Player Matchup

Maui
Maui
 
Maui
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Huntxrd
Medusa
Level 121
God Stats
8W - 10L
1,435 SR
Queue Stats
147W - 167L
1,457 Elo+
Party 1
Ra
Ra
MoonMan822
Ra
Level 156
God Stats
6W - 2L
1,728 SR
Queue Stats
49W - 41L
1,535 Elo+
Party 1
Loki
Loki
Sandmann2324
Loki
Level 300
God Stats
15W - 7L
1,621 SR
Queue Stats
342W - 337L
1,576 Elo+
Solo
Bacchus
Bacchus
x2eZ MaJiiN x
Bacchus
Level 269
God Stats
23W - 13L
1,703 SR
Queue Stats
818W - 896L
1,514 Elo+
Party 1
Team Averages
Level 178
1,598 SR
1,516 Elo+

VS

Team Averages
Level 137
1,552 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HeDownBad4Me
Cernunnos
Level 145
God Stats
4W - 6L
1,414 SR
Queue Stats
483W - 431L
1,548 Elo+
Solo
Cerberus
Cerberus
TailsDoll2000
Cerberus
Level 84
God Stats
38W - 21L
1,629 SR
Queue Stats
474W - 435L
1,512 Elo+
Solo
Cthulhu
Cthulhu
WiryMeat4553
Cthulhu
Level 175
God Stats
11W - 6L
1,737 SR
Queue Stats
213W - 206L
1,515 Elo+
Solo
Amaterasu
Amaterasu
bustermcbigIoads
Amaterasu
Level 84
God Stats
7W - 3L
1,481 SR
Queue Stats
66W - 41L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 2
4,030
672
1,748
3,139
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Medusa
Huntxrd
Medusa
8
2 / 1 / 0
4,115
686
2,581
2,777
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
4,865
811
546
1,821
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,409
735
2,648
3,426
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
7
0 / 0 / 2
4,142
690
1,828
3,874
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 1 / 0
4,512
752
740
2,214
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
HeDownBad4Me
Cernunnos
7
1 / 0 / 0
3,965
661
2,855
3,395
847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TailsDoll2000
Cerberus
6
0 / 2 / 1
3,919
653
1,326
5,094
3,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
WiryMeat4553
Cthulhu
8
1 / 1 / 0
4,625
771
1,289
4,269
1,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
6
0 / 0 / 1
3,482
580
594
2,194
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
2
1
L
Ra
 
Ra
1
1
0
1
L
Cernunnos
HeDownBad4Me
Cernunnos
1
0
0
1
W
Medusa
Huntxrd
Medusa
2
1
0
2
W
1
1
0
1
W
1
1
0
1
L
Cerberus
TailsDoll2000
Cerberus
0
2
1
0.25
L
Cthulhu
WiryMeat4553
Cthulhu
1
1
0
1
L
Amaterasu
0
0
1
0.5
W
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,351
Damage
6,804
15,037
Taken
17,166
5,682
Mitigated
7,457
5,263
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,748
317
0
1,439
3,139
1,088
0
249
2,850
17,108
7,673
L
Ra
 
Ra
740
80
206
766
2,214
628
0
766
1,362
27,984
593
L
Cernunnos
HeDownBad4Me
Cernunnos
2,855
1,460
0
1,297
3,395
847
0
1,299
2,096
0
25,643
W
Medusa
Huntxrd
Medusa
2,581
658
0
500
2,777
726
0
379
2,398
0
23,626
W
546
103
238
593
1,821
453
0
431
1,234
30,427
75
W
2,648
376
0
886
3,426
864
0
1,199
2,227
0
23,901
L
Cerberus
TailsDoll2000
Cerberus
1,326
70
0
1,052
5,094
3,259
0
1,610
3,484
8,465
330
L
Cthulhu
WiryMeat4553
Cthulhu
1,289
131
0
1,390
4,269
1,818
0
0
4,269
25,122
1,752
L
Amaterasu
594
235
0
304
2,194
905
0
152
1,965
0
11,720
W
Bacchus
1,828
367
0
1,607
3,874
2,551
0
641
3,233
11,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,561
Gold Earned
20,503
221
Minions Killed
210
0
Camps Cleared
0
717,596
Distance Traveled
665,180
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,030
672
37
6
0
155,510
0
L
Ra
4,512
752
66
11
0
147,989
2
L
Cernunnos
3,965
661
52
9
0
129,923
0
W
Medusa
4,115
686
42
7
0
140,217
0
W
Ra
4,865
811
80
13
0
152,449
2
W
Loki
4,409
735
43
7
0
129,964
0
L
Cerberus
3,919
653
9
2
0
130,676
3
L
Cthulhu
4,625
771
55
9
0
137,315
0
L
Amaterasu
3,482
580
28
5
0
119,277
0
W
Bacchus
4,142
690
19
3
0
139,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role