Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
MrSocio
Bastet
Level 141
God Stats
29W - 22L
1,641 SR
Queue Stats
51W - 65L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Stridgely
Cthulhu
Level 159
God Stats
8W - 6L
1,597 SR
Queue Stats
155W - 127L
1,553 Elo+
Solo
Chronos
Chronos
Wattson6954
Chronos
Level 127
God Stats
0W - 2L
1,270 SR
Queue Stats
33W - 48L
1,479 Elo+
Solo
Rama
Rama
xxRayzeNxx
Rama
Level 148
God Stats
7W - 8L
1,424 SR
Queue Stats
236W - 246L
1,535 Elo+
Party 1
Team Averages
Level 146
1,487 SR
1,500 Elo+

VS

Team Averages
Level 130
1,506 SR
1,539 Elo+
Arachne
Arachne
HydroDub
Arachne
Level 142
God Stats
23W - 11L
1,672 SR
Queue Stats
259W - 247L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Kyttaroo
Kukulkan
Level 157
God Stats
3W - 3L
1,473 SR
Queue Stats
284W - 266L
1,548 Elo+
Party 2
Odin
Odin
PredatoR1289838
Odin
Level 126
God Stats
5W - 3L
1,456 SR
Queue Stats
270W - 259L
1,549 Elo+
Party 2
Ishtar
Ishtar
Redalert_567
Ishtar
Level 139
God Stats
7W - 5L
1,525 SR
Queue Stats
26W - 24L
1,540 Elo+
Solo
Chang'e
Chang'e
TheJoew
Chang'e
Level 87
God Stats
3W - 2L
1,402 SR
Queue Stats
19W - 15L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 1 / 1
7,150
477
1,704
5,409
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
MrSocio
Bastet
13
2 / 2 / 2
7,092
473
5,904
10,864
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Stridgely
Cthulhu
12
0 / 3 / 3
6,772
451
7,711
13,327
9,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Wattson6954
Chronos
12
1 / 6 / 0
7,360
491
6,656
17,940
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
4 / 3 / 1
8,425
562
7,415
12,671
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HydroDub
Arachne
14
5 / 1 / 5
8,192
546
7,794
10,559
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Kyttaroo
Kukulkan
15
0 / 0 / 3
8,874
592
6,289
5,281
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
0 / 1 / 6
7,640
509
5,747
12,004
7,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ishtar
15
6 / 3 / 0
9,582
639
10,996
12,996
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheJoew
Chang'e
15
4 / 2 / 2
9,152
610
12,172
13,173
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
15
15
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
1
0.5
W
Arachne
HydroDub
Arachne
5
1
5
7.5
W
Kukulkan
Kyttaroo
Kukulkan
0
0
3
1.5
L
Bastet
MrSocio
Bastet
2
2
2
1.5
W
0
1
6
3
W
Ishtar
6
3
0
2
L
Cthulhu
Stridgely
Cthulhu
0
3
3
0.5
W
Chang'e
TheJoew
Chang'e
4
2
2
2.5
L
Chronos
Wattson6954
Chronos
1
6
0
0.17
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
42,998
60,211
Taken
54,013
24,804
Mitigated
23,028
19,585
Healing
28,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,704
58
0
379
5,409
2,065
0
2,069
3,340
49,683
0
W
Arachne
HydroDub
Arachne
7,794
5,997
0
3,561
10,559
4,108
0
2,645
7,914
0
55,317
W
Kukulkan
Kyttaroo
Kukulkan
6,289
335
0
1,946
5,281
1,953
702
1,803
3,478
85,302
0
L
Bastet
MrSocio
Bastet
5,904
1,415
0
5,636
10,864
3,690
0
2,657
8,207
0
55,081
W
5,747
592
2,049
4,541
12,004
7,114
25
3,856
8,148
0
24,682
W
Ishtar
10,996
7,935
0
7,004
12,996
4,713
0
2,182
10,814
0
74,657
L
Cthulhu
Stridgely
Cthulhu
7,711
775
2,000
2,353
13,327
9,142
0
2,330
10,997
45,589
0
W
Chang'e
TheJoew
Chang'e
12,172
1,637
280
9,017
13,173
5,140
426
5,486
7,687
64,003
1,497
L
Chronos
Wattson6954
Chronos
6,656
2,383
0
3,620
17,940
5,698
0
11,356
6,584
55,360
4,419
L
7,415
5,608
0
5,597
12,671
4,209
0
0
12,671
0
60,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
43,440
476
Minions Killed
494
0
Camps Cleared
0
1,481,085
Distance Traveled
1,481,834
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,150
477
109
7
0
297,504
1
W
Arachne
8,192
546
76
5
0
330,830
1
W
Kukulkan
8,874
592
169
11
0
295,963
2
L
Bastet
7,092
473
85
6
0
329,014
0
W
Odin
7,640
509
36
2
0
314,460
2
W
Ishtar
9,582
639
111
7
0
258,439
0
L
Cthulhu
6,772
451
64
4
0
327,376
8
W
Chang'e
9,152
610
102
7
0
282,142
4
L
Chronos
7,360
491
98
7
0
266,055
1
L
Rama
8,425
562
120
8
0
261,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role