
Distance Traveled
1,321,363
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,531
681
114
8
0
278,689
3
W
Ymir
9,946
710
119
9
0
232,352
3
L
Olorun
6,162
440
63
5
0
279,233
4
W
Tsukuyomi
8,045
575
75
5
0
300,474
6
L
Mulan
7,111
508
80
6
0
265,670
0
W
Aphrodite
6,861
490
51
4
0
250,637
4
L
Loki
7,050
504
56
4
0
319,786
0
W
Apollo
7,761
554
91
7
0
259,211
2
L
Ymir
5,502
393
22
2
0
274,376
1
L
Medusa
6,738
481
69
5
0
285,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role