Player Matchup

Tyr
Tyr
Carpet-Man-
Tyr
Level 59
God Stats
66W - 53L
1,553 SR
Queue Stats
215W - 222L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Kinger10
Sun Wukong
Level 11
God Stats
2W - 0L
1,706 SR
Queue Stats
6W - 13L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
Mayonnaise43
Kukulkan
Level 16
God Stats
3W - 3L
1,370 SR
Queue Stats
17W - 25L
1,376 Elo+
Party 1
Bake Kujira
Bake Kujira
TheDarkLach
Bake Kujira
Level 89
God Stats
6W - 5L
1,533 SR
Queue Stats
21W - 27L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
cameron269
Danzaburou
Level 27
God Stats
6W - 7L
1,549 SR
Queue Stats
16W - 23L
1,384 Elo+
Party 1
Team Averages
Level 40
1,542 SR
1,382 Elo+

VS

Team Averages
Level 56
1,502 SR
1,380 Elo+
Hades
Hades
LetMC
Hades
Level 57
God Stats
8W - 12L
1,424 SR
Queue Stats
35W - 59L
1,329 Elo+
Party 3
Jormungandr
Jormungandr
Nyuhouto
Jormungandr
Level 27
God Stats
3W - 4L
1,518 SR
Queue Stats
22W - 30L
1,349 Elo+
Party 3
Baba Yaga
Baba Yaga
Shysamaa
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 2
Hun Batz
Hun Batz
bnuzz44thBLK
Hun Batz
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
iiSumma
Sun Wukong
Level 149
God Stats
1W - 3L
1,570 SR
Queue Stats
17W - 26L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
9,452
1,050
6,016
9,568
11,032
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kinger10
Sun Wukong
16
4 / 0 / 11
10,023
1,114
11,220
8,327
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Mayonnaise43
Kukulkan
16
0 / 0 / 15
9,461
1,051
8,738
4,478
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
TheDarkLach
Bake Kujira
17
8 / 0 / 14
12,318
1,369
15,873
11,693
17,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
cameron269
Danzaburou
17
9 / 1 / 12
12,363
1,374
22,190
9,432
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

345

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LetMC
Hades
15
1 / 3 / 0
9,772
1,086
5,412
17,251
7,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Nyuhouto
Jormungandr
14
0 / 3 / 1
8,732
970
12,765
17,791
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Shysamaa
Baba Yaga
14
0 / 4 / 0
8,507
945
6,441
10,460
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
bnuzz44thBLK
Hun Batz
14
0 / 6 / 0
8,343
927
3,242
6,690
2,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
iiSumma
Sun Wukong
14
0 / 6 / 1
8,637
960
10,538
17,360
22,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
3
22
Kills
1
1
Deaths
22
65
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
Sun Wukong
Kinger10
Sun Wukong
4
0
11
9.5
L
Hades
LetMC
Hades
1
3
0
0.33
W
Kukulkan
Mayonnaise43
Kukulkan
0
0
15
7.5
L
Jormungandr
Nyuhouto
Jormungandr
0
3
1
0.17
L
Baba Yaga
Shysamaa
Baba Yaga
0
4
0
0
W
Bake Kujira
TheDarkLach
Bake Kujira
8
0
14
15
L
Hun Batz
bnuzz44thBLK
Hun Batz
0
6
0
0
W
Danzaburou
cameron269
Danzaburou
9
1
12
15
L
Sun Wukong
iiSumma
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,037
Damage
38,398
43,498
Taken
69,552
41,749
Mitigated
56,076
9,916
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,016
1,324
0
417
9,568
11,032
0
5,148
4,023
0
9,746
W
Sun Wukong
Kinger10
Sun Wukong
11,220
1,658
0
1,215
8,327
6,639
0
4,732
3,204
0
21,959
L
Hades
LetMC
Hades
5,412
1,248
557
2,178
17,251
7,961
0
5,035
12,216
25,322
0
W
Kukulkan
Mayonnaise43
Kukulkan
8,738
1,164
0
0
4,478
2,092
0
2,108
2,120
24,354
0
L
Jormungandr
Nyuhouto
Jormungandr
12,765
2,513
0
1,039
17,791
17,646
0
7,473
10,318
25,787
305
L
Baba Yaga
Shysamaa
Baba Yaga
6,441
240
0
1,318
10,460
4,544
0
3,442
7,018
12,671
281
W
Bake Kujira
TheDarkLach
Bake Kujira
15,873
8,830
0
3,217
11,693
17,573
0
6,963
4,295
30,251
583
L
Hun Batz
bnuzz44thBLK
Hun Batz
3,242
1,007
0
0
6,690
2,942
0
2,339
4,351
0
6,970
W
Danzaburou
cameron269
Danzaburou
22,190
13,358
0
5,067
9,432
4,413
0
4,418
4,644
0
51,236
L
Sun Wukong
iiSumma
Sun Wukong
10,538
817
0
1,452
17,360
22,983
0
5,739
11,621
0
20,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
43,991
183
Minions Killed
129
7
Camps Cleared
3
922,909
Distance Traveled
731,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,452
1,050
9
1
1
192,972
0
W
Sun Wukong
10,023
1,114
14
2
0
211,515
0
L
Hades
9,772
1,086
63
7
0
172,004
0
W
Kukulkan
9,461
1,051
49
5
0
173,701
0
L
Jormungandr
8,732
970
31
3
0
189,522
0
L
Baba Yaga
8,507
945
12
1
0
150,895
0
W
Bake Kujira
12,318
1,369
39
4
0
198,151
0
L
Hun Batz
8,343
927
7
1
3
52,839
0
W
Danzaburou
12,363
1,374
72
8
6
146,570
0
L
Sun Wukong
8,637
960
16
2
0
166,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role